Player Matchup

He Bo
He Bo
EnzyHD
He Bo
Level 61
God Stats
4W - 2L
1,756 SR
Queue Stats
93W - 86L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
Kenwenjie
Gilgamesh
Level 66
God Stats
1W - 4L
1,221 SR
Queue Stats
118W - 123L
1,427 Elo+
Solo
Geb
Geb
LeeTix
Geb
Level 119
God Stats
0W - 1L
1,480 SR
Queue Stats
26W - 21L
1,463 Elo+
Solo
Thanatos
Thanatos
bigbuster1999
Thanatos
Level 23
God Stats
8W - 11L
1,516 SR
Queue Stats
45W - 63L
1,388 Elo+
Party 1
Sol
Sol
mmmstar1
Sol
Level 121
God Stats
1W - 5L
1,340 SR
Queue Stats
156W - 151L
1,476 Elo+
Party 1
Team Averages
Level 78
1,463 SR
1,447 Elo+

VS

Team Averages
Level 113
1,514 SR
1,479 Elo+
Arachne
Arachne
DerKäsekuchen21
Arachne
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 65L
1,475 Elo+
Solo
Xbalanque
Xbalanque
Dr0gon
Xbalanque
Level 27
God Stats
2W - 0L
1,475 SR
Queue Stats
81W - 78L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
Medussaa
Nu Wa
Level 154
God Stats
34W - 20L
1,524 SR
Queue Stats
348W - 330L
1,487 Elo+
Solo
Yemoja
Yemoja
PhaereBaenre
Yemoja
Level 125
God Stats
59W - 66L
1,547 SR
Queue Stats
162W - 169L
1,476 Elo+
Solo
Neith
Neith
Rikuoy
Neith
Level 148
God Stats
21W - 21L
1,522 SR
Queue Stats
195W - 193L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
EnzyHD
He Bo
15
4 / 5 / 0
9,852
493
10,487
11,624
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Kenwenjie
Gilgamesh
16
1 / 6 / 0
10,252
513
6,851
14,606
13,799
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Geb
LeeTix
Geb
13
1 / 4 / 3
8,419
421
6,885
16,113
13,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
bigbuster1999
Thanatos
16
2 / 6 / 4
9,736
487
4,068
15,431
5,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 1 / 3
10,486
524
21,526
13,069
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 6
11,874
594
6,883
15,417
7,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Dr0gon
Xbalanque
14
1 / 3 / 6
8,834
442
6,446
15,144
5,540
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Medussaa
Nu Wa
18
2 / 2 / 11
11,462
573
14,474
9,209
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
15
2 / 1 / 8
9,519
476
2,746
17,984
12,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Rikuoy
Neith
20
12 / 1 / 5
13,503
675
19,246
10,988
5,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
10
Kills
22
22
Deaths
10
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
W
Xbalanque
Dr0gon
Xbalanque
1
3
6
1.33
L
He Bo
EnzyHD
He Bo
4
5
0
0.8
L
Gilgamesh
Kenwenjie
Gilgamesh
1
6
0
0.17
L
Geb
LeeTix
Geb
1
4
3
0.63
W
Nu Wa
Medussaa
Nu Wa
2
2
11
3.75
W
Yemoja
2
1
8
6
W
Neith
Rikuoy
Neith
12
1
5
14.5
L
Thanatos
bigbuster1999
Thanatos
2
6
4
0.67
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,817
Damage
49,795
70,843
Taken
68,742
40,278
Mitigated
34,509
26,484
Healing
36,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,883
5,128
0
6,619
15,417
7,350
982
5,331
9,984
0
85,395
W
Xbalanque
Dr0gon
Xbalanque
6,446
4,211
1,424
4,150
15,144
5,540
1,799
11,230
3,820
0
39,743
L
He Bo
EnzyHD
He Bo
10,487
155
0
3,120
11,624
3,234
0
6,000
5,208
62,103
0
L
Gilgamesh
Kenwenjie
Gilgamesh
6,851
958
0
1,971
14,606
13,799
204
866
13,690
0
66,666
L
Geb
LeeTix
Geb
6,885
930
95
1,474
16,113
13,773
0
3,493
12,492
28,395
0
W
Nu Wa
Medussaa
Nu Wa
14,474
3,875
520
4,397
9,209
3,657
1,816
4,588
4,365
67,084
0
W
Yemoja
2,746
1,081
9,430
6,734
17,984
12,208
411
13,936
3,972
10,096
0
W
Neith
Rikuoy
Neith
19,246
11,035
0
3,628
10,988
5,754
3,086
3,227
7,699
0
104,952
L
Thanatos
bigbuster1999
Thanatos
4,068
350
0
11,484
15,431
5,376
0
3,528
11,651
0
64,478
L
21,526
6,932
0
8,340
13,069
4,096
2,198
2,556
10,395
109,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,745
Gold Earned
55,192
581
Minions Killed
504
0
Camps Cleared
0
1,788,114
Distance Traveled
1,913,067
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,874
594
128
6
0
463,868
4
W
Xbalanque
8,834
442
64
3
0
374,076
0
L
He Bo
9,852
493
128
6
0
335,664
1
L
Gilgamesh
10,252
513
146
7
0
376,894
1
L
Geb
8,419
421
19
1
0
353,881
6
W
Nu Wa
11,462
573
122
6
0
372,183
2
W
Yemoja
9,519
476
18
1
0
359,463
1
W
Neith
13,503
675
172
9
0
343,477
2
L
Thanatos
9,736
487
107
5
0
359,596
4
L
Sol
10,486
524
181
9
0
362,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role