Player Matchup

Neith
Neith
Gold I
 
Neith
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold III
Nimrook19
Loki
Gold III
Level 157
God Stats
2W - 5L
1,522 SR
Queue Stats
55W - 69L
1,392 MMR
Solo
Cabrakan
Cabrakan
Gold V
Vuchs
Cabrakan
Gold V
Level 160
God Stats
0W - 3L
1,279 SR
Queue Stats
38W - 42L
1,390 MMR
Solo
Scylla
Scylla
Bronze III
lamadindon
Scylla
Bronze III
Level 109
God Stats
0W - 2L
1,225 SR
Queue Stats
0W - 2L
1,436 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,405 SR
1,444 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,618 SR
1,404 MMR
Tsukuyomi
Tsukuyomi
Bronze III
CarvicTD
Tsukuyomi
Bronze III
Level 107
God Stats
1W - 1L
1,575 SR
Queue Stats
6W - 6L
1,420 MMR
Solo
Heimdallr
Heimdallr
Silver III
HOBNOBBIT
Heimdallr
Silver III
Level 45
God Stats
2W - 3L
1,581 SR
Queue Stats
8W - 12L
1,415 MMR
Solo
Achilles
Achilles
Gold IV
JStingz
Achilles
Gold IV
Level 159
God Stats
12W - 15L
1,462 SR
Queue Stats
252W - 264L
1,376 MMR
Solo
Sol
Sol
Silver I
SwegMaster1969
Sol
Silver I
Level 120
God Stats
11W - 4L
1,865 SR
Queue Stats
36W - 33L
1,418 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
spunkthechipmunk
Zhong Kui
Gold IV
Level 133
God Stats
3W - 2L
1,607 SR
Queue Stats
202W - 210L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 0 / 0
3,410
682
976
969
209
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
 
Gilgamesh
6
0 / 0 / 0
3,058
612
1,251
2,799
1,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
6
0 / 2 / 0
3,329
666
547
2,368
768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Vuchs
Cabrakan
4
0 / 1 / 0
3,011
602
246
3,369
1,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
lamadindon
Scylla
3
0 / 3 / 0
2,731
546
205
2,223
689
Magic Focus

Magic Focus

+20
Magical Power

Bans
PoseidonMorgan Le FayKukulkanTiamat

VS

Bans
AnubisAthenaHun BatzCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CarvicTD
Tsukuyomi
6
5 / 0 / 1
4,259
852
1,908
2,602
579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
HOBNOBBIT
Heimdallr
6
0 / 0 / 0
3,468
694
675
1,820
436
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
JStingz
Achilles
7
0 / 0 / 0
3,622
724
1,321
2,482
997
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 0 / 3
4,053
811
1,708
1,306
388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
5
0 / 0 / 3
3,243
649
1,452
2,102
1,177
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
6
6
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Gilgamesh
 
Gilgamesh
0
0
0
0
W
Tsukuyomi
CarvicTD
Tsukuyomi
5
0
1
5.5
W
Heimdallr
HOBNOBBIT
Heimdallr
0
0
0
0
W
Achilles
JStingz
Achilles
0
0
0
0
L
Loki
0
2
0
0
W
1
0
3
2.5
L
Cabrakan
Vuchs
Cabrakan
0
1
0
0
L
Scylla
lamadindon
Scylla
0
3
0
0
W
Zhong Kui
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,225
Damage
7,064
11,728
Taken
10,312
4,793
Mitigated
3,577
3,554
Healing
4,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
976
463
0
622
969
209
0
76
893
0
17,217
L
Gilgamesh
 
Gilgamesh
1,251
232
0
1,467
2,799
1,550
0
138
2,661
0
11,540
W
Tsukuyomi
CarvicTD
Tsukuyomi
1,908
564
0
730
2,602
579
0
164
2,438
0
13,192
W
Heimdallr
HOBNOBBIT
Heimdallr
675
328
0
1,037
1,820
436
0
0
1,820
0
13,444
W
Achilles
JStingz
Achilles
1,321
165
0
916
2,482
997
0
0
2,482
0
16,303
L
Loki
547
109
0
441
2,368
768
0
134
2,234
0
11,067
W
1,708
998
0
809
1,306
388
102
41
1,265
15,642
2,621
L
Cabrakan
Vuchs
Cabrakan
246
25
0
855
3,369
1,577
0
1,611
1,758
3,672
0
L
Scylla
lamadindon
Scylla
205
83
0
169
2,223
689
0
1,047
1,176
5,843
0
W
Zhong Kui
1,452
286
0
1,088
2,102
1,177
0
246
1,856
9,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,539
Gold Earned
18,645
104
Minions Killed
158
0
Camps Cleared
0
437,281
Distance Traveled
511,475
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,410
682
37
7
0
85,673
1
L
Gilgamesh
3,058
612
21
4
0
100,665
1
W
Tsukuyomi
4,259
852
30
6
0
116,768
0
W
Heimdallr
3,468
694
35
7
0
98,572
1
W
Achilles
3,622
724
33
7
0
98,423
4
L
Loki
3,329
666
35
7
0
93,324
1
W
Sol
4,053
811
41
8
0
97,954
3
L
Cabrakan
3,011
602
7
1
0
97,838
3
L
Scylla
2,731
546
4
1
0
59,781
1
W
Zhong Kui
3,243
649
19
4
0
99,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role