Player Matchup

Osiris
Osiris
CoralQuill96955
Osiris
Level 86
God Stats
15W - 13L
1,538 SR
Queue Stats
1,225W - 1,187L
1,525 Elo+
Party 2
Artemis
Artemis
Dirtytep74
Artemis
Level 29
God Stats
26W - 12L
1,735 SR
Queue Stats
319W - 229L
1,639 Elo+
Solo
The Morrigan
The Morrigan
Jimi Ono
The Morrigan
Level 6
God Stats
28W - 15L
1,514 SR
Queue Stats
48W - 33L
1,584 Elo+
Party 2
Cthulhu
Cthulhu
ToxicLazer
Cthulhu
Level 7
God Stats
2W - 3L
1,783 SR
Queue Stats
5W - 7L
1,361 Elo+
Solo
Fenrir
Fenrir
ちゃげぴぐ
Fenrir
Level 29
God Stats
21W - 13L
1,766 SR
Queue Stats
213W - 218L
1,519 Elo+
Solo
Team Averages
Level 31
1,667 SR
1,525 Elo+

VS

Team Averages
Level 17
1,584 SR
1,541 Elo+
Ravana
Ravana
DrDank194
Ravana
Level 26
God Stats
4W - 3L
1,798 SR
Queue Stats
105W - 74L
1,690 Elo+
Solo
Ra
Ra
MirroredShadow
Ra
Level 5
God Stats
23W - 13L
1,832 SR
Queue Stats
105W - 76L
1,797 Elo+
Party 1
Chaac
Chaac
Phishinism
Chaac
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 82L
1,448 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WhyYouWantMyName
Ah Muzen Cab
Level 28
God Stats
1W - 3L
1,396 SR
Queue Stats
5W - 6L
1,392 Elo+
Solo
Bacchus
Bacchus
paxs4k
Bacchus
Level 23
God Stats
12W - 14L
1,392 SR
Queue Stats
43W - 48L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 7
14,833
571
8,151
13,543
16,616
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Dirtytep74
Artemis
20
14 / 4 / 7
15,515
597
28,769
18,884
7,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Jimi Ono
The Morrigan
20
8 / 4 / 12
16,026
616
22,974
12,829
6,438
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
ToxicLazer
Cthulhu
19
3 / 5 / 12
12,513
481
8,522
18,848
17,025
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
6 / 2 / 8
15,599
600
10,076
20,446
14,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DrDank194
Ravana
20
7 / 4 / 5
13,987
538
11,689
16,108
14,094
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 9 / 3
12,984
499
13,176
20,706
11,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
19
3 / 3 / 3
12,950
498
12,653
23,738
34,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
WhyYouWantMyName
Ah Muzen Cab
16
1 / 10 / 2
10,767
414
5,159
16,402
5,365
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
paxs4k
Bacchus
13
2 / 9 / 1
10,231
394
10,645
29,438
28,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
31
35
Kills
17
17
Deaths
35
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
Artemis
Dirtytep74
Artemis
14
4
7
4.38
L
Ravana
DrDank194
Ravana
7
4
5
2.38
W
The Morrigan
Jimi Ono
The Morrigan
8
4
12
3.5
L
4
9
3
0.61
L
Chaac
3
3
3
1.5
W
Cthulhu
ToxicLazer
Cthulhu
3
5
12
1.8
L
Ah Muzen Cab
WhyYouWantMyName
Ah Muzen Cab
1
10
2
0.2
L
Bacchus
paxs4k
Bacchus
2
9
1
0.28
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,492
Damage
53,322
84,550
Taken
106,392
62,156
Mitigated
94,379
30,593
Healing
26,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,151
2,924
0
4,241
13,543
16,616
1,111
1,798
10,856
0
77,329
W
Artemis
Dirtytep74
Artemis
28,769
17,373
0
6,675
18,884
7,735
5,456
6,015
12,869
0
138,110
L
Ravana
DrDank194
Ravana
11,689
4,579
0
2,392
16,108
14,094
0
3,127
12,981
0
139,066
W
The Morrigan
Jimi Ono
The Morrigan
22,974
6,911
0
4,553
12,829
6,438
2,668
3,731
8,806
101,164
15,939
L
13,176
1,556
1,554
5,719
20,706
11,665
501
6,856
13,649
101,040
0
L
Chaac
12,653
1,953
157
10,092
23,738
34,999
591
3,964
19,730
0
83,864
W
Cthulhu
ToxicLazer
Cthulhu
8,522
314
1,341
4,625
18,848
17,025
685
8,514
10,175
39,553
0
L
Ah Muzen Cab
WhyYouWantMyName
Ah Muzen Cab
5,159
1,478
0
3,260
16,402
5,365
1,273
2,930
13,472
0
57,544
L
Bacchus
paxs4k
Bacchus
10,645
911
0
3,124
29,438
28,256
174
7,790
21,648
32,865
0
W
10,076
1,575
0
9,158
20,446
14,342
1,511
4,332
15,878
198
132,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,486
Gold Earned
60,919
774
Minions Killed
663
0
Camps Cleared
0
2,465,683
Distance Traveled
2,266,629
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,833
571
146
6
0
511,242
3
W
Artemis
15,515
597
193
7
0
457,704
9
L
Ravana
13,987
538
182
7
0
517,929
8
W
The Morrigan
16,026
616
200
8
0
478,189
6
L
Ra
12,984
499
191
7
0
462,131
0
L
Chaac
12,950
498
160
6
0
426,537
8
W
Cthulhu
12,513
481
64
2
0
496,345
0
L
Ah Muzen Cab
10,767
414
105
4
0
399,905
4
L
Bacchus
10,231
394
25
1
0
460,127
7
W
Fenrir
15,599
600
171
7
0
522,203
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role