Player Matchup

Poseidon
Poseidon
Platinum I
HtFallen
Poseidon
Platinum I
Level 146
God Stats
9W - 8L
1,697 SR
Queue Stats
680W - 702L
1,934 MMR
Solo
Bacchus
Bacchus
Diamond V
Invictous
Bacchus
Diamond V
Level 157
God Stats
11W - 7L
1,769 SR
Queue Stats
49W - 38L
2,209 MMR
Solo
Hera
Hera
Diamond III
MuchNutty
Hera
Diamond III
Level 159
God Stats
6W - 5L
1,739 SR
Queue Stats
434W - 412L
2,265 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
SRKNgaming
Tsukuyomi
Diamond IV
Level 158
God Stats
7W - 8L
1,611 SR
Queue Stats
281W - 258L
2,091 MMR
Party 2
Apollo
Apollo
Diamond V
Zhonkuing
Apollo
Diamond V
Level 122
God Stats
6W - 11L
1,599 SR
Queue Stats
161W - 129L
2,153 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,683 SR
2,131 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 102
1,585 SR
1,998 MMR
Pele
Pele
Platinum II
 
Pele
Platinum II
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
CAMERONISM
Cu Chulainn
Platinum II
Level 69
God Stats
1W - 0L
1,293 SR
Queue Stats
157W - 148L
1,910 MMR
Solo
Sol
Sol
Diamond IV
Daxxonn
Sol
Diamond IV
Level 128
God Stats
7W - 3L
1,862 SR
Queue Stats
22W - 23L
2,123 MMR
Party 1
Sobek
Sobek
Platinum I
boxofsauce
Sobek
Platinum I
Level 64
God Stats
3W - 3L
1,832 SR
Queue Stats
235W - 251L
2,002 MMR
Party 1
Izanami
Izanami
Masters
opboy5
Izanami
Masters
Level 138
God Stats
5W - 7L
1,436 SR
Queue Stats
834W - 832L
2,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HtFallen
Poseidon
16
3 / 3 / 3
9,722
572
5,475
10,721
3,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Invictous
Bacchus
13
1 / 4 / 5
7,426
437
5,927
14,494
16,269
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
14
2 / 6 / 3
8,268
486
9,435
11,058
4,839
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SRKNgaming
Tsukuyomi
14
0 / 7 / 1
8,040
473
6,189
11,417
8,033
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
Zhonkuing
Apollo
15
3 / 5 / 2
9,205
541
7,563
10,992
3,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
Morgan Le FayTiamatSetAthenaGilgamesh

VS

Bans
ArtemisAnhurOdinHou YiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
9 / 2 / 7
12,296
723
10,160
10,715
4,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
CAMERONISM
Cu Chulainn
17
7 / 1 / 9
11,270
663
12,168
13,338
11,294
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
18
2 / 3 / 1
11,283
664
6,283
12,931
4,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
14
1 / 1 / 10
9,055
533
3,729
13,530
11,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
opboy5
Izanami
18
6 / 2 / 6
11,615
683
11,648
9,866
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
9
Kills
25
25
Deaths
9
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
2
7
6.25
W
Cu Chulainn
CAMERONISM
Cu Chulainn
7
1
9
11.5
W
Sol
2
3
1
0.83
L
Poseidon
HtFallen
Poseidon
3
3
3
1.5
L
Bacchus
Invictous
Bacchus
1
4
5
0.88
L
Hera
2
6
3
0.58
L
Tsukuyomi
SRKNgaming
Tsukuyomi
0
7
1
0.07
L
Apollo
Zhonkuing
Apollo
3
5
2
0.8
W
Sobek
1
1
10
6
W
Izanami
opboy5
Izanami
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,589
Damage
43,988
58,682
Taken
60,380
36,116
Mitigated
35,694
9,986
Healing
22,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,160
1,817
0
1,325
10,715
4,514
0
5,464
5,251
0
101,238
W
Cu Chulainn
CAMERONISM
Cu Chulainn
12,168
1,605
0
4,228
13,338
11,294
834
2,620
10,718
12,594
55,643
W
Sol
6,283
2,408
0
8,885
12,931
4,303
498
3,635
9,296
87,398
10,649
L
Poseidon
HtFallen
Poseidon
5,475
683
0
1,659
10,721
3,328
0
1,338
9,383
65,450
0
L
Bacchus
Invictous
Bacchus
5,927
809
170
1,932
14,494
16,269
0
3,192
11,302
24,852
0
L
Hera
9,435
3,195
0
1,945
11,058
4,839
20
2,052
9,006
68,331
0
L
Tsukuyomi
SRKNgaming
Tsukuyomi
6,189
967
0
1,416
11,417
8,033
0
1,376
10,041
0
53,202
L
Apollo
Zhonkuing
Apollo
7,563
4,011
0
2,864
10,992
3,647
0
3,534
7,458
0
66,248
W
Sobek
3,729
202
544
3,968
13,530
11,094
276
4,413
9,117
14,383
0
W
Izanami
opboy5
Izanami
11,648
8,450
0
3,941
9,866
4,489
2,347
4,937
4,929
0
87,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,661
Gold Earned
55,519
520
Minions Killed
649
0
Camps Cleared
0
1,750,595
Distance Traveled
1,840,373
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,296
723
155
9
0
404,027
2
W
Cu Chulainn
11,270
663
118
7
0
389,423
6
W
Sol
11,283
664
177
10
0
335,585
6
L
Poseidon
9,722
572
128
8
0
363,398
0
L
Bacchus
7,426
437
21
1
0
349,226
6
L
Hera
8,268
486
140
8
0
329,203
7
L
Tsukuyomi
8,040
473
96
6
0
357,381
4
L
Apollo
9,205
541
135
8
0
351,387
5
W
Sobek
9,055
533
22
1
0
376,609
7
W
Izanami
11,615
683
177
10
0
334,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role