Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ChampPalme
Chronos
Level 14
God Stats
33W - 26L
1,592 SR
Queue Stats
33W - 27L
1,571 Elo+
Solo
Chiron
Chiron
Unpidr
Chiron
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 91L
1,546 Elo+
Solo
Loki
Loki
Zeuscarry2
Loki
Level 29
God Stats
9W - 4L
1,848 SR
Queue Stats
136W - 73L
1,678 Elo+
Solo
Ares
Ares
vaseavasea
Ares
Level 28
God Stats
6W - 8L
1,427 SR
Queue Stats
88W - 87L
1,593 Elo+
Solo
Team Averages
Level 23
1,574 SR
1,578 Elo+

VS

Team Averages
Level 12
1,618 SR
1,650 Elo+
Cerberus
Cerberus
BaneMannen
Cerberus
Level 21
God Stats
17W - 18L
1,529 SR
Queue Stats
149W - 149L
1,662 Elo+
Solo
Ymir
Ymir
Dragandan
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Skadi
Skadi
EMSYHEHE
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,788 Elo+
Solo
Serqet
Serqet
SecurID
Serqet
Level 15
God Stats
7W - 9L
1,836 SR
Queue Stats
110W - 97L
1,566 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxXMABRXxX
Morgan Le Fay
Level 8
God Stats
1W - 2L
1,723 SR
Queue Stats
68W - 77L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 6 / 0
5,448
454
1,671
9,922
4,605
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
ChampPalme
Chronos
11
0 / 1 / 5
6,573
548
3,518
7,059
1,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
Unpidr
Chiron
11
3 / 2 / 2
6,815
568
5,432
6,447
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
7 / 2 / 2
7,825
652
7,099
10,050
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 0 / 3
6,348
529
6,175
7,423
4,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaneMannen
Cerberus
11
4 / 2 / 2
7,001
583
6,273
9,014
8,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
8
0 / 0 / 1
5,461
455
1,223
6,143
2,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
EMSYHEHE
Skadi
8
0 / 7 / 0
5,181
432
2,044
7,349
2,021
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
SecurID
Serqet
10
5 / 3 / 1
6,779
565
5,081
8,740
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
XxXMABRXxX
Morgan Le Fay
12
1 / 2 / 3
7,133
594
6,956
6,306
2,853
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
14
Kills
10
11
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
6
0
0
L
Cerberus
BaneMannen
Cerberus
4
2
2
2.5
W
Chronos
ChampPalme
Chronos
0
1
5
2.5
L
Ymir
0
0
1
0.5
L
Skadi
EMSYHEHE
Skadi
0
7
0
0
L
Serqet
SecurID
Serqet
5
3
1
1.83
W
Chiron
Unpidr
Chiron
3
2
2
2
L
Morgan Le Fay
XxXMABRXxX
Morgan Le Fay
1
2
3
1.25
W
7
2
2
4
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,895
Damage
21,577
40,901
Taken
37,552
16,232
Mitigated
18,309
6,200
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,671
589
0
965
9,922
4,605
554
1,925
7,856
0
22,139
L
Cerberus
BaneMannen
Cerberus
6,273
706
0
3,568
9,014
8,277
27
3,476
5,538
40,121
0
W
Chronos
ChampPalme
Chronos
3,518
755
0
283
7,059
1,831
112
4,212
2,582
32,569
0
L
Ymir
1,223
338
0
1,218
6,143
2,371
0
1,539
4,604
13,005
0
L
Skadi
EMSYHEHE
Skadi
2,044
1,222
0
421
7,349
2,021
0
1,955
5,394
0
15,342
L
Serqet
SecurID
Serqet
5,081
1,374
0
2,386
8,740
2,787
0
1,513
7,227
0
30,440
W
Chiron
Unpidr
Chiron
5,432
1,762
145
2,503
6,447
1,640
449
1,666
4,597
0
35,760
L
Morgan Le Fay
XxXMABRXxX
Morgan Le Fay
6,956
499
0
1,742
6,306
2,853
0
1,210
5,096
49,088
0
W
7,099
1,843
0
1,707
10,050
3,218
0
3,290
6,760
0
48,700
W
6,175
435
0
597
7,423
4,938
185
3,359
4,064
27,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,009
Gold Earned
31,555
310
Minions Killed
306
0
Camps Cleared
0
1,149,746
Distance Traveled
1,152,005
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,448
454
45
4
0
228,321
1
L
Cerberus
7,001
583
105
9
0
235,192
3
W
Chronos
6,573
548
66
6
0
193,287
0
L
Ymir
5,461
455
24
2
0
214,803
1
L
Skadi
5,181
432
32
3
0
213,466
0
L
Serqet
6,779
565
58
5
0
259,990
5
W
Chiron
6,815
568
73
6
0
221,364
2
L
Morgan Le Fay
7,133
594
87
7
0
228,554
8
W
Loki
7,825
652
80
7
0
273,570
0
W
Ares
6,348
529
46
4
0
233,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role