Player Matchup

Morgan Le Fay
Morgan Le Fay
Meskal_vom_Mond
Morgan Le Fay
Level 25
God Stats
15W - 8L
1,615 SR
Queue Stats
39W - 46L
1,387 Elo+
Solo
Serqet
Serqet
SecondEternity
Serqet
Level 26
God Stats
17W - 18L
1,429 SR
Queue Stats
72W - 62L
1,427 Elo+
Solo
Nu Wa
Nu Wa
SmileyCyrus123
Nu Wa
Level 27
God Stats
21W - 19L
1,569 SR
Queue Stats
114W - 92L
1,517 Elo+
Solo
Chaac
Chaac
ebicik
Chaac
Level 26
God Stats
2W - 1L
1,397 SR
Queue Stats
74W - 88L
1,496 Elo+
Solo
Sylvanus
Sylvanus
pôttetoo
Sylvanus
Level 26
God Stats
17W - 7L
1,678 SR
Queue Stats
172W - 180L
1,455 Elo+
Solo
Team Averages
Level 26
1,538 SR
1,456 Elo+

VS

Team Averages
Level 20
1,524 SR
1,431 Elo+
Bellona
Bellona
PugGunner12
Bellona
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,141 Elo+
Solo
Kukulkan
Kukulkan
Quique_bellineli
Kukulkan
Level 26
God Stats
1W - 2L
1,312 SR
Queue Stats
1W - 3L
1,372 Elo+
Solo
Hercules
Hercules
RL-_-Gaizka_
Hercules
Level 24
God Stats
9W - 9L
1,624 SR
Queue Stats
118W - 87L
1,594 Elo+
Solo
Cernunnos
Cernunnos
bromenoen
Cernunnos
Level 28
God Stats
7W - 6L
1,672 SR
Queue Stats
66W - 52L
1,567 Elo+
Solo
Thor
Thor
ipokie25
Thor
Level 18
God Stats
1W - 2L
1,512 SR
Queue Stats
45W - 35L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Meskal_vom_Mond
Morgan Le Fay
15
1 / 0 / 7
8,692
869
1,319
468
165
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 11
9,939
994
8,103
6,312
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 0 / 16
11,583
1,158
24,238
7,299
3,097
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ebicik
Chaac
18
9 / 0 / 18
10,950
1,095
20,803
16,350
16,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
pôttetoo
Sylvanus
17
8 / 0 / 17
10,618
1,062
11,104
14,752
21,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

347

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
PugGunner12
Bellona
14
0 / 10 / 0
8,337
834
3,054
19,516
9,368
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 5 / 0
8,394
839
9,785
13,021
4,290
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
RL-_-Gaizka_
Hercules
14
1 / 3 / 0
8,310
831
4,968
13,663
8,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
bromenoen
Cernunnos
14
0 / 2 / 0
8,009
801
6,643
8,702
2,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
15
0 / 11 / 1
8,705
871
11,774
18,202
6,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
2
31
Kills
1
1
Deaths
31
69
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Meskal_vom_Mond
Morgan Le Fay
1
0
7
4.5
L
Bellona
PugGunner12
Bellona
0
10
0
0
L
0
5
0
0
L
Hercules
RL-_-Gaizka_
Hercules
1
3
0
0.33
W
3
1
11
8.5
W
10
0
16
18
L
Cernunnos
bromenoen
Cernunnos
0
2
0
0
W
Chaac
ebicik
Chaac
9
0
18
18
L
Thor
0
11
1
0.05
W
Sylvanus
pôttetoo
Sylvanus
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,567
Damage
36,224
45,181
Taken
73,104
44,947
Mitigated
30,705
12,952
Healing
2,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Meskal_vom_Mond
Morgan Le Fay
1,319
243
0
26
468
165
0
392
76
7,023
0
L
Bellona
PugGunner12
Bellona
3,054
1,702
0
128
19,516
9,368
0
11,379
7,399
0
15,568
L
9,785
1,028
0
0
13,021
4,290
0
4,957
7,779
40,754
0
L
Hercules
RL-_-Gaizka_
Hercules
4,968
1,260
0
2,038
13,663
8,441
0
4,449
8,349
0
8,286
W
8,103
2,292
0
0
6,312
3,854
0
313
5,999
0
20,961
W
24,238
5,500
357
1,013
7,299
3,097
0
1,927
5,372
45,434
0
L
Cernunnos
bromenoen
Cernunnos
6,643
2,483
0
177
8,702
2,471
0
5,531
3,035
0
16,708
W
Chaac
ebicik
Chaac
20,803
4,127
0
8,377
16,350
16,694
0
3,250
13,100
0
34,901
L
Thor
11,774
2,237
0
245
18,202
6,135
0
10,345
7,486
0
25,478
W
Sylvanus
pôttetoo
Sylvanus
11,104
2,730
1,194
1,985
14,752
21,137
0
3,903
10,849
17,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,782
Gold Earned
41,755
150
Minions Killed
144
5
Camps Cleared
4
840,669
Distance Traveled
772,655
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,692
869
19
2
0
48,732
0
L
Bellona
8,337
834
26
3
0
167,877
0
L
Kukulkan
8,394
839
62
6
1
163,105
0
L
Hercules
8,310
831
2
0
1
166,456
1
W
Serqet
9,939
994
36
4
0
221,486
0
W
Nu Wa
11,583
1,158
43
4
2
178,226
1
L
Cernunnos
8,009
801
15
2
1
116,397
0
W
Chaac
10,950
1,095
33
3
3
209,702
0
L
Thor
8,705
871
39
4
1
158,820
0
W
Sylvanus
10,618
1,062
19
2
0
182,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role