Player Matchup

Arachne
Arachne
Bronze III
DAMI_nator7
Arachne
Bronze III
Level 39
God Stats
0W - 2L
1,472 SR
Queue Stats
0W - 4L
1,400 MMR
Solo
Kukulkan
Kukulkan
Gold IV
LilWizwag
Kukulkan
Gold IV
Level 107
God Stats
3W - 8L
1,449 SR
Queue Stats
544W - 553L
1,369 MMR
Solo
Olorun
Olorun
Bronze III
bawren
Olorun
Bronze III
Level 87
God Stats
0W - 1L
1,502 SR
Queue Stats
5W - 29L
1,368 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
persian_ghost-_-
Sun Wukong
Bronze III
Level 78
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 7L
1,369 MMR
Party 1
Terra
Terra
Bronze III
xanthous54
Terra
Bronze III
Level 126
God Stats
0W - 2L
1,633 SR
Queue Stats
1W - 7L
1,400 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,461 SR
1,381 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,535 SR
1,381 MMR
Cupid
Cupid
Silver I
AitorGordi
Cupid
Silver I
Level 85
God Stats
3W - 2L
1,528 SR
Queue Stats
8W - 7L
1,587 MMR
Party 2
Ah Puch
Ah Puch
Gold II
HDP_Rey
Ah Puch
Gold II
Level 126
God Stats
8W - 5L
1,340 SR
Queue Stats
329W - 330L
1,366 MMR
Solo
Chaac
Chaac
Gold IV
JC_Snickers
Chaac
Gold IV
Level 106
God Stats
36W - 18L
1,642 SR
Queue Stats
62W - 68L
1,359 MMR
Solo
Kali
Kali
Silver I
TroopaLuvah
Kali
Silver I
Level 116
God Stats
12W - 8L
1,502 SR
Queue Stats
382W - 380L
1,203 MMR
Party 2
Bacchus
Bacchus
Silver I
XbadwolFX du 14
Bacchus
Silver I
Level 103
God Stats
18W - 11L
1,662 SR
Queue Stats
30W - 41L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DAMI_nator7
Arachne
17
1 / 3 / 0
10,104
481
7,996
16,812
8,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
LilWizwag
Kukulkan
15
0 / 5 / 0
9,859
469
7,512
13,023
5,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
bawren
Olorun
14
0 / 6 / 0
8,695
414
6,613
14,160
5,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
persian_ghost-_-
Sun Wukong
15
0 / 3 / 1
9,466
451
5,322
18,123
17,987
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Terra
12
0 / 4 / 0
8,185
390
2,936
21,078
21,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Morgan Le FayGilgameshSolAthenaGuan Yu

VS

Bans
TiamatApolloKing ArthurCu ChulainnAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
19
4 / 0 / 8
12,094
576
11,094
13,103
5,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
HDP_Rey
Ah Puch
19
7 / 0 / 9
13,093
623
18,577
10,147
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 0 / 6
13,166
627
14,011
17,676
18,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
0 / 1 / 8
12,165
579
8,954
18,127
8,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 0 / 10
12,163
579
9,383
13,423
16,588
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
62
1
Kills
21
21
Deaths
1
1
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cupid
4
0
8
8
L
Arachne
DAMI_nator7
Arachne
1
3
0
0.33
W
Ah Puch
HDP_Rey
Ah Puch
7
0
9
11.5
W
3
0
6
6
L
Kukulkan
LilWizwag
Kukulkan
0
5
0
0
W
0
1
8
4
W
7
0
10
12
L
Olorun
bawren
Olorun
0
6
0
0
L
Sun Wukong
persian_ghost-_-
Sun Wukong
0
3
1
0.17
L
Terra
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,379
Damage
62,019
83,196
Taken
72,476
58,982
Mitigated
53,228
16,772
Healing
42,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
11,094
6,209
1,528
6,735
13,103
5,082
4,897
5,851
7,252
0
95,140
L
Arachne
DAMI_nator7
Arachne
7,996
5,751
0
2,415
16,812
8,611
818
4,223
12,511
0
87,474
W
Ah Puch
HDP_Rey
Ah Puch
18,577
1,380
0
5,232
10,147
4,463
2,164
3,097
7,050
99,032
0
W
14,011
2,788
0
11,132
17,676
18,802
3,192
3,995
13,681
482
105,534
L
Kukulkan
LilWizwag
Kukulkan
7,512
471
0
986
13,023
5,571
0
6,648
6,360
68,963
0
W
8,954
3,117
0
11,895
18,127
8,293
1,150
2,787
15,340
0
107,659
W
9,383
159
520
5,394
13,423
16,588
702
4,951
8,472
29,717
0
L
Olorun
bawren
Olorun
6,613
2,428
711
4,989
14,160
5,607
2,996
4,768
9,392
57,196
0
L
Sun Wukong
persian_ghost-_-
Sun Wukong
5,322
997
0
2,474
18,123
17,987
720
5,317
12,538
0
58,072
L
Terra
2,936
201
2,004
3,193
21,078
21,206
0
8,411
12,667
19,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,309
Gold Earned
62,681
516
Minions Killed
740
0
Camps Cleared
0
1,964,612
Distance Traveled
2,066,366
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,094
576
177
8
0
392,630
5
L
Arachne
10,104
481
126
6
0
452,560
1
W
Ah Puch
13,093
623
167
8
0
409,775
5
W
Chaac
13,166
627
206
10
0
399,341
7
L
Kukulkan
9,859
469
163
8
0
380,677
5
W
Kali
12,165
579
163
8
0
447,724
2
W
Bacchus
12,163
579
27
1
0
416,896
4
L
Olorun
8,695
414
84
4
0
341,039
1
L
Sun Wukong
9,466
451
110
5
0
393,126
3
L
Terra
8,185
390
33
2
0
397,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role