Player Matchup

Anubis
Anubis
 
Anubis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
MisMatch3918
Loki
Level 22
God Stats
29W - 57L
1,337 SR
Queue Stats
49W - 81L
1,288 Elo+
Party 1
Cthulhu
Cthulhu
brodizzel78
Cthulhu
Level 17
God Stats
17W - 22L
1,343 SR
Queue Stats
42W - 79L
1,293 Elo+
Party 1
Bellona
Bellona
heavypunch1
Bellona
Level 10
God Stats
4W - 11L
1,331 SR
Queue Stats
9W - 12L
1,436 Elo+
Solo
Artemis
Artemis
ujashjkshduiawhd
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Solo
Team Averages
Level 14
1,402 SR
1,355 Elo+

VS

Team Averages
Level 15
1,588 SR
1,363 Elo+
Anubis
Anubis
Gearshift2030
Anubis
Level 17
God Stats
21W - 14L
1,379 SR
Queue Stats
36W - 38L
1,296 Elo+
Party 3
Mulan
Mulan
PsyKovac
Mulan
Level 16
God Stats
3W - 2L
1,560 SR
Queue Stats
26W - 27L
1,384 Elo+
Party 2
Set
Set
Woo092
Set
Level 16
God Stats
13W - 4L
1,871 SR
Queue Stats
21W - 22L
1,325 Elo+
Party 3
Yemoja
Yemoja
ZuJeNGz
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,483 Elo+
Party 2
Medusa
Medusa
doySwaglord
Medusa
Level 20
God Stats
4W - 3L
1,627 SR
Queue Stats
82W - 99L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 5 / 0
6,603
508
5,499
7,682
2,870
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 6 / 1
6,353
489
2,692
9,656
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
brodizzel78
Cthulhu
9
2 / 4 / 3
6,117
471
3,136
7,047
3,763
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
heavypunch1
Bellona
11
5 / 3 / 0
6,793
523
2,687
9,065
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 5 / 2
5,366
413
2,023
4,864
1,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 6
7,987
614
7,827
5,538
1,750
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
PsyKovac
Mulan
12
8 / 0 / 9
7,885
607
7,227
6,268
4,826
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Set
Woo092
Set
13
5 / 2 / 8
7,925
610
4,276
8,174
2,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
ZuJeNGz
Yemoja
11
1 / 2 / 6
6,417
494
1,837
3,939
1,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
11
3 / 3 / 1
6,380
491
4,706
7,823
2,369
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
9
Kills
23
23
Deaths
9
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
0
0.4
W
6
2
6
4.5
L
0
6
1
0.08
W
Mulan
PsyKovac
Mulan
8
0
9
12.5
W
Set
Woo092
Set
5
2
8
4.5
W
Yemoja
ZuJeNGz
Yemoja
1
2
6
2
L
Cthulhu
brodizzel78
Cthulhu
2
4
3
0.88
W
Medusa
3
3
1
1.17
L
Bellona
heavypunch1
Bellona
5
3
0
1.67
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,037
Damage
25,873
38,314
Taken
31,742
14,492
Mitigated
13,109
6,696
Healing
8,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,499
345
0
1,504
7,682
2,870
712
4,171
3,511
32,148
0
W
7,827
366
0
1,584
5,538
1,750
399
3,211
2,327
42,659
0
L
2,692
708
0
2,117
9,656
2,119
239
2,280
7,376
0
34,832
W
Mulan
PsyKovac
Mulan
7,227
1,598
0
2,086
6,268
4,826
369
1,132
5,136
32
29,739
W
Set
Woo092
Set
4,276
1,068
0
1,058
8,174
2,347
1,336
1,544
6,630
0
50,804
W
Yemoja
ZuJeNGz
Yemoja
1,837
817
1,158
32
3,939
1,817
538
1,420
2,519
14,611
0
L
Cthulhu
brodizzel78
Cthulhu
3,136
438
0
288
7,047
3,763
0
1,765
5,282
8,366
0
W
Medusa
4,706
1,963
0
2,217
7,823
2,369
605
1,328
6,495
0
31,119
L
Bellona
heavypunch1
Bellona
2,687
924
0
2,504
9,065
4,547
412
1,689
7,376
0
28,017
L
2,023
549
0
283
4,864
1,193
481
101
4,763
0
11,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,232
Gold Earned
36,594
231
Minions Killed
285
0
Camps Cleared
0
1,098,709
Distance Traveled
1,252,731
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,603
508
59
5
0
181,355
0
W
Anubis
7,987
614
83
6
0
247,366
2
L
Loki
6,353
489
78
6
0
267,869
0
W
Mulan
7,885
607
48
4
0
264,680
1
W
Set
7,925
610
81
6
0
271,079
0
W
Yemoja
6,417
494
24
2
0
233,723
0
L
Cthulhu
6,117
471
8
1
0
228,688
0
W
Medusa
6,380
491
49
4
0
235,883
2
L
Bellona
6,793
523
65
5
0
263,079
0
L
Artemis
5,366
413
21
2
0
157,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role