Player Matchup

Tiamat
Tiamat
LCA_Thufon
Tiamat
Level 8
God Stats
0W - 1L
1,290 SR
Queue Stats
3W - 3L
1,421 Elo+
Party 1
Hades
Hades
Skii_OG
Hades
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 39L
1,212 Elo+
Party 2
Amaterasu
Amaterasu
asfhbasdghkawer
Amaterasu
Level 22
God Stats
33W - 21L
1,721 SR
Queue Stats
99W - 71L
1,601 Elo+
Solo
Izanami
Izanami
ghostcity-oshunX
Izanami
Level 28
God Stats
2W - 2L
1,221 SR
Queue Stats
2W - 8L
1,055 Elo+
Party 2
Guan Yu
Guan Yu
musou12
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,504 Elo+
Party 1
Team Averages
Level 18
1,446 SR
1,359 Elo+

VS

Team Averages
Level 34
1,494 SR
1,529 Elo+
Fenrir
Fenrir
ATL-Thomas
Fenrir
Level 28
God Stats
28W - 29L
1,387 SR
Queue Stats
70W - 69L
1,398 Elo+
Solo
Rama
Rama
RandomTobi
Rama
Level 105
God Stats
17W - 11L
1,584 SR
Queue Stats
86W - 68L
1,588 Elo+
Party 3
Scylla
Scylla
RxN4n
Scylla
Level 13
God Stats
4W - 5L
1,500 SR
Queue Stats
32W - 34L
1,473 Elo+
Solo
Mulan
Mulan
Tundraful
Mulan
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 35L
1,454 Elo+
Solo
Ra
Ra
YoungDxggaDxck
Ra
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 53L
1,734 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LCA_Thufon
Tiamat
18
3 / 7 / 5
11,548
962
19,296
13,901
6,796
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
Skii_OG
Hades
18
3 / 15 / 7
12,043
1,004
20,369
31,021
17,379
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
asfhbasdghkawer
Amaterasu
19
6 / 2 / 7
13,219
1,102
14,820
31,984
30,103
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
0 / 6 / 9
11,140
928
15,529
16,875
7,430
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
musou12
Guan Yu
18
1 / 5 / 6
11,110
926
6,307
19,244
28,545
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ATL-Thomas
Fenrir
19
6 / 3 / 17
11,952
996
11,332
20,246
14,428
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
15 / 3 / 15
14,635
1,220
35,655
14,196
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
RxN4n
Scylla
19
2 / 1 / 23
12,232
1,019
21,303
11,461
4,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Tundraful
Mulan
19
4 / 4 / 23
12,384
1,032
14,643
20,094
14,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
8 / 2 / 22
13,604
1,134
24,420
16,791
6,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
135
13
Kills
35
35
Deaths
13
34
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ATL-Thomas
Fenrir
6
3
17
4.83
L
Tiamat
LCA_Thufon
Tiamat
3
7
5
0.79
W
15
3
15
7.5
W
Scylla
RxN4n
Scylla
2
1
23
13.5
L
Hades
Skii_OG
Hades
3
15
7
0.43
W
Mulan
Tundraful
Mulan
4
4
23
3.88
W
8
2
22
9.5
L
Amaterasu
asfhbasdghkawer
Amaterasu
6
2
7
4.75
L
0
6
9
0.75
L
Guan Yu
musou12
Guan Yu
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,321
Damage
107,353
113,025
Taken
82,788
90,253
Mitigated
45,418
18,012
Healing
20,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ATL-Thomas
Fenrir
11,332
2,919
1,049
2,269
20,246
14,428
0
8,043
12,203
0
18,344
L
Tiamat
LCA_Thufon
Tiamat
19,296
484
309
1,772
13,901
6,796
0
6,891
6,938
36,517
0
W
35,655
32,806
0
2,581
14,196
5,725
0
6,314
7,882
0
62,832
W
Scylla
RxN4n
Scylla
21,303
1,891
0
0
11,461
4,269
0
7,670
3,791
43,262
0
L
Hades
Skii_OG
Hades
20,369
2,553
1,156
3,030
31,021
17,379
0
10,693
20,088
44,103
0
W
Mulan
Tundraful
Mulan
14,643
2,111
0
534
20,094
14,282
0
10,172
9,922
0
29,021
W
24,420
2,417
6,290
7,489
16,791
6,714
0
8,031
8,760
52,242
0
L
Amaterasu
asfhbasdghkawer
Amaterasu
14,820
5,286
0
7,115
31,984
30,103
0
12,432
19,255
0
33,493
L
15,529
12,112
0
2,199
16,875
7,430
0
6,726
10,022
0
40,267
L
Guan Yu
musou12
Guan Yu
6,307
838
919
1,512
19,244
28,545
0
8,019
10,999
565
16,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,060
Gold Earned
64,807
213
Minions Killed
259
3
Camps Cleared
7
1,120,334
Distance Traveled
1,138,541
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,952
996
16
1
1
244,845
0
L
Tiamat
11,548
962
38
3
3
224,863
0
W
Rama
14,635
1,220
50
4
3
180,753
0
W
Scylla
12,232
1,019
65
5
1
242,194
2
L
Hades
12,043
1,004
39
3
0
163,154
1
W
Mulan
12,384
1,032
31
3
1
230,920
0
W
Ra
13,604
1,134
97
8
1
239,829
0
L
Amaterasu
13,219
1,102
54
5
0
277,587
1
L
Izanami
11,140
928
70
6
0
198,104
0
L
Guan Yu
11,110
926
12
1
0
256,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role