Player Matchup

Thor
Thor
Damyancho
Thor
Level 14
God Stats
3W - 1L
1,890 SR
Queue Stats
19W - 17L
1,580 Elo+
Solo
Anubis
Anubis
JustABadGuy
Anubis
Level 28
God Stats
1W - 2L
1,138 SR
Queue Stats
72W - 76L
1,394 Elo+
Solo
Ao Kuang
Ao Kuang
Majd123456
Ao Kuang
Level 28
God Stats
32W - 34L
1,622 SR
Queue Stats
70W - 68L
1,555 Elo+
Solo
Khepri
Khepri
TheFearsomeOne
Khepri
Level 29
God Stats
6W - 2L
1,674 SR
Queue Stats
10W - 14L
1,489 Elo+
Solo
Apollo
Apollo
iNeed2Goop
Apollo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,489 Elo+
Solo
Team Averages
Level 23
1,565 SR
1,502 Elo+

VS

Team Averages
Level 22
1,587 SR
1,429 Elo+
Cabrakan
Cabrakan
RanccidPunx
Cabrakan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,177 Elo+
Solo
Janus
Janus
RoadToRank1
Janus
Level 27
God Stats
5W - 4L
1,697 SR
Queue Stats
104W - 44L
1,716 Elo+
Solo
Izanami
Izanami
RollingTommy
Izanami
Level 29
God Stats
2W - 4L
1,547 SR
Queue Stats
13W - 13L
1,555 Elo+
Solo
Mulan
Mulan
SirBanTheUndead
Mulan
Level 22
God Stats
9W - 17L
1,591 SR
Queue Stats
377W - 502L
1,353 Elo+
Party 1
Baron Samedi
Baron Samedi
TGODHUMMELS
Baron Samedi
Level 24
God Stats
21W - 24L
1,598 SR
Queue Stats
338W - 449L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
5
0 / 2 / 1
3,859
551
2,018
4,017
1,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Anubis
7
1 / 3 / 1
4,127
590
2,056
3,373
1,444
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Majd123456
Ao Kuang
8
3 / 1 / 0
4,716
674
2,184
4,294
1,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 0 / 1
4,379
626
378
1,419
881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
iNeed2Goop
Apollo
7
3 / 1 / 2
4,628
661
3,089
3,824
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
RanccidPunx
Cabrakan
3
0 / 3 / 0
3,263
466
388
3,185
1,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 0 / 2
4,834
691
3,487
3,535
951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
RollingTommy
Izanami
7
0 / 1 / 0
4,303
615
874
2,222
428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

4
1 / 2 / 0
3,653
522
1,009
2,781
826
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
TGODHUMMELS
Baron Samedi
8
4 / 2 / 1
5,019
717
3,625
4,357
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
8
Kills
7
7
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
0
2
1
0.25
W
Anubis
1
3
1
0.5
W
Ao Kuang
Majd123456
Ao Kuang
3
1
0
3
L
Cabrakan
RanccidPunx
Cabrakan
0
3
0
0
L
2
0
2
3
L
Izanami
RollingTommy
Izanami
0
1
0
0
L
1
2
0
0.5
L
Baron Samedi
TGODHUMMELS
Baron Samedi
4
2
1
2.25
W
1
0
1
1.5
W
Apollo
iNeed2Goop
Apollo
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,725
Damage
9,383
16,927
Taken
16,080
5,744
Mitigated
5,113
4,626
Healing
4,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
2,018
607
0
330
4,017
1,100
0
2,033
1,898
0
12,626
W
Anubis
2,056
102
0
533
3,373
1,444
0
2,149
1,086
12,432
0
W
Ao Kuang
Majd123456
Ao Kuang
2,184
609
0
1,583
4,294
1,239
0
1,035
3,215
15,843
0
L
Cabrakan
RanccidPunx
Cabrakan
388
134
0
0
3,185
1,996
225
129
3,056
4,332
0
L
3,487
934
0
1,433
3,535
951
0
224
3,311
21,376
5,162
L
Izanami
RollingTommy
Izanami
874
615
0
673
2,222
428
0
481
1,741
0
14,752
L
1,009
329
0
0
2,781
826
203
1,053
1,728
0
7,106
L
Baron Samedi
TGODHUMMELS
Baron Samedi
3,625
456
99
1,817
4,357
912
0
2,731
1,626
19,188
0
W
378
65
0
734
1,419
881
0
158
1,229
8,905
0
W
Apollo
iNeed2Goop
Apollo
3,089
1,634
0
1,446
3,824
1,080
0
1,441
2,323
0
19,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,709
Gold Earned
21,072
151
Minions Killed
157
0
Camps Cleared
0
673,361
Distance Traveled
637,219
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,859
551
29
4
0
158,279
2
W
Anubis
4,127
590
27
4
0
140,369
2
W
Ao Kuang
4,716
674
34
5
0
110,350
1
L
Cabrakan
3,263
466
6
1
0
99,961
0
L
Janus
4,834
691
58
8
0
155,159
3
L
Izanami
4,303
615
41
6
0
144,998
3
L
Mulan
3,653
522
16
2
0
88,706
2
L
Baron Samedi
5,019
717
36
5
0
148,395
3
W
Khepri
4,379
626
20
3
0
114,427
1
W
Apollo
4,628
661
41
6
0
149,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role