Player Matchup

He Bo
He Bo
EnzyHD
He Bo
Level 61
God Stats
0W - 1L
1,475 SR
Queue Stats
3W - 2L
1,716 Elo+
Party 1
Freya
Freya
GudMike
Freya
Level 101
God Stats
1W - 3L
1,417 SR
Queue Stats
144W - 125L
1,516 Elo+
Solo
Merlin
Merlin
MAXSEILLES
Merlin
Level 159
God Stats
18W - 12L
1,585 SR
Queue Stats
740W - 725L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bigbuster1999
Morgan Le Fay
Level 24
God Stats
0W - 2L
1,270 SR
Queue Stats
24W - 26L
1,373 Elo+
Party 1
Sol
Sol
mmmstar1
Sol
Level 121
God Stats
0W - 2L
1,296 SR
Queue Stats
132W - 122L
1,550 Elo+
Party 1
Team Averages
Level 93
1,409 SR
1,530 Elo+

VS

Team Averages
Level 86
1,440 SR
1,472 Elo+
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Besusinho
Olorun
Level 103
God Stats
1W - 1L
1,245 SR
Queue Stats
11W - 13L
1,418 Elo+
Party 3
Cthulhu
Cthulhu
TheKeatS
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,435 Elo+
Party 3
Bellona
Bellona
zeus22222121
Bellona
Level 82
God Stats
3W - 2L
1,457 SR
Queue Stats
78W - 74L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
EnzyHD
He Bo
16
9 / 5 / 9
10,402
800
12,345
11,540
4,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
GudMike
Freya
15
1 / 6 / 17
9,360
720
7,246
11,388
4,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
MAXSEILLES
Merlin
18
5 / 4 / 15
10,904
839
11,142
8,168
3,656
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
bigbuster1999
Morgan Le Fay
17
6 / 6 / 11
10,520
809
11,432
13,739
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 7 / 13
10,361
797
17,408
16,911
13,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
11 / 4 / 12
12,910
993
28,384
12,295
4,948
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
 
Sobek
18
6 / 5 / 17
10,605
816
7,210
20,378
29,907
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Besusinho
Olorun
18
6 / 9 / 10
11,266
867
9,776
16,000
5,941
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
TheKeatS
Cthulhu
16
1 / 4 / 17
9,736
749
3,333
12,835
17,440
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
zeus22222121
Bellona
18
4 / 5 / 18
10,602
816
8,992
13,831
17,732
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
102
27
Kills
28
28
Deaths
27
65
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
4
12
4.25
W
Sobek
 
Sobek
6
5
17
2.9
W
Olorun
Besusinho
Olorun
6
9
10
1.22
L
He Bo
EnzyHD
He Bo
9
5
9
2.7
L
Freya
GudMike
Freya
1
6
17
1.58
L
Merlin
MAXSEILLES
Merlin
5
4
15
3.13
W
Cthulhu
TheKeatS
Cthulhu
1
4
17
2.38
L
Morgan Le Fay
bigbuster1999
Morgan Le Fay
6
6
11
1.92
L
6
7
13
1.79
W
Bellona
zeus22222121
Bellona
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,573
Damage
57,695
61,746
Taken
75,339
32,853
Mitigated
75,968
19,107
Healing
25,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
28,384
9,168
898
4,393
12,295
4,948
4,497
9,706
2,375
63,602
0
W
Sobek
 
Sobek
7,210
374
2,840
6,117
20,378
29,907
449
13,916
6,034
13,477
0
W
Olorun
Besusinho
Olorun
9,776
6,286
3,942
3,413
16,000
5,941
957
13,978
1,844
19,853
0
L
He Bo
EnzyHD
He Bo
12,345
127
795
3,234
11,540
4,940
224
8,750
2,790
18,134
0
L
Freya
GudMike
Freya
7,246
2,216
800
2,037
11,388
4,919
266
8,499
2,889
15,969
0
L
Merlin
MAXSEILLES
Merlin
11,142
338
629
605
8,168
3,656
1,099
6,997
1,171
20,402
0
W
Cthulhu
TheKeatS
Cthulhu
3,333
243
844
981
12,835
17,440
194
9,799
2,861
8,829
0
L
Morgan Le Fay
bigbuster1999
Morgan Le Fay
11,432
348
572
2,805
13,739
5,965
0
12,068
1,671
26,121
0
L
17,408
6,459
1,963
5,667
16,911
13,373
1,524
12,389
4,522
28,967
0
W
Bellona
zeus22222121
Bellona
8,992
858
1,136
1,104
13,831
17,732
251
10,926
2,652
0
13,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,547
Gold Earned
55,119
120
Minions Killed
130
0
Camps Cleared
0
1,108,365
Distance Traveled
1,173,584
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,910
993
67
5
0
235,441
2
W
Sobek
10,605
816
4
0
0
257,854
3
W
Olorun
11,266
867
23
2
0
217,691
0
L
He Bo
10,402
800
20
2
0
228,542
0
L
Freya
9,360
720
24
2
0
235,977
0
L
Merlin
10,904
839
21
2
0
197,162
0
W
Cthulhu
9,736
749
20
2
0
212,174
0
L
Morgan Le Fay
10,520
809
32
2
0
225,496
0
L
Sol
10,361
797
23
2
0
221,188
0
W
Bellona
10,602
816
16
1
0
250,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role