Player Matchup

Ratatoskr
Ratatoskr
Albedo164
Ratatoskr
Level 121
God Stats
10W - 12L
1,634 SR
Queue Stats
240W - 241L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
Justaplaya
Gilgamesh
Level 159
God Stats
22W - 20L
1,623 SR
Queue Stats
575W - 532L
1,576 Elo+
Party 2
Jormungandr
Jormungandr
NewHaLiLiX
Jormungandr
Level 81
God Stats
17W - 8L
1,604 SR
Queue Stats
195W - 209L
1,499 Elo+
Party 2
Olorun
Olorun
Tamirsh1
Olorun
Level 121
God Stats
1W - 2L
1,719 SR
Queue Stats
294W - 281L
1,514 Elo+
Party 1
Hera
Hera
yogevTherekt
Hera
Level 106
God Stats
8W - 7L
1,496 SR
Queue Stats
231W - 233L
1,505 Elo+
Party 1
Team Averages
Level 118
1,615 SR
1,522 Elo+

VS

Team Averages
Level 114
1,462 SR
1,609 Elo+
Yemoja
Yemoja
AndresDA
Yemoja
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,895 Elo+
Solo
Cu Chulainn
Cu Chulainn
Charcon2967
Cu Chulainn
Level 107
God Stats
24W - 23L
1,547 SR
Queue Stats
655W - 606L
1,544 Elo+
Solo
Chronos
Chronos
MrItatchI
Chronos
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 57L
1,522 Elo+
Solo
Izanami
Izanami
Scocci
Izanami
Level 109
God Stats
1W - 2L
1,521 SR
Queue Stats
66W - 53L
1,579 Elo+
Solo
Camazotz
Camazotz
khalifadil
Camazotz
Level 129
God Stats
6W - 9L
1,243 SR
Queue Stats
171W - 153L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Albedo164
Ratatoskr
16
4 / 0 / 8
9,972
499
4,954
13,152
11,230
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
Justaplaya
Gilgamesh
16
7 / 0 / 6
10,651
533
13,640
11,607
11,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jormungandr
NewHaLiLiX
Jormungandr
18
6 / 1 / 7
11,174
559
11,435
14,860
21,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
Tamirsh1
Olorun
18
2 / 4 / 2
11,375
569
11,216
12,309
4,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 2 / 9
11,032
552
11,655
8,784
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AndresDA
Yemoja
14
2 / 3 / 3
8,680
434
4,327
11,760
6,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
Charcon2967
Cu Chulainn
18
1 / 6 / 0
10,944
547
10,099
15,733
11,087
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
MrItatchI
Chronos
15
2 / 5 / 1
9,013
451
4,955
14,439
5,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Scocci
Izanami
15
0 / 4 / 3
9,724
486
6,645
12,557
4,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
khalifadil
Camazotz
15
2 / 5 / 1
8,798
440
5,639
16,872
7,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
23
Kills
7
7
Deaths
23
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Albedo164
Ratatoskr
4
0
8
8
L
Yemoja
AndresDA
Yemoja
2
3
3
1.17
L
Cu Chulainn
Charcon2967
Cu Chulainn
1
6
0
0.17
W
Gilgamesh
Justaplaya
Gilgamesh
7
0
6
10
L
Chronos
MrItatchI
Chronos
2
5
1
0.5
W
Jormungandr
NewHaLiLiX
Jormungandr
6
1
7
9.5
L
Izanami
Scocci
Izanami
0
4
3
0.38
W
Olorun
Tamirsh1
Olorun
2
4
2
0.75
L
Camazotz
khalifadil
Camazotz
2
5
1
0.5
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,900
Damage
31,665
60,712
Taken
71,361
52,294
Mitigated
34,633
18,072
Healing
19,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Albedo164
Ratatoskr
4,954
538
0
1,909
13,152
11,230
351
2,661
10,491
0
38,324
L
Yemoja
AndresDA
Yemoja
4,327
770
1,486
1,177
11,760
6,859
0
8,042
3,652
29,463
0
L
Cu Chulainn
Charcon2967
Cu Chulainn
10,099
2,565
0
2,281
15,733
11,087
396
6,553
9,017
2,534
74,259
W
Gilgamesh
Justaplaya
Gilgamesh
13,640
4,605
0
3,344
11,607
11,312
42
871
10,736
0
73,108
L
Chronos
MrItatchI
Chronos
4,955
555
0
3,503
14,439
5,369
0
7,590
6,849
41,998
0
W
Jormungandr
NewHaLiLiX
Jormungandr
11,435
1,195
0
4,716
14,860
21,520
633
1,894
12,966
67,904
0
L
Izanami
Scocci
Izanami
6,645
3,377
0
2,763
12,557
4,039
0
7,457
5,100
0
75,813
W
Olorun
Tamirsh1
Olorun
11,216
5,208
175
4,066
12,309
4,675
515
2,155
10,154
97,510
0
L
Camazotz
khalifadil
Camazotz
5,639
510
0
8,527
16,872
7,279
0
5,203
11,562
0
61,790
W
11,655
1,899
224
3,638
8,784
3,557
325
2,301
6,483
78,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,204
Gold Earned
47,159
617
Minions Killed
558
0
Camps Cleared
0
2,008,519
Distance Traveled
1,758,117
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,972
499
42
2
0
428,373
6
L
Yemoja
8,680
434
51
3
0
354,825
6
L
Cu Chulainn
10,944
547
173
9
0
347,904
4
W
Gilgamesh
10,651
533
98
5
0
450,560
2
L
Chronos
9,013
451
103
5
0
369,388
7
W
Jormungandr
11,174
559
141
7
0
393,067
0
L
Izanami
9,724
486
138
7
0
294,977
3
W
Olorun
11,375
569
173
9
0
336,165
4
L
Camazotz
8,798
440
93
5
0
391,023
7
W
Hera
11,032
552
163
8
0
400,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role