Player Matchup

Da Ji
Da Ji
Aozorasong
Da Ji
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 123L
1,332 Elo+
Party 1
Danzaburou
Danzaburou
Caesarius98
Danzaburou
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,300 Elo+
Party 1
Set
Set
Mickypoo33
Set
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 3L
1,813 Elo+
Solo
Cabrakan
Cabrakan
killndi3
Cabrakan
Level 7
God Stats
2W - 3L
1,520 SR
Queue Stats
309W - 352L
1,400 Elo+
Party 1
Anubis
Anubis
vinhho3803
Anubis
Level 11
God Stats
7W - 2L
1,500 SR
Queue Stats
130W - 183L
1,279 Elo+
Solo
Team Averages
Level 9
1,504 SR
1,425 Elo+

VS

Team Averages
Level 11
1,579 SR
1,462 Elo+
Tsukuyomi
Tsukuyomi
PsyKovac
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,398 Elo+
Party 2
Olorun
Olorun
ZuJeNGz
Olorun
Level 5
God Stats
1W - 2L
1,718 SR
Queue Stats
5W - 4L
1,616 Elo+
Party 2
Medusa
Medusa
doySwaglord
Medusa
Level 20
God Stats
4W - 3L
1,823 SR
Queue Stats
82W - 99L
1,336 Elo+
Party 2
Bellona
Bellona
heavypunch1
Bellona
Level 10
God Stats
4W - 11L
1,352 SR
Queue Stats
9W - 12L
1,461 Elo+
Solo
Ares
Ares
hullumullu
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
6 / 3 / 1
12,265
491
5,830
20,348
8,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Caesarius98
Danzaburou
20
0 / 2 / 4
13,101
524
4,973
10,788
4,689
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
19 / 1 / 5
16,860
674
31,338
26,292
37,450
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
killndi3
Cabrakan
16
1 / 5 / 10
11,737
469
5,369
20,092
28,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
vinhho3803
Anubis
20
7 / 2 / 4
14,556
582
12,232
6,882
4,618
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
PsyKovac
Tsukuyomi
13
2 / 12 / 2
9,237
369
8,532
19,529
5,726
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
ZuJeNGz
Olorun
15
2 / 8 / 0
9,730
389
6,013
14,911
5,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
19
7 / 6 / 3
12,040
482
14,541
19,920
6,824
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bellona
heavypunch1
Bellona
17
2 / 5 / 6
11,023
441
7,411
21,176
13,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 2 / 1
7,496
300
429
2,719
1,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
33
Kills
13
13
Deaths
33
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
6
3
1
2.17
W
Danzaburou
Caesarius98
Danzaburou
0
2
4
1
W
19
1
5
21.5
L
Tsukuyomi
PsyKovac
Tsukuyomi
2
12
2
0.25
L
Olorun
ZuJeNGz
Olorun
2
8
0
0.25
L
Medusa
7
6
3
1.42
L
Bellona
heavypunch1
Bellona
2
5
6
1
L
0
2
1
0.25
W
Cabrakan
killndi3
Cabrakan
1
5
10
1.2
W
Anubis
vinhho3803
Anubis
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,742
Damage
36,926
84,402
Taken
78,255
84,202
Mitigated
32,021
26,168
Healing
16,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
5,830
2,598
0
8,167
20,348
8,674
1,400
1,048
19,300
0
79,741
W
Danzaburou
Caesarius98
Danzaburou
4,973
1,959
0
4,970
10,788
4,689
2,913
0
10,788
0
116,815
W
31,338
16,415
0
7,943
26,292
37,450
5,193
3,137
23,155
2,822
141,264
L
Tsukuyomi
PsyKovac
Tsukuyomi
8,532
2,903
0
3,510
19,529
5,726
234
2,515
17,014
0
46,474
L
Olorun
ZuJeNGz
Olorun
6,013
2,691
0
489
14,911
5,298
0
3,914
10,997
45,486
2,412
L
Medusa
14,541
7,056
0
5,298
19,920
6,824
736
3,512
16,408
0
75,103
L
Bellona
heavypunch1
Bellona
7,411
3,816
0
6,794
21,176
13,088
1,024
7,198
13,978
0
68,216
L
429
179
0
250
2,719
1,085
0
1,454
1,265
4,463
0
W
Cabrakan
killndi3
Cabrakan
5,369
937
0
1,679
20,092
28,771
557
1,529
18,563
20,687
0
W
Anubis
vinhho3803
Anubis
12,232
767
0
3,409
6,882
4,618
3,661
1,524
5,358
83,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,519
Gold Earned
49,526
696
Minions Killed
413
0
Camps Cleared
0
2,227,489
Distance Traveled
1,821,564
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,265
491
111
4
0
427,668
2
W
Danzaburou
13,101
524
179
7
0
478,731
6
W
Set
16,860
674
217
9
0
467,491
3
L
Tsukuyomi
9,237
369
69
3
0
413,102
6
L
Olorun
9,730
389
82
3
0
392,650
0
L
Medusa
12,040
482
133
5
0
418,089
0
L
Bellona
11,023
441
118
5
0
517,445
3
L
Ares
7,496
300
11
0
0
80,278
0
W
Cabrakan
11,737
469
20
1
0
434,978
6
W
Anubis
14,556
582
169
7
0
418,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role