Player Matchup

Artemis
Artemis
AEnclave
Artemis
Level 68
God Stats
8W - 15L
1,317 SR
Queue Stats
60W - 69L
1,449 Elo+
Party 2
Cthulhu
Cthulhu
Ipnosi
Cthulhu
Level 84
God Stats
17W - 10L
1,705 SR
Queue Stats
638W - 639L
1,464 Elo+
Solo
Anubis
Anubis
Medervik
Anubis
Level 68
God Stats
19W - 14L
1,586 SR
Queue Stats
45W - 59L
1,434 Elo+
Party 2
Sobek
Sobek
Zonies
Sobek
Level 107
God Stats
1W - 3L
1,587 SR
Queue Stats
277W - 288L
1,474 Elo+
Party 1
Arachne
Arachne
yxop
Arachne
Level 88
God Stats
17W - 13L
1,546 SR
Queue Stats
184W - 195L
1,495 Elo+
Party 1
Team Averages
Level 83
1,548 SR
1,463 Elo+

VS

Team Averages
Level 88
1,464 SR
1,397 Elo+
Mercury
Mercury
Anestis101
Mercury
Level 82
God Stats
2W - 4L
1,294 SR
Queue Stats
170W - 163L
1,444 Elo+
Solo
Terra
Terra
Igneel44
Terra
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,224 Elo+
Solo
Kukulkan
Kukulkan
JarnyTarny
Kukulkan
Level 85
God Stats
8W - 4L
1,483 SR
Queue Stats
32W - 24L
1,471 Elo+
Solo
Osiris
Osiris
TFSRaid
Osiris
Level 87
God Stats
11W - 7L
1,545 SR
Queue Stats
265W - 246L
1,454 Elo+
Solo
Apollo
Apollo
neocaf
Apollo
Level 106
God Stats
5W - 3L
1,500 SR
Queue Stats
14W - 12L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AEnclave
Artemis
10
1 / 9 / 5
7,160
421
7,962
11,885
4,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Ipnosi
Cthulhu
15
5 / 2 / 1
9,097
535
10,403
15,517
17,469
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Medervik
Anubis
13
4 / 4 / 2
8,289
488
4,928
7,754
3,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
Zonies
Sobek
11
0 / 7 / 9
7,337
432
4,805
17,957
12,578
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
yxop
Arachne
15
7 / 2 / 3
9,957
586
7,713
10,626
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Anestis101
Mercury
15
6 / 4 / 8
9,890
582
7,528
14,462
5,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Igneel44
Terra
12
3 / 4 / 16
8,823
519
7,406
13,003
11,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
JarnyTarny
Kukulkan
16
5 / 2 / 5
10,274
604
12,190
6,785
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
TFSRaid
Osiris
14
1 / 4 / 3
8,592
505
5,659
15,958
12,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
neocaf
Apollo
15
9 / 3 / 5
10,380
611
9,251
9,358
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
17
Kills
24
24
Deaths
17
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Artemis
AEnclave
Artemis
1
9
5
0.39
W
Mercury
Anestis101
Mercury
6
4
8
2.5
W
Terra
Igneel44
Terra
3
4
16
2.75
L
Cthulhu
Ipnosi
Cthulhu
5
2
1
2.75
W
Kukulkan
JarnyTarny
Kukulkan
5
2
5
3.75
L
Anubis
Medervik
Anubis
4
4
2
1.25
W
Osiris
TFSRaid
Osiris
1
4
3
0.63
L
Sobek
Zonies
Sobek
0
7
9
0.64
W
Apollo
neocaf
Apollo
9
3
5
3.83
L
Arachne
yxop
Arachne
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,811
Damage
42,034
63,739
Taken
59,566
43,092
Mitigated
35,244
16,721
Healing
23,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AEnclave
Artemis
7,962
3,782
0
1,730
11,885
4,054
406
2,468
9,417
0
32,908
W
Mercury
Anestis101
Mercury
7,528
4,276
0
4,488
14,462
5,135
577
2,220
12,242
0
56,053
W
Terra
Igneel44
Terra
7,406
1,126
1,450
5,187
13,003
11,271
231
5,406
7,597
17,883
0
L
Cthulhu
Ipnosi
Cthulhu
10,403
1,425
139
4,983
15,517
17,469
208
3,620
11,897
45,703
0
W
Kukulkan
JarnyTarny
Kukulkan
12,190
304
0
418
6,785
3,251
37
2,357
4,428
68,098
0
L
Anubis
Medervik
Anubis
4,928
105
0
2,017
7,754
3,721
0
3,606
4,148
43,936
0
W
Osiris
TFSRaid
Osiris
5,659
2,269
0
7,556
15,958
12,304
1,278
8,079
7,879
0
49,292
L
Sobek
Zonies
Sobek
4,805
797
0
4,223
17,957
12,578
156
7,153
10,804
24,633
0
W
Apollo
neocaf
Apollo
9,251
6,766
0
3,984
9,358
3,283
2,784
2,074
7,284
0
54,316
L
Arachne
yxop
Arachne
7,713
4,695
0
3,629
10,626
5,270
1,222
2,749
7,877
0
60,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,840
Gold Earned
47,959
371
Minions Killed
454
0
Camps Cleared
0
1,500,837
Distance Traveled
1,607,957
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,160
421
54
3
0
267,464
0
W
Mercury
9,890
582
107
6
0
332,916
0
W
Terra
8,823
519
24
1
0
339,813
6
L
Cthulhu
9,097
535
98
6
0
285,727
4
W
Kukulkan
10,274
604
126
7
0
327,242
2
L
Anubis
8,289
488
79
5
0
291,578
1
W
Osiris
8,592
505
99
6
0
306,272
7
L
Sobek
7,337
432
31
2
0
273,593
1
W
Apollo
10,380
611
98
6
0
301,714
0
L
Arachne
9,957
586
109
6
0
382,475
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role