Player Matchup

Scylla
Scylla
AW-Killua_ZDK
Scylla
Level 37
God Stats
6W - 2L
1,268 SR
Queue Stats
155W - 156L
1,405 Elo+
Party 2
Chaac
Chaac
AW_Shaq
Chaac
Level 23
God Stats
7W - 1L
1,693 SR
Queue Stats
66W - 57L
1,450 Elo+
Party 2
Yemoja
Yemoja
LechugitaAmarga
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,862 Elo+
Party 1
Artemis
Artemis
LechuguitaDulce
Artemis
Level 12
God Stats
11W - 1L
1,891 SR
Queue Stats
68W - 18L
1,767 Elo+
Party 1
The Morrigan
The Morrigan
LechuguitaSalada
The Morrigan
Level 13
God Stats
10W - 3L
1,693 SR
Queue Stats
50W - 13L
1,779 Elo+
Party 1
Team Averages
Level 18
1,609 SR
1,653 Elo+

VS

Team Averages
Level 19
1,588 SR
1,449 Elo+
Hachiman
Hachiman
Axeroll
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,359 Elo+
Party 3
Bakasura
Bakasura
JeTeRegardeSurYT
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,435 Elo+
Solo
Olorun
Olorun
Niky_Marcy
Olorun
Level 29
God Stats
22W - 18L
1,671 SR
Queue Stats
98W - 130L
1,378 Elo+
Party 3
Fenrir
Fenrir
SICILY_LEOjunior
Fenrir
Level 24
God Stats
28W - 24L
1,523 SR
Queue Stats
62W - 68L
1,324 Elo+
Party 3
Zhong Kui
Zhong Kui
U_R0CK-CanceITht
Zhong Kui
Level 15
God Stats
7W - 3L
1,745 SR
Queue Stats
20W - 15L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
7,183
553
4,399
4,559
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
AW_Shaq
Chaac
10
2 / 0 / 5
6,348
488
1,913
5,018
2,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
3 / 3 / 4
7,102
546
3,222
9,724
5,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
10 / 1 / 6
8,702
669
8,015
6,198
1,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
LechuguitaSalada
The Morrigan
13
4 / 0 / 3
7,698
592
7,881
6,478
2,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Axeroll
Hachiman
9
1 / 7 / 0
5,867
451
952
8,502
2,142
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 6 / 0
6,164
474
3,790
9,875
3,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
Niky_Marcy
Olorun
11
1 / 6 / 1
6,621
509
2,725
8,403
2,710
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
1 / 4 / 0
5,714
440
2,087
7,566
1,921
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
12
1 / 2 / 2
7,129
548
7,336
11,201
7,724
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
23
Kills
6
6
Deaths
25
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
Chaac
AW_Shaq
Chaac
2
0
5
4.5
L
Hachiman
Axeroll
Hachiman
1
7
0
0.14
L
2
6
0
0.33
W
3
3
4
1.67
W
10
1
6
13
W
The Morrigan
LechuguitaSalada
The Morrigan
4
0
3
5.5
L
Olorun
Niky_Marcy
Olorun
1
6
1
0.25
L
1
4
0
0.25
L
Zhong Kui
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,430
Damage
16,890
31,977
Taken
45,547
14,460
Mitigated
18,331
7,420
Healing
12,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,399
933
0
0
4,559
1,376
534
2,047
2,512
34,399
0
W
Chaac
AW_Shaq
Chaac
1,913
213
0
1,931
5,018
2,930
107
0
4,963
0
24,217
L
Hachiman
Axeroll
Hachiman
952
520
0
774
8,502
2,142
126
1,492
6,930
0
16,949
L
3,790
2,593
0
2,075
9,875
3,834
81
2,213
7,585
0
29,153
W
3,222
793
264
1,241
9,724
5,522
105
5,795
3,785
21,387
0
W
8,015
3,933
0
2,045
6,198
1,982
384
0
6,033
0
49,202
W
The Morrigan
LechuguitaSalada
The Morrigan
7,881
2,853
0
1,939
6,478
2,650
28
1,956
4,522
45,784
10,461
L
Olorun
Niky_Marcy
Olorun
2,725
1,065
0
1,222
8,403
2,710
325
5,025
3,122
27,048
3,233
L
2,087
400
0
2,899
7,566
1,921
591
1,031
6,471
0
14,830
L
Zhong Kui
7,336
946
0
5,630
11,201
7,724
420
4,473
6,728
47,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,033
Gold Earned
31,495
324
Minions Killed
262
0
Camps Cleared
0
1,094,364
Distance Traveled
1,128,103
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,183
553
69
5
0
219,619
1
W
Chaac
6,348
488
34
3
0
152,894
1
L
Hachiman
5,867
451
29
2
0
236,734
0
L
Bakasura
6,164
474
60
5
0
267,265
0
W
Yemoja
7,102
546
32
2
0
226,717
1
W
Artemis
8,702
669
90
7
0
233,529
2
W
The Morrigan
7,698
592
99
8
0
261,605
1
L
Olorun
6,621
509
54
4
0
215,682
1
L
Fenrir
5,714
440
26
2
0
184,277
1
L
Zhong Kui
7,129
548
93
7
0
224,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role