Player Matchup

Fenrir
Fenrir
Ciliares
Fenrir
Level 87
God Stats
10W - 15L
1,508 SR
Queue Stats
32W - 58L
1,318 Elo+
Solo
He Bo
He Bo
Eexh
He Bo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,421 Elo+
Solo
Bellona
Bellona
Masche00
Bellona
Level 14
God Stats
1W - 6L
1,336 SR
Queue Stats
12W - 25L
1,261 Elo+
Solo
Team Averages
Level 63
1,448 SR
1,333 Elo+

VS

Team Averages
Level 44
1,474 SR
1,359 Elo+
Neith
Neith
CherryBerserker
Neith
Level 65
God Stats
42W - 47L
1,423 SR
Queue Stats
530W - 587L
1,429 Elo+
Solo
Cu Chulainn
Cu Chulainn
FeGiaS
Cu Chulainn
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Ragn1r
Ah Puch
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ciliares
Fenrir
14
3 / 6 / 5
10,057
670
7,938
11,324
6,661
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

He Bo
Eexh
He Bo
14
4 / 9 / 5
10,042
669
11,017
11,443
3,421
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Masche00
Bellona
14
4 / 7 / 5
10,369
691
6,860
16,135
15,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 13
12,009
801
9,502
9,254
3,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
FeGiaS
Cu Chulainn
16
8 / 4 / 12
11,771
785
8,024
13,444
10,720
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
Ragn1r
Ah Puch
15
5 / 4 / 12
10,940
729
14,400
9,056
2,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
11
Kills
22
22
Deaths
12
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
9
4
13
3.88
L
Fenrir
Ciliares
Fenrir
3
6
5
0.92
L
He Bo
Eexh
He Bo
4
9
5
0.72
W
Cu Chulainn
FeGiaS
Cu Chulainn
8
4
12
3.5
L
Bellona
Masche00
Bellona
4
7
5
0.93
W
Ah Puch
Ragn1r
Ah Puch
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,815
Damage
31,926
38,902
Taken
31,754
25,779
Mitigated
16,842
2,902
Healing
6,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,502
2,485
0
1,747
9,254
3,189
823
2,923
6,206
0
46,758
L
Fenrir
Ciliares
Fenrir
7,938
2,252
0
2,082
11,324
6,661
480
4,966
6,358
0
27,907
L
He Bo
Eexh
He Bo
11,017
468
0
265
11,443
3,421
204
4,561
6,882
39,003
0
W
Cu Chulainn
FeGiaS
Cu Chulainn
8,024
1,985
460
1,614
13,444
10,720
648
5,185
8,000
3,576
14,257
L
Bellona
Masche00
Bellona
6,860
1,453
0
555
16,135
15,697
0
5,954
10,181
0
25,572
W
Ah Puch
Ragn1r
Ah Puch
14,400
1,390
0
2,793
9,056
2,933
568
2,909
5,972
40,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,468
Gold Earned
34,720
158
Minions Killed
163
0
Camps Cleared
0
739,583
Distance Traveled
747,788
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,009
801
87
6
0
221,935
2
L
Fenrir
10,057
670
51
3
0
262,328
2
L
He Bo
10,042
669
66
4
0
212,925
4
W
Cu Chulainn
11,771
785
19
1
0
262,023
1
L
Bellona
10,369
691
41
3
0
264,330
1
W
Ah Puch
10,940
729
57
4
0
263,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role