Player Matchup

Yemoja
Yemoja
Canchez123
Yemoja
Level 5
God Stats
2W - 1L
1,690 SR
Queue Stats
6W - 6L
1,192 Elo+
Party 2
Guan Yu
Guan Yu
Insuo
Guan Yu
Level 22
God Stats
5W - 1L
1,608 SR
Queue Stats
44W - 33L
1,394 Elo+
Solo
Artemis
Artemis
VectorDraven
Artemis
Level 5
God Stats
1W - 1L
1,266 SR
Queue Stats
6W - 9L
1,074 Elo+
Party 2
Susano
Susano
ZxcDepresedKid
Susano
Level 5
God Stats
3W - 5L
1,280 SR
Queue Stats
6W - 9L
1,074 Elo+
Party 2
Nu Wa
Nu Wa
小丶琦丶葩
Nu Wa
Level 16
God Stats
20W - 20L
1,446 SR
Queue Stats
21W - 26L
1,242 Elo+
Solo
Team Averages
Level 11
1,458 SR
1,195 Elo+

VS

Team Averages
Level 15
1,554 SR
1,325 Elo+
Guan Yu
Guan Yu
AXIΛΛΕΑΣ
Guan Yu
Level 5
God Stats
1W - 1L
1,687 SR
Queue Stats
1W - 6L
1,296 Elo+
Party 1
Zeus
Zeus
BillyQCipher
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,265 Elo+
Party 1
Gilgamesh
Gilgamesh
PomiDari
Gilgamesh
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 39L
1,370 Elo+
Party 3
Susano
Susano
SRShredderSR
Susano
Level 17
God Stats
4W - 3L
1,583 SR
Queue Stats
21W - 29L
1,313 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
smitiso
Morgan Le Fay
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 41L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Canchez123
Yemoja
16
3 / 2 / 13
11,512
523
6,201
13,448
14,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
Insuo
Guan Yu
20
4 / 2 / 6
13,022
592
13,527
16,008
22,135
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
VectorDraven
Artemis
17
5 / 3 / 9
12,027
547
16,446
15,450
6,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
8 / 2 / 2
11,307
514
9,659
11,636
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
15 / 0 / 5
14,859
675
23,816
11,688
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
4 / 4 / 1
10,281
467
7,321
21,333
22,588
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 9 / 2
9,516
433
11,395
13,542
3,356
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
PomiDari
Gilgamesh
13
3 / 6 / 3
8,543
388
7,770
21,744
6,768
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
11
1 / 6 / 1
8,227
374
2,841
17,119
4,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
smitiso
Morgan Le Fay
12
0 / 10 / 4
8,062
366
7,343
14,547
3,941
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
35
Kills
9
9
Deaths
35
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
4
4
1
1.13
L
1
9
2
0.22
W
Yemoja
Canchez123
Yemoja
3
2
13
4.75
W
Guan Yu
Insuo
Guan Yu
4
2
6
3.5
L
Gilgamesh
PomiDari
Gilgamesh
3
6
3
0.75
L
Susano
1
6
1
0.25
W
Artemis
VectorDraven
Artemis
5
3
9
3.17
W
8
2
2
4.5
L
Morgan Le Fay
smitiso
Morgan Le Fay
0
10
4
0.2
W
15
0
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,649
Damage
36,670
68,230
Taken
88,285
51,148
Mitigated
41,375
20,509
Healing
15,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
7,321
1,908
404
4,968
21,333
22,588
0
3,658
17,465
0
55,010
L
11,395
1,247
0
219
13,542
3,356
252
7,766
5,347
58,995
0
W
Yemoja
Canchez123
Yemoja
6,201
725
2,639
488
13,448
14,799
1,692
5,714
7,710
32,754
0
W
Guan Yu
Insuo
Guan Yu
13,527
2,932
1,877
6,391
16,008
22,135
651
1,983
13,899
296
80,760
L
Gilgamesh
PomiDari
Gilgamesh
7,770
855
0
3,224
21,744
6,768
184
7,671
13,838
0
25,027
L
Susano
2,841
812
0
5,370
17,119
4,722
0
4,107
12,768
0
43,967
W
Artemis
VectorDraven
Artemis
16,446
9,867
0
1,026
15,450
6,019
3,970
3,023
12,375
0
87,915
W
9,659
2,780
0
3,596
11,636
4,321
255
717
10,883
0
64,455
L
Morgan Le Fay
smitiso
Morgan Le Fay
7,343
446
0
1,157
14,547
3,941
716
5,837
8,558
45,212
0
W
23,816
5,236
125
4,367
11,688
3,874
6,886
7,017
4,625
105,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,727
Gold Earned
44,629
589
Minions Killed
372
0
Camps Cleared
0
1,979,510
Distance Traveled
1,753,734
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,281
467
88
4
0
370,819
1
L
Zeus
9,516
433
110
5
0
337,210
0
W
Yemoja
11,512
523
44
2
0
381,022
2
W
Guan Yu
13,022
592
139
6
0
452,869
5
L
Gilgamesh
8,543
388
30
1
0
358,619
1
L
Susano
8,227
374
79
4
0
350,159
3
W
Artemis
12,027
547
138
6
0
379,934
0
W
Susano
11,307
514
93
4
0
364,530
2
L
Morgan Le Fay
8,062
366
65
3
0
336,927
4
W
Nu Wa
14,859
675
175
8
0
401,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role