Player Matchup

Ah Puch
Ah Puch
Cool MJT
Ah Puch
Level 80
God Stats
8W - 2L
1,567 SR
Queue Stats
18W - 11L
1,455 Elo+
Party 1
Chernobog
Chernobog
HackHallas
Chernobog
Level 129
God Stats
13W - 11L
1,597 SR
Queue Stats
103W - 122L
1,465 Elo+
Solo
Hercules
Hercules
vCool JOT
Hercules
Level 29
God Stats
8W - 6L
1,556 SR
Queue Stats
21W - 17L
1,457 Elo+
Party 1
Team Averages
Level 79
1,573 SR
1,459 Elo+

VS

Team Averages
Level 55
1,444 SR
1,502 Elo+
Merlin
Merlin
BlackRoseGamer1
Merlin
Level 17
God Stats
0W - 2L
1,175 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo
Heimdallr
Heimdallr
TiptoeCRAZYMAN
Heimdallr
Level 123
God Stats
2W - 7L
1,280 SR
Queue Stats
477W - 579L
1,393 Elo+
Solo
Bacchus
Bacchus
xXGreenLotusXx
Bacchus
Level 26
God Stats
25W - 6L
1,876 SR
Queue Stats
93W - 66L
1,828 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cool MJT
Ah Puch
13
8 / 0 / 8
8,607
861
13,141
5,688
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
HackHallas
Chernobog
12
5 / 0 / 11
8,270
827
5,766
7,712
2,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
vCool JOT
Hercules
11
4 / 1 / 13
8,018
802
4,539
12,102
6,403
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,007
601
6,812
9,936
2,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
TiptoeCRAZYMAN
Heimdallr
9
0 / 7 / 1
6,094
609
5,780
9,694
2,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 3 / 0
6,694
669
4,457
8,924
8,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
17
Kills
1
1
Deaths
17
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Ah Puch
Cool MJT
Ah Puch
8
0
8
12
W
Chernobog
HackHallas
Chernobog
5
0
11
10.5
L
Heimdallr
TiptoeCRAZYMAN
Heimdallr
0
7
1
0.07
W
Hercules
vCool JOT
Hercules
4
1
13
10.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,446
Damage
17,049
25,502
Taken
28,554
11,258
Mitigated
13,086
11,207
Healing
3,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,812
536
0
1,006
9,936
2,308
0
4,930
4,660
23,628
0
W
Ah Puch
Cool MJT
Ah Puch
13,141
263
0
2,305
5,688
2,128
361
2,551
3,137
31,156
0
W
Chernobog
HackHallas
Chernobog
5,766
3,383
587
4,482
7,712
2,727
1,454
3,044
4,668
0
27,048
L
Heimdallr
TiptoeCRAZYMAN
Heimdallr
5,780
1,945
0
440
9,694
2,582
0
4,741
4,493
0
20,544
W
Hercules
vCool JOT
Hercules
4,539
1,322
0
3,833
12,102
6,403
85
5,674
6,428
0
14,851
L
4,457
0
471
1,537
8,924
8,196
0
2,429
6,260
9,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,895
Gold Earned
18,795
120
Minions Killed
91
0
Camps Cleared
0
607,013
Distance Traveled
502,803
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,007
601
35
4
0
146,158
0
W
Ah Puch
8,607
861
54
5
0
223,364
2
W
Chernobog
8,270
827
44
4
0
174,148
3
L
Heimdallr
6,094
609
40
4
0
159,997
0
W
Hercules
8,018
802
22
2
0
209,501
1
L
Bacchus
6,694
669
16
2
0
196,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role