Player Matchup

Cu Chulainn
Cu Chulainn
Andrew1215
Cu Chulainn
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 102L
1,468 Elo+
Solo
Loki
Loki
Fjorrr
Loki
Level 17
God Stats
53W - 49L
1,544 SR
Queue Stats
190W - 191L
1,463 Elo+
Solo
Danzaburou
Danzaburou
J0TI
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,228 Elo+
Party 2
Nu Wa
Nu Wa
PacomeLezotre
Nu Wa
Level 29
God Stats
33W - 24L
1,576 SR
Queue Stats
242W - 226L
1,505 Elo+
Solo
Pele
Pele
VenraUwU
Pele
Level 3
God Stats
1W - 4L
1,265 SR
Queue Stats
4W - 9L
1,228 Elo+
Party 2
Team Averages
Level 16
1,477 SR
1,378 Elo+

VS

Team Averages
Level 24
1,552 SR
1,452 Elo+
Sylvanus
Sylvanus
IOWNEDUBTW
Sylvanus
Level 26
God Stats
18W - 13L
1,633 SR
Queue Stats
52W - 60L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
L1nght789
Gilgamesh
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,407 Elo+
Solo
Apollo
Apollo
Polvooron
Apollo
Level 29
God Stats
26W - 20L
1,643 SR
Queue Stats
120W - 141L
1,467 Elo+
Party 3
Fenrir
Fenrir
STARENt2
Fenrir
Level 26
God Stats
20W - 16L
1,525 SR
Queue Stats
121W - 131L
1,424 Elo+
Party 3
The Morrigan
The Morrigan
llcifer
The Morrigan
Level 29
God Stats
5W - 5L
1,459 SR
Queue Stats
95W - 104L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Andrew1215
Cu Chulainn
11
4 / 3 / 1
6,815
620
5,864
8,598
6,188
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Fjorrr
Loki
10
4 / 3 / 3
6,353
578
4,209
6,579
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
J0TI
Danzaburou
7
1 / 7 / 2
5,178
471
2,382
7,181
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 2 / 3
6,782
617
6,115
6,372
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
7
1 / 9 / 1
5,148
468
1,567
7,849
1,503
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IOWNEDUBTW
Sylvanus
9
2 / 3 / 11
5,978
543
4,025
6,385
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
L1nght789
Gilgamesh
11
3 / 5 / 0
6,362
578
2,895
7,680
4,365
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Polvooron
Apollo
13
13 / 1 / 4
8,269
752
7,491
7,902
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
STARENt2
Fenrir
10
3 / 2 / 6
6,388
581
5,166
6,319
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
llcifer
The Morrigan
11
3 / 3 / 3
6,277
571
4,535
5,846
2,412
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
14
Kills
24
24
Deaths
14
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Andrew1215
Cu Chulainn
4
3
1
1.5
L
Loki
Fjorrr
Loki
4
3
3
1.83
W
Sylvanus
IOWNEDUBTW
Sylvanus
2
3
11
2.5
L
Danzaburou
J0TI
Danzaburou
1
7
2
0.29
W
Gilgamesh
L1nght789
Gilgamesh
3
5
0
0.6
L
4
2
3
2.75
W
Apollo
Polvooron
Apollo
13
1
4
15
W
Fenrir
STARENt2
Fenrir
3
2
6
3
L
Pele
1
9
1
0.17
W
The Morrigan
llcifer
The Morrigan
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,137
Damage
24,112
36,579
Taken
34,132
13,036
Mitigated
14,065
5,005
Healing
11,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Andrew1215
Cu Chulainn
5,864
954
0
740
8,598
6,188
225
633
7,965
5,765
28,259
L
Loki
Fjorrr
Loki
4,209
884
0
2,336
6,579
1,947
0
1,492
5,087
0
27,858
W
Sylvanus
IOWNEDUBTW
Sylvanus
4,025
817
1,019
1,619
6,385
2,210
416
1,290
5,095
11,484
0
L
Danzaburou
J0TI
Danzaburou
2,382
1,406
0
432
7,181
1,600
0
2,112
5,069
0
13,059
W
Gilgamesh
L1nght789
Gilgamesh
2,895
860
0
810
7,680
4,365
0
1,339
6,341
2,475
19,650
L
6,115
775
0
1,064
6,372
1,798
751
2,368
4,004
39,946
0
W
Apollo
Polvooron
Apollo
7,491
3,914
0
3,869
7,902
2,531
846
639
7,263
0
50,557
W
Fenrir
STARENt2
Fenrir
5,166
450
0
2,946
6,319
2,547
0
1,402
4,917
0
27,675
L
Pele
1,567
483
0
433
7,849
1,503
0
1,771
6,078
0
14,437
W
The Morrigan
llcifer
The Morrigan
4,535
1,130
0
1,575
5,846
2,412
416
2,470
3,303
31,342
1,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,276
Gold Earned
33,274
241
Minions Killed
292
0
Camps Cleared
0
955,381
Distance Traveled
1,038,633
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,815
620
69
6
0
168,034
1
L
Loki
6,353
578
58
5
0
231,497
1
W
Sylvanus
5,978
543
23
2
0
208,006
3
L
Danzaburou
5,178
471
20
2
0
158,404
1
W
Gilgamesh
6,362
578
54
5
0
153,339
1
L
Nu Wa
6,782
617
66
6
0
195,648
1
W
Apollo
8,269
752
93
8
0
217,142
0
W
Fenrir
6,388
581
60
5
0
265,670
0
L
Pele
5,148
468
28
3
0
201,798
2
W
The Morrigan
6,277
571
62
6
0
194,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role