Player Matchup

Tyr
Tyr
DRAGORAMA_37
Tyr
Level 29
God Stats
14W - 11L
1,347 SR
Queue Stats
187W - 195L
1,432 Elo+
Solo
Jing Wei
Jing Wei
JonathanTallmon
Jing Wei
Level 17
God Stats
32W - 33L
1,623 SR
Queue Stats
97W - 113L
1,360 Elo+
Solo
Thanatos
Thanatos
King-OpuIence
Thanatos
Level 10
God Stats
7W - 15L
1,197 SR
Queue Stats
97W - 95L
1,653 Elo+
Solo
Kukulkan
Kukulkan
WeGetItPapi
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,359 Elo+
Solo
Ganesha
Ganesha
celestial_storm1
Ganesha
Level 29
God Stats
1W - 2L
1,207 SR
Queue Stats
276W - 328L
1,309 Elo+
Solo
Team Averages
Level 18
1,375 SR
1,423 Elo+

VS

Team Averages
Level 20
1,441 SR
1,345 Elo+
Artemis
Artemis
AquaDiscotekaa
Artemis
Level 28
God Stats
17W - 16L
1,634 SR
Queue Stats
269W - 290L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Mario-eliut1
Cthulhu
Level 29
God Stats
55W - 51L
1,514 SR
Queue Stats
227W - 256L
1,482 Elo+
Solo
Fenrir
Fenrir
Poor_Frenchy-_-
Fenrir
Level 27
God Stats
6W - 4L
1,598 SR
Queue Stats
114W - 108L
1,507 Elo+
Solo
Jing Wei
Jing Wei
Tw-Not_Shadow22
Jing Wei
Level 8
God Stats
1W - 2L
1,216 SR
Queue Stats
3W - 5L
1,029 Elo+
Solo
Osiris
Osiris
WarmCupOfNut
Osiris
Level 7
God Stats
1W - 1L
1,243 SR
Queue Stats
8W - 12L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,618
441
4,935
8,873
7,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
11
0 / 6 / 1
6,708
447
4,928
10,618
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
King-OpuIence
Thanatos
13
7 / 4 / 1
8,205
547
6,345
10,492
4,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
WeGetItPapi
Kukulkan
11
2 / 6 / 1
6,892
459
5,037
9,247
3,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 2 / 1
5,051
337
300
2,628
633
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 1
10,059
671
6,401
6,381
2,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Mario-eliut1
Cthulhu
13
5 / 1 / 6
8,521
568
8,163
12,358
7,093
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 3 / 6
8,921
595
6,915
11,167
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jing Wei
12
0 / 4 / 6
7,707
514
1,882
9,757
3,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
15
4 / 1 / 0
8,973
598
4,380
7,968
6,468
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
9
Kills
19
20
Deaths
9
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
0
2
0
0
L
Jing Wei
0
6
1
0.08
L
Thanatos
King-OpuIence
Thanatos
7
4
1
1.88
W
Cthulhu
Mario-eliut1
Cthulhu
5
1
6
8
W
4
3
6
2.33
W
Jing Wei
0
4
6
0.75
W
Osiris
4
1
0
4
L
Kukulkan
WeGetItPapi
Kukulkan
2
6
1
0.42
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,545
Damage
27,741
41,858
Taken
47,631
18,499
Mitigated
22,760
11,282
Healing
19,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,401
2,834
0
3,169
6,381
2,227
3,524
130
6,251
0
76,485
L
4,935
306
0
2,017
8,873
7,702
300
640
8,142
0
32,317
L
Jing Wei
4,928
3,158
0
0
10,618
2,333
904
2,352
7,739
0
33,387
L
Thanatos
King-OpuIence
Thanatos
6,345
1,546
0
8,447
10,492
4,803
580
785
9,526
0
47,101
W
Cthulhu
Mario-eliut1
Cthulhu
8,163
920
0
5,692
12,358
7,093
350
2,830
9,528
32,807
0
W
6,915
1,960
0
7,129
11,167
3,827
256
510
10,657
0
56,294
W
Jing Wei
1,882
951
0
933
9,757
3,145
1,537
1,997
7,760
0
27,205
W
Osiris
4,380
1,824
0
2,375
7,968
6,468
0
0
7,968
0
53,752
L
Kukulkan
WeGetItPapi
Kukulkan
5,037
1,510
0
668
9,247
3,028
0
2,512
6,506
26,080
0
L
300
106
0
150
2,628
633
0
809
1,782
2,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,474
Gold Earned
44,181
263
Minions Killed
414
0
Camps Cleared
0
1,224,179
Distance Traveled
1,468,862
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,059
671
141
9
0
274,381
0
L
Tyr
6,618
441
54
4
0
315,002
2
L
Jing Wei
6,708
447
75
5
0
284,239
1
L
Thanatos
8,205
547
87
6
0
329,080
2
W
Cthulhu
8,521
568
41
3
0
347,895
4
W
Fenrir
8,921
595
94
6
0
270,988
5
W
Jing Wei
7,707
514
42
3
0
274,297
2
W
Osiris
8,973
598
96
6
0
301,301
1
L
Kukulkan
6,892
459
46
3
0
229,001
0
L
Ganesha
5,051
337
1
0
0
66,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role