Player Matchup

Tyr
Tyr
Silver II
Alexiipii05
Tyr
Silver II
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,295 MMR
Solo
Ymir
Ymir
Silver I
IBluelightI
Ymir
Silver I
Level 129
God Stats
1W - 2L
1,555 SR
Queue Stats
114W - 116L
1,252 MMR
Solo
Fenrir
Fenrir
Silver II
Jadevis
Fenrir
Silver II
Level 154
God Stats
13W - 8L
1,617 SR
Queue Stats
274W - 281L
1,043 MMR
Solo
Hachiman
Hachiman
Silver III
Javigd_8
Hachiman
Silver III
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 43L
1,395 MMR
Party 1
Hel
Hel
Bronze III
xNoe___
Hel
Bronze III
Level 98
God Stats
1W - 1L
1,253 SR
Queue Stats
73W - 89L
1,198 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,485 SR
1,237 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,559 SR
1,281 MMR
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Agni
Agni
Gold V
BeaBeauty
Agni
Gold V
Level 69
God Stats
2W - 3L
1,463 SR
Queue Stats
147W - 158L
1,304 MMR
Solo
Athena
Athena
Gold V
DaniParra2x2
Athena
Gold V
Level 120
God Stats
34W - 19L
1,612 SR
Queue Stats
905W - 894L
1,278 MMR
Party 2
Izanami
Izanami
Gold IV
Pascuaal16
Izanami
Gold IV
Level 106
God Stats
98W - 75L
1,610 SR
Queue Stats
473W - 457L
1,383 MMR
Party 2
Aphrodite
Aphrodite
Silver II
youbutch
Aphrodite
Silver II
Level 96
God Stats
4W - 1L
1,609 SR
Queue Stats
59W - 75L
938 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
9,105
396
5,596
19,846
14,831
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 3 / 2
9,782
425
6,432
20,213
17,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Jadevis
Fenrir
17
5 / 3 / 1
11,081
482
10,208
16,116
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Javigd_8
Hachiman
14
0 / 6 / 0
8,539
371
3,772
13,999
3,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
15
0 / 5 / 0
9,762
424
4,788
9,880
3,582
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AnubisTiamatGilgameshSetAwilix

VS

Bans
Morgan Le FayAo KuangArachneKaliPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
2 / 1 / 8
11,903
518
4,784
18,550
8,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Agni
20
9 / 2 / 3
13,287
578
11,348
8,437
5,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
17
1 / 1 / 14
11,803
513
9,023
25,349
32,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Pascuaal16
Izanami
20
9 / 1 / 4
14,937
649
15,520
12,548
6,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
youbutch
Aphrodite
20
2 / 1 / 6
13,064
568
14,689
14,084
14,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
6
Kills
23
23
Deaths
6
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
8
6
L
0
6
2
0.17
W
Agni
9
2
3
5.25
W
Athena
1
1
14
8
L
1
3
2
0.67
L
Fenrir
Jadevis
Fenrir
5
3
1
1.83
L
Hachiman
Javigd_8
Hachiman
0
6
0
0
W
Izanami
Pascuaal16
Izanami
9
1
4
11
L
Hel
0
5
0
0
W
Aphrodite
youbutch
Aphrodite
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,796
Damage
55,364
80,054
Taken
78,968
46,106
Mitigated
67,698
23,000
Healing
32,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,784
1,370
0
6,759
18,550
8,570
2,314
2,485
16,065
0
77,053
L
5,596
379
0
7,171
19,846
14,831
0
12,843
7,003
0
46,055
W
Agni
11,348
495
0
811
8,437
5,141
3,588
3,159
5,278
83,549
0
W
Athena
9,023
2,719
0
3,910
25,349
32,982
915
4,164
21,185
36,400
0
L
6,432
573
680
4,081
20,213
17,768
0
8,669
11,544
44,841
0
L
Fenrir
Jadevis
Fenrir
10,208
2,083
0
5,467
16,116
6,021
0
5,595
10,521
0
71,874
L
Hachiman
Javigd_8
Hachiman
3,772
2,133
0
2,901
13,999
3,904
0
2,002
11,997
0
58,442
W
Izanami
Pascuaal16
Izanami
15,520
10,483
0
5,413
12,548
6,097
7,772
1,048
11,500
0
128,322
L
Hel
4,788
413
293
2,407
9,880
3,582
0
5,951
3,929
72,288
0
W
Aphrodite
youbutch
Aphrodite
14,689
2,006
4,777
11,050
14,084
14,908
2,687
728
13,356
85,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,269
Gold Earned
64,994
502
Minions Killed
685
0
Camps Cleared
0
1,971,380
Distance Traveled
2,251,668
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,903
518
114
5
0
517,240
1
L
Tyr
9,105
396
85
4
0
434,444
1
W
Agni
13,287
578
153
7
0
455,766
4
W
Athena
11,803
513
48
2
0
499,027
3
L
Ymir
9,782
425
59
3
0
356,244
2
L
Fenrir
11,081
482
129
6
0
435,792
3
L
Hachiman
8,539
371
93
4
0
345,578
0
W
Izanami
14,937
649
200
9
0
431,495
3
L
Hel
9,762
424
136
6
0
399,322
3
W
Aphrodite
13,064
568
170
7
0
348,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role