Player Matchup

Serqet
Serqet
GaawdzNephew
Serqet
Level 28
God Stats
1W - 3L
1,490 SR
Queue Stats
83W - 109L
1,379 Elo+
Party 2
Sol
Sol
MAV3RICK0408
Sol
Level 27
God Stats
44W - 49L
1,531 SR
Queue Stats
295W - 377L
1,509 Elo+
Party 1
Cabrakan
Cabrakan
MURDERS method
Cabrakan
Level 28
God Stats
8W - 12L
1,557 SR
Queue Stats
492W - 567L
1,506 Elo+
Party 1
Nike
Nike
SaucyLady617
Nike
Level 29
God Stats
3W - 3L
1,318 SR
Queue Stats
109W - 124L
1,334 Elo+
Party 2
Neith
Neith
Unkleshelly
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 138L
1,675 Elo+
Solo
Team Averages
Level 23
1,479 SR
1,481 Elo+

VS

Team Averages
Level 15
1,545 SR
1,564 Elo+
Thanatos
Thanatos
GrandMasterChaou
Thanatos
Level 18
God Stats
6W - 9L
1,434 SR
Queue Stats
206W - 190L
1,471 Elo+
Solo
Medusa
Medusa
OGGinger1998
Medusa
Level 15
God Stats
1W - 0L
1,452 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Olorun
Olorun
UgliestBarnacle
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,936 Elo+
Solo
Ymir
Ymir
iAmStillDefense
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,412 Elo+
Solo
Cu Chulainn
Cu Chulainn
zangiiiii
Cu Chulainn
Level 26
God Stats
4W - 0L
1,839 SR
Queue Stats
46W - 39L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
8
1 / 5 / 1
5,702
475
1,891
8,507
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 0
5,808
484
1,021
5,088
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
8
2 / 3 / 3
5,723
477
3,227
7,920
4,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 3 / 1
5,848
487
7,031
8,344
4,889
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 3 / 1
5,761
480
3,625
5,802
1,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 3
7,206
601
6,179
7,430
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
10
2 / 4 / 2
6,514
543
3,062
7,038
1,871
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 0 / 5
8,152
679
5,726
4,069
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
1 / 2 / 6
5,979
498
2,693
6,752
3,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
zangiiiii
Cu Chulainn
11
1 / 0 / 6
6,636
553
3,294
7,215
3,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
18
18
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
5
1
0.3
W
8
1
3
9.5
L
0
4
0
0
L
Cabrakan
2
3
3
1.17
W
Medusa
2
4
2
0.75
L
1
3
1
0.5
W
6
0
5
8.5
L
2
3
1
0.83
W
1
2
6
2
W
Cu Chulainn
zangiiiii
Cu Chulainn
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,795
Damage
20,954
35,661
Taken
32,504
14,071
Mitigated
12,282
8,483
Healing
15,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
1,891
291
0
2,407
8,507
2,134
0
1,912
6,595
0
17,817
W
6,179
1,798
0
7,885
7,430
2,303
130
803
6,133
0
28,687
L
1,021
414
0
1,187
5,088
1,407
700
1,441
3,647
30,165
0
L
Cabrakan
3,227
585
0
820
7,920
4,150
428
3,206
4,576
13,248
0
W
Medusa
3,062
1,769
0
1,489
7,038
1,871
0
1,511
5,527
0
26,779
L
7,031
341
0
2,047
8,344
4,889
0
1,114
7,030
2,589
29,067
W
5,726
4,079
182
2,288
4,069
1,575
1,786
1,318
2,647
47,429
0
L
3,625
1,450
0
2,022
5,802
1,491
0
349
5,394
0
27,106
W
2,693
737
0
447
6,752
3,164
0
1,596
4,658
13,550
0
W
Cu Chulainn
zangiiiii
Cu Chulainn
3,294
772
0
3,096
7,215
3,369
0
812
5,936
0
26,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,842
Gold Earned
34,487
240
Minions Killed
262
0
Camps Cleared
0
1,049,370
Distance Traveled
1,097,908
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,702
475
38
3
0
221,468
2
W
Thanatos
7,206
601
49
4
0
195,138
3
L
Sol
5,808
484
68
6
0
233,981
0
L
Cabrakan
5,723
477
22
2
0
203,061
0
W
Medusa
6,514
543
44
4
0
225,501
1
L
Nike
5,848
487
60
5
0
242,086
0
W
Olorun
8,152
679
95
8
0
230,245
4
L
Neith
5,761
480
52
4
0
148,774
2
W
Ymir
5,979
498
26
2
0
191,754
3
W
Cu Chulainn
6,636
553
48
4
0
255,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role