Player Matchup

Tiamat
Tiamat
Dani-G3-92
Tiamat
Level 97
God Stats
1W - 1L
1,665 SR
Queue Stats
268W - 264L
1,486 Elo+
Solo
Cthulhu
Cthulhu
basarios99
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
苟利國家生死以
Medusa
Level 6
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 4L
1,276 Elo+
Solo
Team Averages
Level 40
1,620 SR
1,421 Elo+

VS

Team Averages
Level 43
1,768 SR
1,605 Elo+
Janus
Janus
NightmareRises
Janus
Level 15
God Stats
5W - 2L
1,654 SR
Queue Stats
208W - 72L
1,690 Elo+
Party 1
Arachne
Arachne
rovoweed
Arachne
Level 29
God Stats
22W - 12L
1,763 SR
Queue Stats
297W - 376L
1,409 Elo+
Solo
Kuzenbo
Kuzenbo
xsadmonkey
Kuzenbo
Level 85
God Stats
6W - 0L
1,887 SR
Queue Stats
673W - 423L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dani-G3-92
Tiamat
9
2 / 3 / 3
7,314
665
2,660
6,279
2,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
basarios99
Cthulhu
10
0 / 9 / 3
6,821
620
3,643
12,740
7,251
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 5 / 0
7,663
697
3,362
8,454
2,509
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 7
9,297
845
13,190
6,145
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
rovoweed
Arachne
13
6 / 3 / 9
9,103
828
6,461
9,612
4,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
xsadmonkey
Kuzenbo
12
3 / 0 / 10
8,228
748
2,991
6,006
6,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
17
17
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Dani-G3-92
Tiamat
2
3
3
1.17
W
8
2
7
5.75
L
Cthulhu
basarios99
Cthulhu
0
9
3
0.17
W
Arachne
rovoweed
Arachne
6
3
9
3.5
W
Kuzenbo
xsadmonkey
Kuzenbo
3
0
10
8
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,665
Damage
22,642
27,473
Taken
21,763
12,261
Mitigated
13,241
1,739
Healing
2,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Dani-G3-92
Tiamat
2,660
184
0
676
6,279
2,501
111
4,263
2,016
11,491
0
W
13,190
1,129
0
476
6,145
2,148
1,450
2,217
3,928
44,497
0
L
Cthulhu
basarios99
Cthulhu
3,643
691
0
643
12,740
7,251
66
6,668
6,072
22,512
0
W
Arachne
rovoweed
Arachne
6,461
4,188
0
2,013
9,612
4,729
280
2,254
6,225
0
28,890
W
Kuzenbo
xsadmonkey
Kuzenbo
2,991
1,233
0
500
6,006
6,364
17
1,832
4,174
15,559
0
L
3,362
1,280
0
420
8,454
2,509
72
5,250
3,204
0
13,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,798
Gold Earned
26,628
100
Minions Killed
142
0
Camps Cleared
0
386,547
Distance Traveled
627,770
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,314
665
22
2
0
123,533
2
W
Janus
9,297
845
74
7
0
188,782
4
L
Cthulhu
6,821
620
50
5
0
130,900
1
W
Arachne
9,103
828
42
4
0
234,681
2
W
Kuzenbo
8,228
748
26
2
0
204,307
0
L
Medusa
7,663
697
28
3
0
132,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role