Player Matchup

Scylla
Scylla
 
Scylla
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Flaaav92
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,413 Elo+
Party 1
Sun Wukong
Sun Wukong
Hayden_Mastho
Sun Wukong
Level 6
God Stats
2W - 5L
1,319 SR
Queue Stats
11W - 12L
1,620 Elo+
Party 1
Sylvanus
Sylvanus
Vicent617
Sylvanus
Level 28
God Stats
29W - 26L
1,433 SR
Queue Stats
183W - 235L
1,320 Elo+
Solo
Kukulkan
Kukulkan
annunaki_ghost
Kukulkan
Level 23
God Stats
323W - 316L
1,540 SR
Queue Stats
582W - 613L
1,513 Elo+
Solo
Team Averages
Level 16
1,458 SR
1,473 Elo+

VS

Team Averages
Level 24
1,521 SR
1,575 Elo+
Set
Set
Giovi_97_IL_Dj
Set
Level 29
God Stats
23W - 19L
1,528 SR
Queue Stats
151W - 154L
1,502 Elo+
Solo
Jing Wei
Jing Wei
Hunndezohn
Jing Wei
Level 18
God Stats
28W - 24L
1,509 SR
Queue Stats
62W - 44L
1,501 Elo+
Solo
Chang'e
Chang'e
Itsbritneyybeach
Chang'e
Level 28
God Stats
20W - 15L
1,547 SR
Queue Stats
209W - 163L
1,587 Elo+
Solo
Ymir
Ymir
LolyMadara1408
Ymir
Level 28
God Stats
1W - 2L
1,521 SR
Queue Stats
12W - 24L
1,601 Elo+
Solo
Gilgamesh
Gilgamesh
Wasted3948
Gilgamesh
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
113W - 72L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 6 / 0
6,260
522
2,421
5,986
1,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
Flaaav92
Izanami
10
0 / 2 / 2
5,951
496
2,946
7,762
2,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
Hayden_Mastho
Sun Wukong
9
1 / 2 / 1
5,321
443
2,611
6,696
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Vicent617
Sylvanus
9
2 / 0 / 1
6,040
503
3,428
8,469
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
11
0 / 3 / 0
6,395
533
3,323
5,935
2,135
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 0
6,648
554
4,800
8,828
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Hunndezohn
Jing Wei
10
0 / 0 / 0
5,533
461
1,883
3,556
928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 0 / 0
7,700
642
4,559
7,560
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 2 / 1
4,828
402
3,355
6,461
4,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Wasted3948
Gilgamesh
13
6 / 0 / 3
7,564
630
5,554
7,018
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
13
13
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
6
0
0.17
L
Izanami
Flaaav92
Izanami
0
2
2
0.5
W
4
3
0
1.33
L
Sun Wukong
Hayden_Mastho
Sun Wukong
1
2
1
0.75
W
Jing Wei
Hunndezohn
Jing Wei
0
0
0
0
W
3
0
0
3
W
0
2
1
0.25
L
Sylvanus
Vicent617
Sylvanus
2
0
1
2.5
W
Gilgamesh
Wasted3948
Gilgamesh
6
0
3
7.5
L
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,729
Damage
20,151
34,848
Taken
33,423
15,407
Mitigated
15,269
7,836
Healing
13,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,421
289
0
332
5,986
1,390
476
0
5,986
26,728
0
L
Izanami
Flaaav92
Izanami
2,946
1,943
0
60
7,762
2,119
0
1,515
6,247
0
40,453
W
4,800
2,039
0
2,970
8,828
3,308
0
2,690
6,138
0
38,885
L
Sun Wukong
Hayden_Mastho
Sun Wukong
2,611
742
336
1,725
6,696
3,208
149
1,724
4,972
0
23,060
W
Jing Wei
Hunndezohn
Jing Wei
1,883
1,489
0
918
3,556
928
0
762
2,794
0
25,883
W
4,559
242
184
4,746
7,560
2,354
616
2,298
5,262
50,706
0
W
3,355
600
0
1,764
6,461
4,347
0
1,706
4,755
15,931
0
L
Sylvanus
Vicent617
Sylvanus
3,428
1,079
865
3,324
8,469
6,555
76
1,344
7,125
24,342
0
W
Gilgamesh
Wasted3948
Gilgamesh
5,554
1,070
0
2,561
7,018
4,332
300
1,716
5,302
0
36,125
L
Kukulkan
3,323
511
0
1,194
5,935
2,135
0
3,331
2,604
40,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,967
Gold Earned
32,273
305
Minions Killed
355
0
Camps Cleared
0
1,028,554
Distance Traveled
1,097,303
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,260
522
61
5
0
190,695
0
L
Izanami
5,951
496
75
6
0
228,318
0
W
Set
6,648
554
80
7
0
223,265
0
L
Sun Wukong
5,321
443
46
4
0
207,362
1
W
Jing Wei
5,533
461
53
4
0
173,061
2
W
Chang'e
7,700
642
112
9
0
246,694
4
W
Ymir
4,828
402
35
3
0
187,981
4
L
Sylvanus
6,040
503
34
3
0
187,839
1
W
Gilgamesh
7,564
630
75
6
0
266,302
2
L
Kukulkan
6,395
533
89
7
0
214,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role