Player Matchup

Bellona
Bellona
CrazyEggs420
Bellona
Level 15
God Stats
4W - 3L
1,509 SR
Queue Stats
9W - 7L
1,651 Elo+
Solo
Ares
Ares
LCA_Thufon
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,390 Elo+
Party 1
Hachiman
Hachiman
Randomism44
Hachiman
Level 26
God Stats
4W - 3L
1,391 SR
Queue Stats
18W - 20L
1,334 Elo+
Solo
Da Ji
Da Ji
musou12
Da Ji
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
qianyuluo
Nu Wa
Level 24
God Stats
18W - 10L
1,640 SR
Queue Stats
29W - 23L
1,538 Elo+
Solo
Team Averages
Level 17
1,508 SR
1,460 Elo+

VS

Team Averages
Level 16
1,438 SR
1,457 Elo+
Ah Muzen Cab
Ah Muzen Cab
Accretion FA
Ah Muzen Cab
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,365 Elo+
Party 2
Neith
Neith
Moto Yui
Neith
Level 8
God Stats
1W - 2L
1,227 SR
Queue Stats
1W - 2L
1,365 Elo+
Party 2
Izanami
Izanami
UltraEvil
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 156L
1,583 Elo+
Solo
Persephone
Persephone
berryxbon_bon
Persephone
Level 18
God Stats
34W - 34L
1,320 SR
Queue Stats
93W - 95L
1,314 Elo+
Solo
Fenrir
Fenrir
诺言Ptr丶
Fenrir
Level 17
God Stats
3W - 3L
1,642 SR
Queue Stats
48W - 42L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrazyEggs420
Bellona
19
16 / 2 / 6
11,609
645
20,941
19,245
12,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 5
7,647
425
2,299
10,650
7,358
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Randomism44
Hachiman
15
3 / 5 / 7
8,867
493
6,993
9,333
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
musou12
Da Ji
14
5 / 1 / 5
9,105
506
6,874
9,826
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
qianyuluo
Nu Wa
16
7 / 3 / 11
10,496
583
12,700
11,239
3,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Accretion FA
Ah Muzen Cab
13
6 / 9 / 0
8,714
484
6,328
12,694
3,150
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Moto Yui
Neith
12
0 / 7 / 5
7,749
431
6,403
15,151
6,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
UltraEvil
Izanami
15
4 / 4 / 2
9,256
514
8,918
15,233
4,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
berryxbon_bon
Persephone
13
0 / 8 / 2
8,454
470
7,219
9,789
2,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
15
5 / 4 / 0
8,974
499
6,885
15,430
5,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
32
Kills
15
15
Deaths
32
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Accretion FA
Ah Muzen Cab
6
9
0
0.67
W
Bellona
CrazyEggs420
Bellona
16
2
6
9.5
W
1
4
5
0.88
L
Neith
Moto Yui
Neith
0
7
5
0.36
W
Hachiman
Randomism44
Hachiman
3
5
7
1.3
L
Izanami
UltraEvil
Izanami
4
4
2
1.25
L
Persephone
berryxbon_bon
Persephone
0
8
2
0.13
W
Da Ji
musou12
Da Ji
5
1
5
7.5
W
Nu Wa
qianyuluo
Nu Wa
7
3
11
4.17
L
Fenrir
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,807
Damage
35,753
60,293
Taken
68,297
30,975
Mitigated
21,970
20,320
Healing
16,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Accretion FA
Ah Muzen Cab
6,328
2,661
0
830
12,694
3,150
325
2,769
9,925
0
36,271
W
Bellona
CrazyEggs420
Bellona
20,941
9,341
0
11,214
19,245
12,722
1,733
2,446
16,799
0
73,781
W
2,299
264
0
2,447
10,650
7,358
576
0
10,650
15,914
0
L
Neith
Moto Yui
Neith
6,403
2,039
0
1,812
15,151
6,569
466
4,460
10,691
0
19,359
W
Hachiman
Randomism44
Hachiman
6,993
3,441
0
1,136
9,333
3,128
253
480
8,853
0
37,394
L
Izanami
UltraEvil
Izanami
8,918
5,547
0
6,555
15,233
4,598
662
2,257
12,976
0
67,183
L
Persephone
berryxbon_bon
Persephone
7,219
487
0
302
9,789
2,239
383
3,387
6,394
48,657
0
W
Da Ji
musou12
Da Ji
6,874
1,844
0
3,790
9,826
3,857
685
117
9,709
0
37,641
W
Nu Wa
qianyuluo
Nu Wa
12,700
2,869
0
1,733
11,239
3,910
2,802
4,176
7,063
64,938
0
L
Fenrir
6,885
2,329
0
6,702
15,430
5,414
0
2,122
13,308
0
56,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,724
Gold Earned
43,147
371
Minions Killed
410
0
Camps Cleared
0
1,536,086
Distance Traveled
1,528,559
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,714
484
59
3
0
289,816
0
W
Bellona
11,609
645
105
6
0
325,180
1
W
Ares
7,647
425
25
1
0
318,915
1
L
Neith
7,749
431
25
1
0
291,050
1
W
Hachiman
8,867
493
73
4
0
284,301
0
L
Izanami
9,256
514
130
7
0
267,224
1
L
Persephone
8,454
470
90
5
0
338,551
8
W
Da Ji
9,105
506
70
4
0
317,752
0
W
Nu Wa
10,496
583
98
5
0
289,938
3
L
Fenrir
8,974
499
106
6
0
341,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role