Player Matchup

Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CtrlAltDеlеtе
Danzaburou
Level 27
God Stats
5W - 1L
1,877 SR
Queue Stats
118W - 94L
1,634 Elo+
Solo
Scylla
Scylla
MeSoOp1
Scylla
Level 27
God Stats
4W - 4L
1,605 SR
Queue Stats
85W - 51L
1,686 Elo+
Solo
Ares
Ares
Sanctifié
Ares
Level 18
God Stats
36W - 26L
1,863 SR
Queue Stats
404W - 357L
1,758 Elo+
Solo
Fenrir
Fenrir
Zed973
Fenrir
Level 27
God Stats
3W - 6L
1,146 SR
Queue Stats
121W - 103L
1,594 Elo+
Solo
Team Averages
Level 26
1,598 SR
1,634 Elo+

VS

Team Averages
Level 18
1,573 SR
1,645 Elo+
Xing Tian
Xing Tian
Damyancho
Xing Tian
Level 15
God Stats
2W - 2L
1,698 SR
Queue Stats
19W - 17L
1,594 Elo+
Solo
Ullr
Ullr
PickleeeRick
Ullr
Level 27
God Stats
10W - 11L
1,551 SR
Queue Stats
96W - 78L
1,626 Elo+
Solo
Olorun
Olorun
SirVonderplanitz
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 14L
1,704 Elo+
Solo
Ratatoskr
Ratatoskr
ThatsMyLane
Ratatoskr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 98L
1,734 Elo+
Solo
Yemoja
Yemoja
vladimiresko
Yemoja
Level 6
God Stats
4W - 4L
1,616 SR
Queue Stats
5W - 6L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 2 / 4
8,944
497
5,485
13,304
8,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
CtrlAltDеlеtе
Danzaburou
17
8 / 4 / 4
10,276
571
10,577
14,691
6,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
MeSoOp1
Scylla
18
6 / 1 / 3
10,682
593
11,693
11,932
5,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 2 / 8
8,604
478
8,567
15,697
15,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fenrir
Zed973
Fenrir
14
3 / 3 / 6
9,107
506
6,748
15,740
8,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Damyancho
Xing Tian
11
1 / 6 / 4
7,449
414
5,660
15,306
10,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 6 / 2
8,750
486
8,769
12,438
4,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 6 / 2
9,015
501
12,658
13,355
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ratatoskr
ThatsMyLane
Ratatoskr
19
7 / 4 / 2
11,161
620
13,055
14,010
5,268
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
9
0 / 0 / 1
6,853
381
934
2,466
1,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
21
Kills
12
12
Deaths
22
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
2
4
2
W
Danzaburou
CtrlAltDеlеtе
Danzaburou
8
4
4
2.5
L
Xing Tian
Damyancho
Xing Tian
1
6
4
0.5
W
Scylla
MeSoOp1
Scylla
6
1
3
7.5
L
1
6
2
0.33
W
2
2
8
3
L
3
6
2
0.67
L
Ratatoskr
ThatsMyLane
Ratatoskr
7
4
2
2
W
Fenrir
Zed973
Fenrir
3
3
6
2
L
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,070
Damage
41,076
71,364
Taken
57,575
44,056
Mitigated
26,365
23,836
Healing
10,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,485
1,065
0
2,542
13,304
8,820
382
3,164
10,140
0
30,987
W
Danzaburou
CtrlAltDеlеtе
Danzaburou
10,577
5,635
0
8,724
14,691
6,010
260
3,101
11,512
0
80,216
L
Xing Tian
Damyancho
Xing Tian
5,660
922
0
1,209
15,306
10,399
0
4,892
10,176
12,159
0
W
Scylla
MeSoOp1
Scylla
11,693
447
0
4,029
11,932
5,605
0
4,015
7,907
87,005
0
L
8,769
3,637
0
1,017
12,438
4,070
0
3,892
8,380
0
64,074
W
8,567
554
0
1,004
15,697
15,495
188
4,936
10,692
34,228
0
L
12,658
5,673
341
4,246
13,355
5,411
1,010
6,139
6,959
65,054
0
L
Ratatoskr
ThatsMyLane
Ratatoskr
13,055
4,372
0
3,976
14,010
5,268
0
5,132
8,748
0
84,500
W
Fenrir
Zed973
Fenrir
6,748
2,640
0
7,537
15,740
8,126
0
3,879
11,861
0
58,998
L
Yemoja
934
299
0
0
2,466
1,217
380
0
2,228
10,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,613
Gold Earned
43,228
461
Minions Killed
433
0
Camps Cleared
0
1,615,129
Distance Traveled
1,442,140
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,944
497
61
3
0
307,943
4
W
Danzaburou
10,276
571
134
7
0
313,799
6
L
Xing Tian
7,449
414
15
1
0
340,348
3
W
Scylla
10,682
593
143
8
0
326,158
7
L
Ullr
8,750
486
127
7
0
325,242
3
W
Ares
8,604
478
31
2
0
309,156
4
L
Olorun
9,015
501
119
7
0
278,541
5
L
Ratatoskr
11,161
620
156
9
0
376,970
4
W
Fenrir
9,107
506
92
5
0
358,073
4
L
Yemoja
6,853
381
16
1
0
121,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role