Player Matchup

Kali
Kali
BobRalfington22
Kali
Level 123
God Stats
6W - 5L
1,498 SR
Queue Stats
350W - 332L
1,515 Elo+
Party 1
Rama
Rama
BoogieWoogie161
Rama
Level 157
God Stats
4W - 2L
1,619 SR
Queue Stats
432W - 431L
1,524 Elo+
Party 1
Fafnir
Fafnir
Nightingale48
Fafnir
Level 108
God Stats
16W - 7L
1,601 SR
Queue Stats
290W - 256L
1,527 Elo+
Party 1
Nox
Nox
Wally97
Nox
Level 32
God Stats
1W - 3L
1,265 SR
Queue Stats
114W - 134L
1,543 Elo+
Solo
Xing Tian
Xing Tian
Wintersnow31594
Xing Tian
Level 142
God Stats
5W - 5L
1,645 SR
Queue Stats
408W - 402L
1,552 Elo+
Solo
Team Averages
Level 112
1,526 SR
1,532 Elo+

VS

Team Averages
Level 40
1,517 SR
1,479 Elo+
Sun Wukong
Sun Wukong
Lowkey8373
Sun Wukong
Level 35
God Stats
8W - 12L
1,510 SR
Queue Stats
127W - 137L
1,506 Elo+
Solo
Neith
Neith
Mishelrojkov
Neith
Level 28
God Stats
0W - 1L
1,651 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
RoshaAE
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Arachne
Arachne
Xxluka1717xX
Arachne
Level 85
God Stats
5W - 11L
1,396 SR
Queue Stats
71W - 65L
1,495 Elo+
Party 2
Hades
Hades
adir12par
Hades
Level 45
God Stats
11W - 8L
1,528 SR
Queue Stats
25W - 27L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 3
9,904
583
13,017
15,332
6,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 1 / 7
9,993
588
15,160
12,152
4,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 1 / 12
8,832
520
6,566
9,272
12,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nox
14
6 / 0 / 6
8,824
519
9,176
6,761
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Wintersnow31594
Xing Tian
15
0 / 0 / 2
8,272
487
5,370
10,271
11,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lowkey8373
Sun Wukong
15
0 / 0 / 0
9,129
537
7,721
13,484
8,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 4 / 0
6,580
387
6,299
7,279
1,848
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
RoshaAE
Ymir
10
0 / 7 / 1
6,959
409
4,290
14,295
7,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Xxluka1717xX
Arachne
14
1 / 4 / 0
8,574
504
5,245
13,590
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
adir12par
Hades
11
0 / 8 / 0
6,978
410
5,300
14,979
6,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
23
Kills
2
2
Deaths
23
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
W
7
1
7
10.5
L
Sun Wukong
Lowkey8373
Sun Wukong
0
0
0
0
L
1
4
0
0.25
W
3
1
12
9
L
Ymir
RoshaAE
Ymir
0
7
1
0.07
W
Nox
6
0
6
9
W
Xing Tian
Wintersnow31594
Xing Tian
0
0
2
1
L
Arachne
Xxluka1717xX
Arachne
1
4
0
0.25
L
Hades
adir12par
Hades
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,289
Damage
28,855
53,788
Taken
63,627
37,732
Mitigated
28,552
16,302
Healing
17,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,017
6,224
0
4,869
15,332
6,615
14
2,030
13,302
0
79,373
W
15,160
11,886
0
5,970
12,152
4,806
3,824
2,889
9,263
0
69,037
L
Sun Wukong
Lowkey8373
Sun Wukong
7,721
2,118
0
6,635
13,484
8,795
69
6,882
6,602
0
66,990
L
6,299
2,042
0
2,396
7,279
1,848
210
2,394
4,885
0
26,130
W
6,566
1,420
0
2,196
9,272
12,673
766
2,685
6,587
21,664
0
L
Ymir
RoshaAE
Ymir
4,290
664
0
370
14,295
7,126
0
5,005
9,290
20,716
0
W
Nox
9,176
1,039
132
2,143
6,761
2,617
650
1,320
5,441
46,497
0
W
Xing Tian
Wintersnow31594
Xing Tian
5,370
427
0
992
10,271
11,021
1,056
666
9,605
49,885
0
L
Arachne
Xxluka1717xX
Arachne
5,245
3,375
0
5,167
13,590
3,904
766
2,371
11,219
0
47,559
L
Hades
adir12par
Hades
5,300
165
58
3,360
14,979
6,879
120
4,460
10,519
38,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,825
Gold Earned
38,220
450
Minions Killed
386
0
Camps Cleared
0
1,578,609
Distance Traveled
1,562,128
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,904
583
132
8
0
369,363
1
W
Rama
9,993
588
118
7
0
269,670
0
L
Sun Wukong
9,129
537
155
9
0
333,512
0
L
Neith
6,580
387
43
3
0
290,806
0
W
Fafnir
8,832
520
28
2
0
317,880
2
L
Ymir
6,959
409
25
1
0
286,003
0
W
Nox
8,824
519
84
5
0
340,968
8
W
Xing Tian
8,272
487
88
5
0
280,728
0
L
Arachne
8,574
504
99
6
0
354,884
0
L
Hades
6,978
410
64
4
0
296,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role