Player Matchup

Osiris
Osiris
Bannerl0rd
Osiris
Level 22
God Stats
2W - 1L
1,715 SR
Queue Stats
70W - 55L
1,502 Elo+
Solo
Guan Yu
Guan Yu
FatOliBrah
Guan Yu
Level 21
God Stats
21W - 14L
1,547 SR
Queue Stats
52W - 38L
1,435 Elo+
Party 1
Poseidon
Poseidon
H4yth4m96
Poseidon
Level 16
God Stats
7W - 4L
1,692 SR
Queue Stats
35W - 24L
1,443 Elo+
Solo
Chang'e
Chang'e
KampfFlamingo1
Chang'e
Level 7
God Stats
12W - 7L
1,445 SR
Queue Stats
15W - 14L
1,300 Elo+
Party 1
Ao Kuang
Ao Kuang
LiquidBandicoot-
Ao Kuang
Level 24
God Stats
21W - 11L
1,539 SR
Queue Stats
54W - 47L
1,422 Elo+
Party 1
Team Averages
Level 18
1,588 SR
1,420 Elo+

VS

Team Averages
Level 17
1,510 SR
1,417 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Brefar
Gilgamesh
Level 24
God Stats
6W - 8L
1,508 SR
Queue Stats
597W - 654L
1,499 Elo+
Solo
Thor
Thor
IBloodSore
Thor
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 56L
1,394 Elo+
Solo
Hades
Hades
Lolluah7565
Hades
Level 8
God Stats
2W - 2L
1,543 SR
Queue Stats
24W - 40L
1,340 Elo+
Solo
He Bo
He Bo
SniXXer187
He Bo
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
138W - 203L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bannerl0rd
Osiris
12
6 / 1 / 1
7,028
703
4,931
6,198
3,932
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
FatOliBrah
Guan Yu
9
1 / 0 / 4
5,747
575
1,828
5,756
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
H4yth4m96
Poseidon
12
6 / 0 / 3
6,863
686
5,986
4,634
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 2 / 2
5,098
510
4,844
5,425
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
6 / 1 / 1
6,175
618
2,848
5,598
1,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
2 / 2 / 1
5,447
545
3,132
7,925
2,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Brefar
Gilgamesh
4
1 / 2 / 1
4,131
413
1,980
3,916
1,058
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 7 / 0
4,603
460
3,678
7,850
2,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 5 / 0
4,087
409
1,706
5,150
1,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
7
0 / 5 / 0
4,345
435
1,403
5,437
1,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
21
Kills
4
4
Deaths
21
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
2
1
1.25
W
Osiris
Bannerl0rd
Osiris
6
1
1
6.5
L
Gilgamesh
Brefar
Gilgamesh
1
2
1
0.75
W
Guan Yu
FatOliBrah
Guan Yu
1
0
4
3
W
Poseidon
H4yth4m96
Poseidon
6
0
3
7.5
L
1
7
0
0.14
W
2
2
2
1.5
W
6
1
1
6.5
L
0
5
0
0
L
He Bo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,437
Damage
11,899
27,611
Taken
30,278
12,892
Mitigated
8,498
11,085
Healing
5,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,132
406
172
2,006
7,925
2,188
0
4,195
3,730
0
22,453
W
Osiris
Bannerl0rd
Osiris
4,931
2,409
0
1,935
6,198
3,932
0
664
5,534
0
40,947
L
Gilgamesh
Brefar
Gilgamesh
1,980
631
0
785
3,916
1,058
0
765
3,151
0
10,020
W
Guan Yu
FatOliBrah
Guan Yu
1,828
436
872
2,718
5,756
4,685
471
329
5,427
0
16,189
W
Poseidon
H4yth4m96
Poseidon
5,986
1,082
0
2,166
4,634
1,283
293
1,576
3,058
42,802
0
L
3,678
1,825
0
1,294
7,850
2,443
0
2,802
4,931
0
17,350
W
4,844
563
862
1,575
5,425
1,343
479
0
5,425
23,904
0
W
2,848
1,034
154
803
5,598
1,649
436
540
5,058
24,626
0
L
1,706
479
65
798
5,150
1,634
0
2,228
2,866
11,083
0
L
He Bo
1,403
166
0
512
5,437
1,175
0
3,370
1,922
15,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,911
Gold Earned
22,613
304
Minions Killed
135
0
Camps Cleared
0
992,464
Distance Traveled
728,145
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,447
545
27
3
0
192,326
0
W
Osiris
7,028
703
91
9
0
191,453
4
L
Gilgamesh
4,131
413
13
1
0
80,351
0
W
Guan Yu
5,747
575
44
4
0
213,232
0
W
Poseidon
6,863
686
83
8
0
205,011
0
L
Thor
4,603
460
34
3
0
158,294
0
W
Chang'e
5,098
510
32
3
0
187,876
0
W
Ao Kuang
6,175
618
54
5
0
194,892
1
L
Hades
4,087
409
29
3
0
136,036
0
L
He Bo
4,345
435
32
3
0
161,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role