Player Matchup

Cu Chulainn
Cu Chulainn
Jonru01
Cu Chulainn
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 73L
1,652 Elo+
Solo
Bastet
Bastet
aogiri_ichika
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 171L
1,488 Elo+
Solo
Hel
Hel
timjor
Hel
Level 5
God Stats
2W - 1L
1,695 SR
Queue Stats
5W - 2L
1,800 Elo+
Solo
Kukulkan
Kukulkan
zzNuMbRR
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,646 Elo+
Party 1
Artemis
Artemis
zzYoShiiRR
Artemis
Level 22
God Stats
12W - 9L
1,613 SR
Queue Stats
21W - 25L
1,444 Elo+
Party 1
Team Averages
Level 17
1,562 SR
1,606 Elo+

VS

Team Averages
Level 10
1,609 SR
1,635 Elo+
Hel
Hel
LechugitaAmarga
Hel
Level 3
God Stats
2W - 0L
1,807 SR
Queue Stats
7W - 1L
1,806 Elo+
Party 2
Nu Wa
Nu Wa
LechuguitaDulce
Nu Wa
Level 12
God Stats
4W - 0L
1,500 SR
Queue Stats
68W - 18L
1,751 Elo+
Party 2
Sol
Sol
LechuguitaSalada
Sol
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
50W - 13L
1,764 Elo+
Party 2
Horus
Horus
SpaceCake33000
Horus
Level 16
God Stats
3W - 0L
1,875 SR
Queue Stats
22W - 22L
1,454 Elo+
Solo
Artemis
Artemis
lilly-bimba
Artemis
Level 6
God Stats
14W - 15L
1,363 SR
Queue Stats
46W - 43L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jonru01
Cu Chulainn
17
4 / 4 / 2
10,424
579
16,421
17,450
15,564
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 1
7,029
391
5,905
10,899
3,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
timjor
Hel
9
0 / 10 / 1
6,525
363
3,063
12,154
4,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
zzNuMbRR
Kukulkan
10
1 / 9 / 0
7,570
421
5,265
12,414
3,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
zzYoShiiRR
Artemis
15
3 / 3 / 0
10,375
576
12,377
12,270
3,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 5
9,470
526
4,700
13,335
6,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
14 / 1 / 11
11,275
626
19,185
14,509
7,859
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
15 / 2 / 8
11,579
643
20,386
20,829
10,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 1 / 6
8,441
469
1,222
13,141
11,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
lilly-bimba
Artemis
14
1 / 0 / 1
8,742
486
3,335
7,829
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
8
Kills
30
30
Deaths
8
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Jonru01
Cu Chulainn
4
4
2
1.25
W
0
4
5
0.63
W
14
1
11
19.5
W
15
2
8
9.5
W
0
1
6
3
L
0
4
1
0.13
W
Artemis
lilly-bimba
Artemis
1
0
1
1.5
L
Hel
timjor
Hel
0
10
1
0.05
L
Kukulkan
zzNuMbRR
Kukulkan
1
9
0
0.11
L
Artemis
zzYoShiiRR
Artemis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,031
Damage
48,828
65,187
Taken
69,643
31,064
Mitigated
39,363
12,025
Healing
32,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Jonru01
Cu Chulainn
16,421
2,791
0
4,960
17,450
15,564
0
11,458
5,992
7,808
72,239
W
4,700
286
1,598
6,550
13,335
6,762
1,352
516
12,819
58,328
0
W
19,185
5,156
238
4,879
14,509
7,859
1,518
4,053
10,456
79,572
0
W
20,386
10,200
0
12,729
20,829
10,997
4,088
3,463
17,366
80,407
12,587
W
1,222
654
1,310
2,188
13,141
11,028
203
2,087
11,054
0
14,403
L
5,905
1,226
0
1,451
10,899
3,599
0
6,650
4,249
0
41,600
W
Artemis
lilly-bimba
Artemis
3,335
1,224
0
3,084
7,829
2,717
2,408
0
7,829
0
38,953
L
Hel
timjor
Hel
3,063
956
45
1,083
12,154
4,929
102
9,251
2,903
22,661
0
L
Kukulkan
zzNuMbRR
Kukulkan
5,265
1,390
0
1,240
12,414
3,452
111
9,834
2,580
22,726
0
L
Artemis
zzYoShiiRR
Artemis
12,377
6,608
0
3,246
12,270
3,520
0
5,129
7,141
0
64,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,923
Gold Earned
49,507
389
Minions Killed
490
0
Camps Cleared
0
1,494,451
Distance Traveled
1,629,218
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,424
579
141
8
0
375,693
6
W
Hel
9,470
526
117
7
0
321,745
1
W
Nu Wa
11,275
626
130
7
0
355,701
6
W
Sol
11,579
643
149
8
0
369,610
0
W
Horus
8,441
469
24
1
0
330,847
0
L
Bastet
7,029
391
68
4
0
276,019
3
W
Artemis
8,742
486
70
4
0
251,315
2
L
Hel
6,525
363
34
2
0
268,419
2
L
Kukulkan
7,570
421
38
2
0
252,131
4
L
Artemis
10,375
576
108
6
0
322,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role