Player Matchup

Bakasura
Bakasura
Hunndezohn
Bakasura
Level 18
God Stats
11W - 6L
1,563 SR
Queue Stats
62W - 44L
1,491 Elo+
Solo
Izanami
Izanami
Wasted3948
Izanami
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 72L
1,643 Elo+
Solo
Apollo
Apollo
YARALI
Apollo
Level 16
God Stats
6W - 10L
1,554 SR
Queue Stats
16W - 20L
1,397 Elo+
Solo
Cerberus
Cerberus
eldestructor484
Cerberus
Level 16
God Stats
4W - 3L
1,329 SR
Queue Stats
62W - 112L
1,264 Elo+
Solo
Vamana
Vamana
samunieto5
Vamana
Level 28
God Stats
12W - 17L
1,463 SR
Queue Stats
154W - 181L
1,413 Elo+
Solo
Team Averages
Level 19
1,482 SR
1,442 Elo+

VS

Team Averages
Level 24
1,558 SR
1,414 Elo+
Danzaburou
Danzaburou
Bloodborne9
Danzaburou
Level 28
God Stats
3W - 2L
1,637 SR
Queue Stats
111W - 96L
1,421 Elo+
Solo
Guan Yu
Guan Yu
FatOliBrah
Guan Yu
Level 21
God Stats
21W - 14L
1,582 SR
Queue Stats
52W - 38L
1,446 Elo+
Party 1
Ao Kuang
Ao Kuang
LiquidBandicoot-
Ao Kuang
Level 24
God Stats
21W - 11L
1,577 SR
Queue Stats
54W - 47L
1,433 Elo+
Party 1
Nemesis
Nemesis
TanicZxPrxme
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,420 Elo+
Solo
Izanami
Izanami
Twilig1
Izanami
Level 24
God Stats
34W - 33L
1,495 SR
Queue Stats
132W - 164L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hunndezohn
Bakasura
19
3 / 2 / 11
12,785
533
8,859
16,289
9,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Wasted3948
Izanami
20
28 / 0 / 10
16,751
698
45,815
20,335
8,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
YARALI
Apollo
17
3 / 7 / 17
11,655
486
10,700
13,808
4,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
16
4 / 4 / 19
12,084
504
6,999
18,308
18,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vamana
samunieto5
Vamana
20
6 / 2 / 15
14,126
589
12,855
22,241
17,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bloodborne9
Danzaburou
15
1 / 11 / 4
10,430
435
12,442
21,585
5,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
FatOliBrah
Guan Yu
15
1 / 10 / 5
10,310
430
4,889
23,548
26,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
10 / 7 / 2
11,291
470
12,824
23,588
7,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
TanicZxPrxme
Nemesis
15
1 / 9 / 2
9,682
403
11,052
19,549
7,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Twilig1
Izanami
16
1 / 7 / 1
10,568
440
12,875
15,472
4,966
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
28
44
Kills
14
15
Deaths
44
72
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bloodborne9
Danzaburou
1
11
4
0.27
L
Guan Yu
FatOliBrah
Guan Yu
1
10
5
0.35
W
Bakasura
Hunndezohn
Bakasura
3
2
11
4.25
L
10
7
2
1.57
L
Nemesis
TanicZxPrxme
Nemesis
1
9
2
0.22
L
Izanami
Twilig1
Izanami
1
7
1
0.21
W
Izanami
Wasted3948
Izanami
28
0
10
33
W
Apollo
YARALI
Apollo
3
7
17
1.64
W
Cerberus
4
4
19
3.38
W
Vamana
samunieto5
Vamana
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,228
Damage
54,082
90,981
Taken
103,742
58,576
Mitigated
52,785
32,095
Healing
19,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bloodborne9
Danzaburou
12,442
5,378
181
4,300
21,585
5,945
1,649
2,117
19,468
0
66,257
L
Guan Yu
FatOliBrah
Guan Yu
4,889
593
1,987
5,486
23,548
26,730
863
2,426
20,982
0
41,447
W
Bakasura
Hunndezohn
Bakasura
8,859
6,743
0
8,809
16,289
9,745
2,102
936
15,353
0
78,495
L
12,824
3,155
121
3,925
23,588
7,855
2,353
1,007
22,526
61,448
0
L
Nemesis
TanicZxPrxme
Nemesis
11,052
4,371
0
969
19,549
7,289
0
1,142
18,377
0
74,558
L
Izanami
Twilig1
Izanami
12,875
10,513
117
2,370
15,472
4,966
894
307
14,990
0
69,177
W
Izanami
Wasted3948
Izanami
45,815
35,951
0
9,000
20,335
8,640
4,893
1,154
19,181
0
174,935
W
Apollo
YARALI
Apollo
10,700
5,538
0
933
13,808
4,242
3,107
6,140
7,668
0
52,117
W
Cerberus
6,999
260
239
4,346
18,308
18,284
346
1,786
16,522
22,373
0
W
Vamana
samunieto5
Vamana
12,855
6,276
0
8,768
22,241
17,665
3,504
2,881
19,360
0
75,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,401
Gold Earned
52,281
573
Minions Killed
517
0
Camps Cleared
0
2,165,058
Distance Traveled
2,008,014
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,430
435
92
4
0
355,476
5
L
Guan Yu
10,310
430
79
3
0
445,731
0
W
Bakasura
12,785
533
139
6
0
446,747
0
L
Ao Kuang
11,291
470
85
4
0
418,141
1
L
Nemesis
9,682
403
112
5
0
450,878
0
L
Izanami
10,568
440
149
6
0
337,788
1
W
Izanami
16,751
698
202
8
0
462,678
4
W
Apollo
11,655
486
72
3
0
375,630
1
W
Cerberus
12,084
504
32
1
0
396,049
0
W
Vamana
14,126
589
128
5
0
483,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role