Player Matchup

Rama
Rama
A Terrible Weeb
Rama
Level 80
God Stats
0W - 3L
1,365 SR
Queue Stats
241W - 239L
1,548 Elo+
Party 1
Kukulkan
Kukulkan
Big Derka Durka
Kukulkan
Level 14
God Stats
3W - 7L
1,369 SR
Queue Stats
36W - 45L
1,274 Elo+
Solo
Athena
Athena
MigrantCard700
Athena
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 108L
1,521 Elo+
Party 1
Team Averages
Level 46
1,411 SR
1,448 Elo+

VS

Team Averages
Level 41
1,530 SR
1,456 Elo+
Merlin
Merlin
Ezakiel THE Cat
Merlin
Level 66
God Stats
2W - 0L
1,463 SR
Queue Stats
60W - 71L
1,475 Elo+
Solo
Cernunnos
Cernunnos
HazyReaper
Cernunnos
Level 29
God Stats
8W - 5L
1,610 SR
Queue Stats
81W - 76L
1,527 Elo+
Solo
Ah Puch
Ah Puch
Mannald
Ah Puch
Level 27
God Stats
1W - 1L
1,518 SR
Queue Stats
8W - 10L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 5
7,740
645
4,056
12,413
4,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
9
1 / 7 / 1
7,021
585
2,024
6,895
1,351
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 3 / 2
9,074
756
5,920
15,101
14,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 3
8,267
689
6,054
5,199
1,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
HazyReaper
Cernunnos
15
9 / 1 / 6
10,303
859
13,897
10,212
4,926
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Mannald
Ah Puch
13
4 / 2 / 9
9,534
795
8,191
8,042
2,819
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
17
17
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
Kukulkan
1
7
1
0.21
W
4
3
3
1.83
W
Cernunnos
HazyReaper
Cernunnos
9
1
6
12
W
Ah Puch
Mannald
Ah Puch
4
2
9
4.25
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,000
Damage
28,142
34,409
Taken
23,453
19,975
Mitigated
9,450
2,733
Healing
8,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,056
3,292
0
1,238
12,413
4,099
0
5,284
7,129
0
27,371
L
Kukulkan
2,024
315
0
424
6,895
1,351
0
2,102
4,793
9,140
0
W
6,054
768
0
1,082
5,199
1,705
148
1,920
3,279
25,206
0
W
Cernunnos
HazyReaper
Cernunnos
13,897
8,159
0
5,191
10,212
4,926
1,845
3,416
6,796
0
50,334
W
Ah Puch
Mannald
Ah Puch
8,191
1,181
0
2,036
8,042
2,819
622
2,608
5,434
29,812
0
L
5,920
1,260
0
1,071
15,101
14,525
0
6,859
8,242
17,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,835
Gold Earned
28,104
87
Minions Killed
148
0
Camps Cleared
0
510,999
Distance Traveled
576,544
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,740
645
54
5
0
189,857
0
L
Kukulkan
7,021
585
13
1
0
105,272
1
W
Merlin
8,267
689
31
3
0
148,836
1
W
Cernunnos
10,303
859
63
5
0
217,090
2
W
Ah Puch
9,534
795
54
5
0
210,618
0
L
Athena
9,074
756
20
2
0
215,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role