Player Matchup

Merlin
Merlin
Silver I
Dragon666Devil1
Merlin
Silver I
Level 142
God Stats
0W - 1L
1,480 SR
Queue Stats
10W - 16L
1,460 MMR
Party 2
Thor
Thor
Silver III
Tecnonre
Thor
Silver III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,364 MMR
Solo
Hou Yi
Hou Yi
Silver III
WolfsWood
Hou Yi
Silver III
Level 102
God Stats
4W - 4L
1,472 SR
Queue Stats
6W - 11L
1,395 MMR
Solo
Terra
Terra
Silver IV
XAktiver3BeinerX
Terra
Silver IV
Level 100
God Stats
1W - 1L
1,334 SR
Queue Stats
11W - 23L
1,185 MMR
Party 2
Guan Yu
Guan Yu
Silver I
idfoghgfvnre
Guan Yu
Silver I
Level 87
God Stats
19W - 9L
1,741 SR
Queue Stats
120W - 122L
1,307 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,506 SR
1,342 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,449 SR
1,354 MMR
Anubis
Anubis
Gold IV
 
Anubis
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold III
JustAPerson1337
Hercules
Gold III
Level 123
God Stats
4W - 1L
1,378 SR
Queue Stats
231W - 232L
1,561 MMR
Party 1
Artemis
Artemis
Silver II
Venidraco
Artemis
Silver II
Level 143
God Stats
22W - 10L
1,682 SR
Queue Stats
397W - 402L
1,079 MMR
Party 1
Serqet
Serqet
Gold V
Vuchs
Serqet
Gold V
Level 160
God Stats
1W - 2L
1,184 SR
Queue Stats
38W - 42L
1,344 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
tirtiI
Sun Wukong
Gold V
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
127W - 120L
1,289 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
9,398
427
16,594
8,430
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
15
1 / 9 / 0
9,162
416
6,077
22,727
12,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
WolfsWood
Hou Yi
15
1 / 8 / 0
9,510
432
4,436
18,121
5,154
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 7 / 2
8,770
399
6,984
23,633
18,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
idfoghgfvnre
Guan Yu
17
1 / 3 / 0
10,591
481
17,299
24,180
24,608
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Morgan Le FayAthenaTiamatGilgameshSet

VS

Bans
ArachneSobekOdinAresCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
8 / 0 / 4
14,138
643
21,137
19,022
11,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
17
4 / 1 / 9
11,893
541
6,645
21,555
20,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Venidraco
Artemis
20
9 / 1 / 5
13,984
636
21,990
14,041
6,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Vuchs
Serqet
19
4 / 0 / 4
12,599
573
7,189
14,654
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
tirtiI
Sun Wukong
20
2 / 1 / 4
13,995
636
18,805
24,223
27,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
27
28
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
0
4
10
L
0
1
1
0.5
W
Hercules
4
1
9
8.5
L
Thor
1
9
0
0.11
W
Artemis
Venidraco
Artemis
9
1
5
11.5
W
Serqet
Vuchs
Serqet
4
0
4
6
L
Hou Yi
WolfsWood
Hou Yi
1
8
0
0.13
L
0
7
2
0.14
L
Guan Yu
idfoghgfvnre
Guan Yu
1
3
0
0.33
W
Sun Wukong
tirtiI
Sun Wukong
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,390
Damage
75,766
97,091
Taken
93,495
62,294
Mitigated
71,436
26,176
Healing
53,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
21,137
1,611
0
14,363
19,022
11,125
4,016
11,124
7,898
128,476
0
L
16,594
202
0
547
8,430
2,456
0
3,053
5,209
78,716
0
W
Hercules
6,645
1,895
0
10,597
21,555
20,971
1,009
5,583
15,972
0
25,022
L
Thor
6,077
800
0
5,440
22,727
12,016
0
7,427
15,144
0
61,742
W
Artemis
Venidraco
Artemis
21,990
11,207
0
5,851
14,041
6,073
6,610
4,337
9,704
0
148,681
W
Serqet
Vuchs
Serqet
7,189
873
0
9,321
14,654
5,485
1,461
2,998
11,656
0
86,732
L
Hou Yi
WolfsWood
Hou Yi
4,436
1,996
0
4,154
18,121
5,154
1,125
244
17,652
0
60,631
L
6,984
1,321
511
4,988
23,633
18,060
0
8,270
15,363
36,919
0
L
Guan Yu
idfoghgfvnre
Guan Yu
17,299
1,787
340
10,196
24,180
24,608
0
2,143
21,245
16,283
62,221
W
Sun Wukong
tirtiI
Sun Wukong
18,805
3,819
0
13,824
24,223
27,782
606
7,481
16,742
0
110,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,431
Gold Earned
66,609
553
Minions Killed
738
0
Camps Cleared
0
1,975,014
Distance Traveled
2,207,653
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,138
643
222
10
0
382,406
10
L
Merlin
9,398
427
148
7
0
429,175
5
W
Hercules
11,893
541
18
1
0
480,247
6
L
Thor
9,162
416
109
5
0
404,304
0
W
Artemis
13,984
636
176
8
0
431,559
1
W
Serqet
12,599
573
138
6
0
473,858
11
L
Hou Yi
9,510
432
108
5
0
335,566
1
L
Terra
8,770
399
46
2
0
426,854
6
L
Guan Yu
10,591
481
142
6
0
379,115
4
W
Sun Wukong
13,995
636
184
8
0
439,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role