Player Matchup

Sol
Sol
CVRabi
Sol
Level 18
God Stats
2W - 1L
1,764 SR
Queue Stats
113W - 104L
1,423 Elo+
Party 1
Neith
Neith
Dota2zZeus
Neith
Level 7
God Stats
2W - 1L
1,767 SR
Queue Stats
12W - 16L
1,663 Elo+
Solo
Athena
Athena
avance517
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 81L
1,313 Elo+
Party 1
Arachne
Arachne
kudoll
Arachne
Level 15
God Stats
17W - 12L
1,539 SR
Queue Stats
83W - 64L
1,452 Elo+
Party 1
Jing Wei
Jing Wei
remukou
Jing Wei
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 92L
1,391 Elo+
Party 1
Team Averages
Level 15
1,614 SR
1,448 Elo+

VS

Team Averages
Level 19
1,542 SR
1,508 Elo+
Set
Set
 
Set
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Projectorion107
Neith
Level 28
God Stats
2W - 2L
1,329 SR
Queue Stats
106W - 81L
1,668 Elo+
Solo
Chaac
Chaac
Qwetzaclcoal
Chaac
Level 17
God Stats
12W - 14L
1,576 SR
Queue Stats
19W - 26L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
Ravunus
Baron Samedi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 59L
1,660 Elo+
Solo
Ymir
Ymir
TrollGodz
Ymir
Level 15
God Stats
20W - 23L
1,803 SR
Queue Stats
247W - 263L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
CVRabi
Sol
15
4 / 3 / 4
9,802
545
8,764
10,590
3,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
16
0 / 1 / 4
9,409
523
11,474
11,377
4,718
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
avance517
Athena
12
0 / 6 / 0
7,609
423
2,909
14,826
13,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
kudoll
Arachne
13
8 / 4 / 2
9,315
518
11,608
13,274
6,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
remukou
Jing Wei
11
0 / 9 / 2
7,065
393
2,682
12,196
4,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
3 / 2 / 3
9,101
506
5,108
10,838
5,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
11 / 3 / 4
10,333
574
17,232
13,002
5,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 3 / 7
7,556
420
9,348
12,832
11,314
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Ravunus
Baron Samedi
14
8 / 2 / 9
9,958
553
14,231
19,571
9,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
14
0 / 2 / 2
7,823
435
2,527
8,383
7,551
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
12
Kills
23
23
Deaths
12
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
2
3
2.25
L
Sol
CVRabi
Sol
4
3
4
2
L
Neith
0
1
4
2
W
11
3
4
4.33
W
1
3
7
1.5
W
Baron Samedi
Ravunus
Baron Samedi
8
2
9
6.25
W
Ymir
0
2
2
0.5
L
Athena
avance517
Athena
0
6
0
0
L
Arachne
kudoll
Arachne
8
4
2
2.25
L
Jing Wei
remukou
Jing Wei
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,437
Damage
48,446
62,263
Taken
64,626
33,462
Mitigated
39,237
14,713
Healing
20,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,108
2,537
0
676
10,838
5,682
0
2,005
8,665
0
70,285
L
Sol
CVRabi
Sol
8,764
3,023
0
2,727
10,590
3,729
1,346
1,360
9,230
40,896
0
L
Neith
11,474
4,641
0
3,886
11,377
4,718
1,662
3,092
8,285
0
70,544
W
17,232
9,886
0
4,944
13,002
5,229
2,331
2,358
10,527
0
74,842
W
9,348
1,683
0
3,404
12,832
11,314
235
2,443
10,189
0
29,045
W
Baron Samedi
Ravunus
Baron Samedi
14,231
1,780
2,047
9,659
19,571
9,461
48
3,807
15,590
42,638
0
W
Ymir
2,527
310
0
0
8,383
7,551
189
387
7,956
29,420
0
L
Athena
avance517
Athena
2,909
1,243
0
2,628
14,826
13,802
0
3,378
11,448
23,449
0
L
Arachne
kudoll
Arachne
11,608
7,178
0
4,882
13,274
6,832
0
4,914
8,360
0
39,667
L
Jing Wei
remukou
Jing Wei
2,682
1,969
0
590
12,196
4,381
213
4,014
8,182
0
27,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,200
Gold Earned
44,771
371
Minions Killed
441
0
Camps Cleared
0
1,620,891
Distance Traveled
1,711,443
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,101
506
129
7
0
379,295
9
L
Sol
9,802
545
77
4
0
360,352
8
L
Neith
9,409
523
133
7
0
239,623
2
W
Neith
10,333
574
127
7
0
307,757
1
W
Chaac
7,556
420
54
3
0
369,162
0
W
Baron Samedi
9,958
553
64
4
0
348,275
6
W
Ymir
7,823
435
67
4
0
306,954
1
L
Athena
7,609
423
52
3
0
337,606
6
L
Arachne
9,315
518
52
3
0
359,407
3
L
Jing Wei
7,065
393
57
3
0
323,903
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role