Player Matchup

Medusa
Medusa
NAnblomi
Medusa
Level 46
God Stats
17W - 13L
1,779 SR
Queue Stats
766W - 658L
1,718 Elo+
Party 1
Baba Yaga
Baba Yaga
OJSimpson Wins
Baba Yaga
Level 120
God Stats
14W - 12L
1,582 SR
Queue Stats
1,133W - 1,113L
1,700 Elo+
Party 1
Sylvanus
Sylvanus
jendansam
Sylvanus
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
945W - 797L
1,717 Elo+
Party 1
Team Averages
Level 91
1,621 SR
1,712 Elo+

VS

Team Averages
Level 59
1,528 SR
1,416 Elo+
Heimdallr
Heimdallr
Horsetranq
Heimdallr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,337 Elo+
Party 2
Bacchus
Bacchus
Queazyfuture
Bacchus
Level 66
God Stats
8W - 9L
1,585 SR
Queue Stats
25W - 41L
1,460 Elo+
Party 2
Fenrir
Fenrir
Rock on my Guy
Fenrir
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 79L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NAnblomi
Medusa
11
4 / 4 / 4
8,141
814
10,140
8,499
4,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
OJSimpson Wins
Baba Yaga
11
3 / 2 / 5
7,712
771
8,873
5,966
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
jendansam
Sylvanus
11
3 / 1 / 7
7,577
758
6,945
6,384
6,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Horsetranq
Heimdallr
9
0 / 5 / 7
6,547
655
2,934
7,045
2,694
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Queazyfuture
Bacchus
10
1 / 3 / 4
6,857
686
4,340
11,159
12,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
6 / 2 / 1
8,417
842
7,132
13,363
9,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
10
Kills
7
7
Deaths
10
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Horsetranq
Heimdallr
0
5
7
0.7
W
Medusa
NAnblomi
Medusa
4
4
4
1.5
W
Baba Yaga
OJSimpson Wins
Baba Yaga
3
2
5
2.75
L
Bacchus
Queazyfuture
Bacchus
1
3
4
1
L
6
2
1
3.25
W
Sylvanus
jendansam
Sylvanus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,958
Damage
14,406
20,849
Taken
31,567
13,873
Mitigated
24,755
8,773
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Horsetranq
Heimdallr
2,934
1,505
0
707
7,045
2,694
0
3,401
3,644
0
10,833
W
Medusa
NAnblomi
Medusa
10,140
4,802
0
1,612
8,499
4,060
1,250
1,358
7,141
0
29,367
W
Baba Yaga
OJSimpson Wins
Baba Yaga
8,873
941
0
991
5,966
2,903
366
1,630
4,336
32,716
0
L
Bacchus
Queazyfuture
Bacchus
4,340
335
0
1,070
11,159
12,399
0
4,309
6,850
14,900
0
L
7,132
1,580
0
3,747
13,363
9,662
0
7,122
6,241
0
16,326
W
Sylvanus
jendansam
Sylvanus
6,945
2,796
2,215
3,955
6,384
6,910
791
1,352
5,032
12,487
2,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,430
Gold Earned
21,821
115
Minions Killed
55
0
Camps Cleared
0
575,550
Distance Traveled
510,333
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,547
655
16
2
0
112,697
2
W
Medusa
8,141
814
42
4
0
204,544
2
W
Baba Yaga
7,712
771
51
5
0
199,708
0
L
Bacchus
6,857
686
21
2
0
195,892
2
L
Fenrir
8,417
842
18
2
0
201,744
1
W
Sylvanus
7,577
758
22
2
0
171,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role