Player Matchup

Achilles
Achilles
IchbinLecker1234
Achilles
Level 7
God Stats
7W - 2L
1,614 SR
Queue Stats
62W - 41L
1,332 Elo+
Solo
Loki
Loki
RecKless042O
Loki
Level 25
God Stats
5W - 6L
1,117 SR
Queue Stats
52W - 71L
1,290 Elo+
Party 1
Odin
Odin
Reyess6700
Odin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 28L
1,148 Elo+
Party 1
Izanami
Izanami
piratebalz
Izanami
Level 25
God Stats
27W - 31L
1,507 SR
Queue Stats
213W - 201L
1,511 Elo+
Solo
He Bo
He Bo
xxingDarkr8
He Bo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 58L
1,330 Elo+
Solo
Team Averages
Level 16
1,448 SR
1,322 Elo+

VS

Team Averages
Level 15
1,501 SR
1,355 Elo+
Loki
Loki
Damien_327
Loki
Level 16
God Stats
2W - 2L
1,470 SR
Queue Stats
6W - 10L
1,358 Elo+
Solo
He Bo
He Bo
DiegoDash9290
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,412 Elo+
Solo
Bastet
Bastet
SashaStrokes
Bastet
Level 23
God Stats
39W - 45L
1,537 SR
Queue Stats
93W - 116L
1,423 Elo+
Solo
Danzaburou
Danzaburou
deniuwjwmj
Danzaburou
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,302 Elo+
Solo
Camazotz
Camazotz
metallicape7
Camazotz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 71L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 0 / 18
12,860
1,286
17,415
9,992
8,325
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 2 / 20
10,998
1,100
8,227
9,111
3,993
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 2 / 22
10,384
1,038
6,800
11,222
10,761
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
piratebalz
Izanami
20
20 / 0 / 19
13,366
1,337
31,735
5,202
2,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 1 / 23
11,464
1,146
12,160
8,815
2,958
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

317

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 3
9,842
984
6,225
16,599
6,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 6 / 1
9,605
961
11,410
13,049
4,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
15
0 / 8 / 5
9,084
908
12,243
13,770
5,201
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
deniuwjwmj
Danzaburou
16
0 / 8 / 5
9,364
936
3,664
16,092
7,594
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
metallicape7
Camazotz
15
1 / 15 / 0
8,801
880
5,959
22,692
9,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
19
48
Kills
5
5
Deaths
48
102
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
L
3
6
1
0.58
W
13
0
18
22
W
5
2
20
7.5
W
3
2
22
7
L
Bastet
0
8
5
0.31
L
Danzaburou
deniuwjwmj
Danzaburou
0
8
5
0.31
L
Camazotz
metallicape7
Camazotz
1
15
0
0.07
W
Izanami
piratebalz
Izanami
20
0
19
29.5
W
7
1
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,337
Damage
39,501
44,342
Taken
82,202
28,102
Mitigated
32,691
4,417
Healing
2,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,225
897
0
395
16,599
6,501
0
4,219
12,380
0
28,211
L
11,410
933
0
0
13,049
4,378
0
1,801
11,248
18,969
0
W
17,415
7,457
0
2,621
9,992
8,325
0
2,072
7,734
0
26,416
W
8,227
2,697
0
211
9,111
3,993
0
2,569
6,401
0
19,124
W
6,800
1,990
0
0
11,222
10,761
0
2,341
8,732
0
13,238
L
Bastet
12,243
4,699
0
190
13,770
5,201
0
1,455
12,315
0
23,777
L
Danzaburou
deniuwjwmj
Danzaburou
3,664
1,000
0
443
16,092
7,594
0
1,221
14,871
0
21,438
L
Camazotz
metallicape7
Camazotz
5,959
2,045
0
1,951
22,692
9,017
0
3,464
19,228
0
11,293
W
Izanami
piratebalz
Izanami
31,735
26,609
0
1,585
5,202
2,065
0
1,385
3,749
0
66,343
W
12,160
1,073
0
0
8,815
2,958
0
2,346
6,316
22,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,072
Gold Earned
46,696
194
Minions Killed
122
7
Camps Cleared
0
1,030,112
Distance Traveled
897,140
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,842
984
45
5
0
131,409
0
L
He Bo
9,605
961
25
3
0
172,811
0
W
Achilles
12,860
1,286
24
2
2
217,214
1
W
Loki
10,998
1,100
27
3
2
238,622
0
W
Odin
10,384
1,038
22
2
1
199,295
1
L
Bastet
9,084
908
23
2
0
228,691
0
L
Danzaburou
9,364
936
24
2
0
176,116
0
L
Camazotz
8,801
880
5
1
0
188,113
0
W
Izanami
13,366
1,337
94
9
1
187,983
0
W
He Bo
11,464
1,146
27
3
1
186,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role