Player Matchup

Ymir
Ymir
Mutona-kun
Ymir
Level 44
God Stats
20W - 14L
1,580 SR
Queue Stats
139W - 140L
1,450 Elo+
Party 2
Izanami
Izanami
Twilig1
Izanami
Level 25
God Stats
34W - 33L
1,478 SR
Queue Stats
132W - 164L
1,342 Elo+
Solo
Anubis
Anubis
adb20f
Anubis
Level 7
God Stats
8W - 7L
1,650 SR
Queue Stats
8W - 9L
1,343 Elo+
Party 2
Cthulhu
Cthulhu
guillaume_db
Cthulhu
Level 17
God Stats
3W - 7L
1,175 SR
Queue Stats
40W - 47L
1,428 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sanjitan
Tsukuyomi
Level 68
God Stats
20W - 15L
1,480 SR
Queue Stats
145W - 157L
1,434 Elo+
Party 2
Team Averages
Level 32
1,473 SR
1,399 Elo+

VS

Team Averages
Level 20
1,506 SR
1,357 Elo+
Bakasura
Bakasura
Boss_gaming32
Bakasura
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 33L
1,378 Elo+
Party 1
Agni
Agni
Clockwork21_
Agni
Level 21
God Stats
1W - 1L
1,721 SR
Queue Stats
19W - 19L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
Tiaanking
Gilgamesh
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
270W - 335L
1,273 Elo+
Solo
Thanatos
Thanatos
errr_souto
Thanatos
Level 13
God Stats
12W - 21L
1,318 SR
Queue Stats
36W - 52L
1,228 Elo+
Solo
Vamana
Vamana
samunieto5
Vamana
Level 28
God Stats
12W - 17L
1,493 SR
Queue Stats
154W - 181L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 27
12,950
540
19,208
17,078
24,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Twilig1
Izanami
19
5 / 3 / 9
13,060
544
10,791
13,357
5,623
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Anubis
adb20f
Anubis
19
13 / 4 / 17
13,128
547
18,386
15,279
7,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
guillaume_db
Cthulhu
18
16 / 2 / 33
13,083
545
24,792
25,039
26,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
sanjitan
Tsukuyomi
20
23 / 5 / 22
15,345
639
30,025
20,712
9,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Boss_gaming32
Bakasura
14
5 / 12 / 5
10,477
437
10,759
22,666
7,998
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 16 / 9
11,820
493
23,152
22,167
7,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Tiaanking
Gilgamesh
12
0 / 14 / 7
8,651
360
12,990
27,342
16,411
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
errr_souto
Thanatos
15
4 / 14 / 3
10,592
441
5,659
16,626
5,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vamana
samunieto5
Vamana
17
5 / 13 / 6
12,227
509
14,336
31,740
20,146
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
47
68
Kills
17
17
Deaths
69
108
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Boss_gaming32
Bakasura
5
12
5
0.63
L
3
16
9
0.47
W
11
3
27
8.17
L
Gilgamesh
Tiaanking
Gilgamesh
0
14
7
0.25
W
Izanami
Twilig1
Izanami
5
3
9
3.17
W
Anubis
adb20f
Anubis
13
4
17
5.38
L
Thanatos
errr_souto
Thanatos
4
14
3
0.39
W
Cthulhu
guillaume_db
Cthulhu
16
2
33
16.25
L
Vamana
samunieto5
Vamana
5
13
6
0.62
W
Tsukuyomi
sanjitan
Tsukuyomi
23
5
22
6.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,202
Damage
66,896
91,465
Taken
120,541
72,629
Mitigated
56,897
32,689
Healing
18,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Boss_gaming32
Bakasura
10,759
5,881
0
3,474
22,666
7,998
0
13,044
9,031
0
29,520
L
23,152
2,492
0
1,602
22,167
7,222
1,353
11,641
10,320
65,247
0
W
19,208
3,825
1,607
3,199
17,078
24,185
948
4,738
11,864
38,575
0
L
Gilgamesh
Tiaanking
Gilgamesh
12,990
1,548
0
313
27,342
16,411
0
12,941
13,981
0
47,066
W
Izanami
Twilig1
Izanami
10,791
9,159
262
3,159
13,357
5,623
10,554
3,335
9,948
0
94,725
W
Anubis
adb20f
Anubis
18,386
817
0
7,406
15,279
7,174
1,396
6,715
7,981
67,643
0
L
Thanatos
errr_souto
Thanatos
5,659
855
0
3,567
16,626
5,120
0
7,358
8,962
0
16,718
W
Cthulhu
guillaume_db
Cthulhu
24,792
1,287
2,088
9,532
25,039
26,210
372
4,500
19,600
60,628
0
L
Vamana
samunieto5
Vamana
14,336
8,804
0
9,438
31,740
20,146
0
15,000
15,861
0
40,284
W
Tsukuyomi
sanjitan
Tsukuyomi
30,025
9,424
0
5,436
20,712
9,437
768
2,762
17,618
0
123,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,566
Gold Earned
53,767
579
Minions Killed
279
0
Camps Cleared
0
2,072,671
Distance Traveled
1,677,096
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,477
437
56
2
0
390,851
1
L
Agni
11,820
493
98
4
0
299,282
2
W
Ymir
12,950
540
45
2
0
428,065
4
L
Gilgamesh
8,651
360
49
2
0
361,322
0
W
Izanami
13,060
544
190
8
0
357,103
1
W
Anubis
13,128
547
96
4
0
377,394
1
L
Thanatos
10,592
441
18
1
0
263,757
0
W
Cthulhu
13,083
545
74
3
0
419,076
0
L
Vamana
12,227
509
58
2
0
361,884
0
W
Tsukuyomi
15,345
639
174
7
0
491,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role