Player Matchup

Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver I
AitorGordi
Cupid
Silver I
Level 85
God Stats
3W - 2L
1,611 SR
Queue Stats
8W - 7L
1,679 MMR
Party 3
Nike
Nike
Gold III
Heto91
Nike
Gold III
Level 105
God Stats
11W - 13L
1,558 SR
Queue Stats
31W - 38L
1,503 MMR
Party 2
Jormungandr
Jormungandr
Gold V
TroopaLuvah
Jormungandr
Gold V
Level 116
God Stats
14W - 7L
1,508 SR
Queue Stats
382W - 380L
1,295 MMR
Party 3
Kukulkan
Kukulkan
Silver I
jutgh61
Kukulkan
Silver I
Level 95
God Stats
7W - 7L
1,393 SR
Queue Stats
58W - 75L
1,285 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,514 SR
1,452 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,538 SR
1,435 MMR
Skadi
Skadi
Gold IV
 
Skadi
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold IV
Angeloyrs
Mercury
Gold IV
Level 107
God Stats
4W - 6L
1,383 SR
Queue Stats
59W - 64L
1,379 MMR
Solo
Agni
Agni
Gold V
Martinsito11
Agni
Gold V
Level 77
God Stats
0W - 1L
1,674 SR
Queue Stats
69W - 84L
1,430 MMR
Solo
Tyr
Tyr
Gold V
Pro7 I Calli
Tyr
Gold V
Level 129
God Stats
12W - 17L
1,548 SR
Queue Stats
68W - 78L
1,428 MMR
Solo
Ymir
Ymir
Gold IV
oCHORWEILERo
Ymir
Gold IV
Level 80
God Stats
18W - 13L
1,586 SR
Queue Stats
101W - 107L
1,437 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 2 / 5
6,998
467
4,985
10,440
6,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
14
4 / 0 / 4
7,861
524
8,915
7,370
2,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Nike
Heto91
Nike
13
5 / 1 / 3
8,456
564
6,247
7,416
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
TroopaLuvah
Jormungandr
15
2 / 0 / 1
8,588
573
11,022
9,934
8,981
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
jutgh61
Kukulkan
13
3 / 3 / 3
8,165
544
3,837
6,822
2,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GilgameshDanzaburouAthenaMorgan Le FayArachne

VS

Bans
SetFenrirTiamatScyllaThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 1 / 2
7,200
480
4,798
6,112
1,569
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Angeloyrs
Mercury
10
1 / 4 / 1
6,390
426
4,315
11,443
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 5 / 4
7,058
471
5,273
8,004
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 3 / 0
7,981
532
4,566
11,556
4,772
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 2
5,811
387
3,345
15,159
7,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
17
Kills
6
6
Deaths
17
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
2
5
2.75
L
Skadi
 
Skadi
1
1
2
2
W
Cupid
4
0
4
6
L
Mercury
Angeloyrs
Mercury
1
4
1
0.38
W
Nike
Heto91
Nike
5
1
3
6.5
L
2
5
4
0.8
L
2
3
0
0.67
W
Jormungandr
TroopaLuvah
Jormungandr
2
0
1
2.5
W
Kukulkan
jutgh61
Kukulkan
3
3
3
1.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,006
Damage
22,297
41,982
Taken
52,274
23,645
Mitigated
20,632
14,945
Healing
13,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,985
1,601
1,359
2,603
10,440
6,469
511
3,101
7,339
20,171
6,722
L
Skadi
 
Skadi
4,798
2,179
0
2,112
6,112
1,569
0
2,208
3,904
0
54,535
W
Cupid
8,915
4,817
752
3,947
7,370
2,450
171
1,384
5,986
0
47,259
L
Mercury
Angeloyrs
Mercury
4,315
2,144
0
3,350
11,443
3,948
0
3,598
7,845
0
29,459
W
Nike
Heto91
Nike
6,247
205
0
1,912
7,416
3,373
0
1,161
6,255
0
59,645
L
5,273
572
0
517
8,004
2,397
0
2,187
5,817
38,601
0
L
4,566
1,619
0
3,786
11,556
4,772
0
6,953
4,603
0
40,589
W
Jormungandr
TroopaLuvah
Jormungandr
11,022
2,564
0
3,894
9,934
8,981
65
634
9,300
67,371
0
W
Kukulkan
jutgh61
Kukulkan
3,837
276
0
478
6,822
2,372
90
2,338
4,484
53,081
0
L
3,345
821
0
3,828
15,159
7,946
0
4,338
10,821
14,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,068
Gold Earned
34,440
473
Minions Killed
359
0
Camps Cleared
0
1,382,846
Distance Traveled
1,398,428
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,998
467
53
4
0
258,622
2
L
Skadi
7,200
480
101
7
0
280,530
4
W
Cupid
7,861
524
71
5
0
291,869
3
L
Mercury
6,390
426
55
4
0
292,703
3
W
Nike
8,456
564
106
7
0
316,328
4
L
Agni
7,058
471
86
6
0
262,348
3
L
Tyr
7,981
532
101
7
0
294,440
2
W
Jormungandr
8,588
573
129
9
0
257,675
1
W
Kukulkan
8,165
544
114
8
0
258,352
0
L
Ymir
5,811
387
16
1
0
268,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role