Player Matchup

Hercules
Hercules
Gold II
Gio_Crazy
Hercules
Gold II
Level 119
God Stats
0W - 2L
1,351 SR
Queue Stats
27W - 33L
1,568 MMR
Solo
Anhur
Anhur
Gold IV
IMaDriller
Anhur
Gold IV
Level 107
God Stats
4W - 4L
1,570 SR
Queue Stats
416W - 419L
1,509 MMR
Solo
Hades
Hades
Gold IV
Kuulex
Hades
Gold IV
Level 140
God Stats
0W - 1L
1,556 SR
Queue Stats
86W - 82L
1,542 MMR
Solo
Bacchus
Bacchus
Gold II
LefaTee
Bacchus
Gold II
Level 82
God Stats
67W - 48L
1,618 SR
Queue Stats
145W - 148L
1,621 MMR
Solo
Set
Set
Gold I
haivan24
Set
Gold I
Level 89
God Stats
0W - 2L
1,295 SR
Queue Stats
62W - 56L
1,698 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,478 SR
1,587 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,525 SR
1,587 MMR
Khepri
Khepri
Gold III
CK-162
Khepri
Gold III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 189L
1,393 MMR
Party 1
Jing Wei
Jing Wei
Platinum IV
Dekkie91
Jing Wei
Platinum IV
Level 146
God Stats
2W - 2L
1,339 SR
Queue Stats
164W - 162L
1,702 MMR
Party 1
Kali
Kali
Platinum II
Goofyasskido
Kali
Platinum II
Level 128
God Stats
7W - 5L
1,731 SR
Queue Stats
214W - 215L
1,915 MMR
Party 2
Bellona
Bellona
Silver I
l Sully I
Bellona
Silver I
Level 80
God Stats
1W - 1L
1,541 SR
Queue Stats
117W - 123L
1,449 MMR
Solo
Raijin
Raijin
Gold II
menchen96
Raijin
Gold II
Level 121
God Stats
17W - 23L
1,512 SR
Queue Stats
103W - 109L
1,475 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gio_Crazy
Hercules
17
2 / 0 / 1
10,954
522
8,879
17,533
18,331
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
13
3 / 2 / 2
8,679
413
6,399
7,431
2,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Hades
Kuulex
Hades
16
3 / 3 / 1
10,075
480
8,719
16,419
8,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
LefaTee
Bacchus
14
2 / 2 / 5
9,122
434
7,555
13,727
12,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 1 / 5
10,106
481
6,900
14,517
8,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GilgameshTiamatMorgan Le FayAthenaArtemis

VS

Bans
SolApolloKing ArthurChronosDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CK-162
Khepri
15
1 / 3 / 4
9,393
447
5,945
10,995
7,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Dekkie91
Jing Wei
17
1 / 3 / 1
9,882
471
8,243
11,414
4,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 0 / 1
11,330
540
8,968
14,477
7,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
l Sully I
Bellona
18
0 / 3 / 1
10,210
486
10,157
11,339
11,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Raijin
menchen96
Raijin
18
2 / 2 / 1
10,931
521
12,252
13,775
7,512
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
11
Kills
8
8
Deaths
11
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
CK-162
Khepri
1
3
4
1
W
Jing Wei
Dekkie91
Jing Wei
1
3
1
0.5
L
Hercules
Gio_Crazy
Hercules
2
0
1
2.5
W
4
0
1
4.5
L
Anhur
3
2
2
2
L
Hades
Kuulex
Hades
3
3
1
1.17
L
Bacchus
LefaTee
Bacchus
2
2
5
2.25
L
1
1
5
3.5
W
Bellona
l Sully I
Bellona
0
3
1
0.17
W
Raijin
menchen96
Raijin
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,452
Damage
45,565
69,627
Taken
62,000
50,555
Mitigated
38,762
23,438
Healing
21,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
CK-162
Khepri
5,945
352
0
2,067
10,995
7,380
0
3,442
7,553
28,710
0
W
Jing Wei
Dekkie91
Jing Wei
8,243
5,127
0
2,974
11,414
4,368
2,714
2,169
9,245
0
95,805
L
Hercules
Gio_Crazy
Hercules
8,879
1,843
0
7,651
17,533
18,331
360
3,423
12,702
0
67,846
W
8,968
4,086
0
8,795
14,477
7,965
0
2,197
12,280
0
94,046
L
Anhur
6,399
3,440
0
2,344
7,431
2,420
0
2,326
5,105
0
54,135
L
Hades
Kuulex
Hades
8,719
820
594
9,824
16,419
8,923
71
7,062
9,206
64,880
0
L
Bacchus
LefaTee
Bacchus
7,555
749
0
2,000
13,727
12,443
0
3,861
9,866
27,400
0
L
6,900
2,615
0
1,025
14,517
8,438
0
1,525
12,943
0
97,113
W
Bellona
l Sully I
Bellona
10,157
1,327
0
2,192
11,339
11,537
916
1,185
10,154
0
67,135
W
Raijin
menchen96
Raijin
12,252
1,664
284
4,773
13,775
7,512
0
7,281
6,494
93,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,936
Gold Earned
51,746
581
Minions Killed
652
0
Camps Cleared
0
1,902,456
Distance Traveled
2,142,426
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,393
447
25
1
0
421,025
3
W
Jing Wei
9,882
471
148
7
0
403,129
7
L
Hercules
10,954
522
144
7
0
447,826
5
W
Kali
11,330
540
145
7
0
491,586
3
L
Anhur
8,679
413
114
5
0
224,222
4
L
Hades
10,075
480
152
7
0
374,004
3
L
Bacchus
9,122
434
34
2
0
393,790
8
L
Set
10,106
481
137
7
0
462,614
1
W
Bellona
10,210
486
145
7
0
431,051
3
W
Raijin
10,931
521
189
9
0
395,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role