Player Matchup

Danzaburou
Danzaburou
BOGO_CZ
Danzaburou
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,452 Elo+
Solo
Chang'e
Chang'e
Barbarnator
Chang'e
Level 8
God Stats
22W - 16L
1,728 SR
Queue Stats
35W - 27L
1,612 Elo+
Solo
Da Ji
Da Ji
Borio_26
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,424 Elo+
Solo
Janus
Janus
ValkyriaJuli
Janus
Level 17
God Stats
2W - 4L
1,382 SR
Queue Stats
5W - 6L
1,431 Elo+
Solo
Guan Yu
Guan Yu
marmotakiller1
Guan Yu
Level 28
God Stats
2W - 1L
1,569 SR
Queue Stats
27W - 22L
1,522 Elo+
Solo
Team Averages
Level 18
1,536 SR
1,488 Elo+

VS

Team Averages
Level 20
1,479 SR
1,416 Elo+
He Bo
He Bo
Absolute_Vamana
He Bo
Level 29
God Stats
6W - 5L
1,603 SR
Queue Stats
209W - 192L
1,530 Elo+
Party 2
Neith
Neith
PoNy Spartacus
Neith
Level 13
God Stats
7W - 8L
1,416 SR
Queue Stats
11W - 13L
1,300 Elo+
Party 1
Yemoja
Yemoja
Rjreaperr
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,472 Elo+
Solo
Artemis
Artemis
XXxx M00N xxXX
Artemis
Level 13
God Stats
4W - 4L
1,154 SR
Queue Stats
7W - 10L
1,300 Elo+
Party 1
Gilgamesh
Gilgamesh
da_vinchik998
Gilgamesh
Level 29
God Stats
11W - 4L
1,720 SR
Queue Stats
227W - 218L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BOGO_CZ
Danzaburou
18
2 / 7 / 8
12,068
928
9,610
19,991
9,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Barbarnator
Chang'e
19
3 / 3 / 8
12,550
965
14,890
19,830
8,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Borio_26
Da Ji
18
4 / 14 / 4
12,622
971
19,684
26,474
13,098
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
3 / 0 / 4
13,107
1,008
19,598
5,060
1,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 4
11,681
899
6,384
14,627
16,120
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

87

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 8
14,747
1,134
16,382
15,898
5,555
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 1 / 12
13,134
1,010
16,540
12,299
4,760
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Rjreaperr
Yemoja
20
0 / 0 / 18
12,317
947
7,465
7,019
7,567
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
5 / 4 / 11
12,702
977
19,024
12,627
5,159
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
da_vinchik998
Gilgamesh
20
5 / 6 / 17
13,448
1,034
19,975
28,019
13,492
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
93
15
Kills
27
27
Deaths
15
28
Assists
66
Player
Kills
Deaths
Assists
KDA
W
12
4
8
4
L
Danzaburou
BOGO_CZ
Danzaburou
2
7
8
0.86
L
Chang'e
Barbarnator
Chang'e
3
3
8
2.33
L
Da Ji
Borio_26
Da Ji
4
14
4
0.43
W
5
1
12
11
W
Yemoja
Rjreaperr
Yemoja
0
0
18
9
L
3
0
4
5
W
5
4
11
2.63
W
Gilgamesh
da_vinchik998
Gilgamesh
5
6
17
2.25
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,166
Damage
79,386
85,982
Taken
75,862
49,082
Mitigated
36,533
17,254
Healing
8,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,382
786
257
2,282
15,898
5,555
0
6,127
9,716
47,784
0
L
Danzaburou
BOGO_CZ
Danzaburou
9,610
1,351
0
1,671
19,991
9,329
0
5,197
14,794
0
29,636
L
Chang'e
Barbarnator
Chang'e
14,890
213
6,565
5,239
19,830
8,562
0
5,843
13,987
32,469
0
L
Da Ji
Borio_26
Da Ji
19,684
3,819
0
288
26,474
13,098
0
8,044
18,430
0
34,066
W
16,540
8,131
50
1,750
12,299
4,760
0
8,184
4,028
0
51,096
W
Yemoja
Rjreaperr
Yemoja
7,465
467
1,902
929
7,019
7,567
0
1,869
5,150
21,117
0
L
19,598
545
0
376
5,060
1,973
0
1,318
3,742
62,714
0
W
19,024
7,945
0
1,168
12,627
5,159
0
4,444
8,183
0
35,249
W
Gilgamesh
da_vinchik998
Gilgamesh
19,975
7,321
0
133
28,019
13,492
0
13,864
14,102
151
39,913
L
6,384
1,421
484
2,631
14,627
16,120
0
3,596
11,031
0
20,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,028
Gold Earned
66,348
236
Minions Killed
273
4
Camps Cleared
11
1,129,266
Distance Traveled
1,187,033
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,747
1,134
83
6
1
228,092
0
L
Danzaburou
12,068
928
20
2
0
209,919
0
L
Chang'e
12,550
965
41
3
1
286,385
1
L
Da Ji
12,622
971
38
3
2
225,100
0
W
Neith
13,134
1,010
76
6
3
237,516
1
W
Yemoja
12,317
947
37
3
0
240,322
0
L
Janus
13,107
1,008
109
8
1
232,853
0
W
Artemis
12,702
977
48
4
1
231,701
2
W
Gilgamesh
13,448
1,034
29
2
6
249,402
1
L
Guan Yu
11,681
899
28
2
0
175,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role