Player Matchup

Cerberus
Cerberus
Ascedancy
Cerberus
Level 2
God Stats
9W - 3L
1,303 SR
Queue Stats
11W - 5L
1,115 Elo+
Party 1
Medusa
Medusa
Dvice420
Medusa
Level 25
God Stats
9W - 6L
1,553 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Da Ji
Da Ji
Evanish love
Da Ji
Level 20
God Stats
4W - 1L
1,500 SR
Queue Stats
55W - 35L
1,446 Elo+
Party 1
Izanami
Izanami
ll Tippy li
Izanami
Level 12
God Stats
3W - 1L
1,290 SR
Queue Stats
34W - 30L
1,321 Elo+
Party 1
Ares
Ares
thorffin42
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,456 Elo+
Solo
Team Averages
Level 15
1,429 SR
1,367 Elo+

VS

Team Averages
Level 16
1,587 SR
1,352 Elo+
Danzaburou
Danzaburou
Chef-Quonardee
Danzaburou
Level 23
God Stats
20W - 20L
1,567 SR
Queue Stats
136W - 139L
1,498 Elo+
Solo
Serqet
Serqet
DirtyAvocado514
Serqet
Level 24
God Stats
2W - 2L
1,791 SR
Queue Stats
43W - 37L
1,403 Elo+
Solo
Cabrakan
Cabrakan
Iskiatniseko
Cabrakan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 164L
1,346 Elo+
Solo
Discordia
Discordia
NYE77PIE
Discordia
Level 20
God Stats
17W - 14L
1,577 SR
Queue Stats
106W - 124L
1,337 Elo+
Solo
Kukulkan
Kukulkan
merrlliin007
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ascedancy
Cerberus
12
3 / 0 / 6
8,805
489
4,380
7,257
5,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Dvice420
Medusa
15
7 / 3 / 2
9,387
522
8,185
11,018
3,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 5 / 4
9,910
551
9,548
14,534
5,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
ll Tippy li
Izanami
15
5 / 2 / 3
9,612
534
7,728
8,831
3,251
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 1 / 5
8,974
499
5,936
8,026
7,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chef-Quonardee
Danzaburou
14
2 / 2 / 0
8,195
455
6,028
7,912
3,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 4 / 5
8,998
500
7,502
14,561
5,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Iskiatniseko
Cabrakan
11
1 / 8 / 1
6,718
373
4,085
13,310
13,234
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
NYE77PIE
Discordia
15
5 / 5 / 1
8,979
499
11,051
10,536
5,416
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
merrlliin007
Kukulkan
7
0 / 8 / 0
5,843
325
389
6,079
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
25
Kills
11
11
Deaths
27
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ascedancy
Cerberus
3
0
6
6
L
Danzaburou
Chef-Quonardee
Danzaburou
2
2
0
1
L
3
4
5
1.38
W
Medusa
Dvice420
Medusa
7
3
2
2.67
W
6
5
4
1.6
L
Cabrakan
Iskiatniseko
Cabrakan
1
8
1
0.19
L
Discordia
NYE77PIE
Discordia
5
5
1
1.1
W
Izanami
ll Tippy li
Izanami
5
2
3
3.25
L
Kukulkan
merrlliin007
Kukulkan
0
8
0
0
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,777
Damage
29,055
49,666
Taken
52,398
25,334
Mitigated
28,911
14,310
Healing
9,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ascedancy
Cerberus
4,380
509
0
3,588
7,257
5,943
162
2,356
4,901
19,021
0
L
Danzaburou
Chef-Quonardee
Danzaburou
6,028
2,080
0
2,856
7,912
3,181
43
1,595
6,317
0
63,429
L
7,502
2,593
0
3,815
14,561
5,290
0
2,336
12,225
0
57,692
W
Medusa
Dvice420
Medusa
8,185
1,990
0
2,390
11,018
3,649
3,385
6,012
4,706
0
49,952
W
9,548
2,945
0
4,798
14,534
5,287
477
3,294
10,962
0
63,424
L
Cabrakan
Iskiatniseko
Cabrakan
4,085
431
48
549
13,310
13,234
0
4,728
8,582
15,975
0
L
Discordia
NYE77PIE
Discordia
11,051
241
0
1,663
10,536
5,416
475
759
9,777
55,337
0
W
Izanami
ll Tippy li
Izanami
7,728
5,885
0
2,194
8,831
3,251
158
2,069
6,762
0
68,116
L
Kukulkan
merrlliin007
Kukulkan
389
389
0
159
6,079
1,790
54
898
5,181
7,361
0
W
5,936
337
0
1,340
8,026
7,204
200
1,949
6,077
34,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,688
Gold Earned
38,733
405
Minions Killed
316
0
Camps Cleared
0
1,591,767
Distance Traveled
1,434,330
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,805
489
54
3
0
316,045
2
L
Danzaburou
8,195
455
106
6
0
306,628
3
L
Serqet
8,998
500
93
5
0
357,363
1
W
Medusa
9,387
522
78
4
0
335,852
0
W
Da Ji
9,910
551
111
6
0
346,075
0
L
Cabrakan
6,718
373
22
1
0
314,950
0
L
Discordia
8,979
499
81
5
0
306,919
1
W
Izanami
9,612
534
117
7
0
316,046
0
L
Kukulkan
5,843
325
14
1
0
148,470
0
W
Ares
8,974
499
45
3
0
277,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role