Player Matchup

Thor
Thor
He133x
Thor
Level 108
God Stats
1W - 0L
1,862 SR
Queue Stats
12W - 11L
1,562 Elo+
Solo
Fafnir
Fafnir
Pr0t0789
Fafnir
Level 107
God Stats
2W - 3L
1,731 SR
Queue Stats
118W - 109L
1,589 Elo+
Solo
Merlin
Merlin
pecata9811
Merlin
Level 106
God Stats
4W - 4L
1,132 SR
Queue Stats
285W - 253L
1,495 Elo+
Solo
Team Averages
Level 107
1,575 SR
1,549 Elo+

VS

Team Averages
Level 74
1,461 SR
1,436 Elo+
Ganesha
Ganesha
 
Ganesha
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gabuzz
Ah Muzen Cab
Level 118
God Stats
0W - 2L
1,382 SR
Queue Stats
59W - 64L
1,486 Elo+
Solo
Zeus
Zeus
mulkant
Zeus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
He133x
Thor
12
5 / 0 / 5
8,186
744
9,350
9,446
4,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
Pr0t0789
Fafnir
12
2 / 0 / 10
8,054
732
3,289
8,807
9,042
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
pecata9811
Merlin
13
5 / 1 / 6
8,554
778
10,491
8,412
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 2 / 0
6,419
584
3,687
9,503
6,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
Gabuzz
Ah Muzen Cab
11
0 / 5 / 1
6,827
621
8,500
10,548
3,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
mulkant
Zeus
11
1 / 5 / 0
6,896
627
5,483
7,465
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
12
Kills
1
1
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
0
0
L
Ah Muzen Cab
Gabuzz
Ah Muzen Cab
0
5
1
0.1
W
Thor
He133x
Thor
5
0
5
7.5
W
Fafnir
Pr0t0789
Fafnir
2
0
10
7
L
Zeus
mulkant
Zeus
1
5
0
0.2
W
Merlin
pecata9811
Merlin
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,130
Damage
17,670
26,665
Taken
27,516
16,670
Mitigated
12,708
3,759
Healing
3,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,687
345
0
612
9,503
6,460
0
4,855
4,648
11,486
0
L
Ah Muzen Cab
Gabuzz
Ah Muzen Cab
8,500
2,633
0
2,457
10,548
3,562
0
5,072
5,476
0
34,108
W
Thor
He133x
Thor
9,350
2,027
0
1,400
9,446
4,244
304
2,384
6,884
0
24,924
W
Fafnir
Pr0t0789
Fafnir
3,289
1,034
0
364
8,807
9,042
164
3,995
4,481
15,643
0
L
Zeus
mulkant
Zeus
5,483
708
0
668
7,465
2,686
0
3,853
3,612
21,715
0
W
Merlin
pecata9811
Merlin
10,491
983
0
1,995
8,412
3,384
760
2,090
6,130
41,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,794
Gold Earned
20,142
154
Minions Killed
115
0
Camps Cleared
0
597,327
Distance Traveled
534,006
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,419
584
1
0
0
185,638
2
L
Ah Muzen Cab
6,827
621
69
6
0
190,450
2
W
Thor
8,186
744
40
4
0
202,519
4
W
Fafnir
8,054
732
25
2
0
205,471
3
L
Zeus
6,896
627
45
4
0
157,918
0
W
Merlin
8,554
778
89
8
0
189,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role