Player Matchup

Zeus
Zeus
Aliensaber
Zeus
Level 115
God Stats
12W - 3L
1,520 SR
Queue Stats
46W - 48L
1,467 Elo+
Solo
Xbalanque
Xbalanque
JUANMAY99
Xbalanque
Level 104
God Stats
7W - 10L
1,457 SR
Queue Stats
102W - 107L
1,567 Elo+
Solo
Merlin
Merlin
NEDAMORAL
Merlin
Level 89
God Stats
20W - 17L
1,571 SR
Queue Stats
1,056W - 1,078L
1,483 Elo+
Solo
Da Ji
Da Ji
Ratsel056
Da Ji
Level 123
God Stats
8W - 8L
1,550 SR
Queue Stats
199W - 204L
1,497 Elo+
Solo
Odin
Odin
VongolaXanxus
Odin
Level 145
God Stats
2W - 4L
1,465 SR
Queue Stats
222W - 227L
1,509 Elo+
Solo
Team Averages
Level 115
1,513 SR
1,505 Elo+

VS

Team Averages
Level 76
1,512 SR
1,572 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ActiniuM12
Kukulkan
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 64L
1,591 Elo+
Party 1
Ne Zha
Ne Zha
IEnjoySilverware
Ne Zha
Level 150
God Stats
0W - 3L
1,295 SR
Queue Stats
113W - 112L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
Ratagillna
Sun Wukong
Level 67
God Stats
32W - 40L
1,767 SR
Queue Stats
1,366W - 922L
1,643 Elo+
Solo
Danzaburou
Danzaburou
lukesi
Danzaburou
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 131L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 7
11,568
1,052
20,408
6,911
2,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
JUANMAY99
Xbalanque
17
4 / 1 / 9
11,345
1,031
18,625
11,430
4,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
NEDAMORAL
Merlin
17
1 / 5 / 6
10,084
917
11,810
10,469
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Ratsel056
Da Ji
18
5 / 4 / 7
11,008
1,001
11,672
11,564
8,789
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
2 / 1 / 10
10,475
952
5,925
10,086
10,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

211

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
1 / 2 / 8
10,475
952
5,054
20,468
23,215
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
ActiniuM12
Kukulkan
17
1 / 3 / 5
10,135
921
10,707
10,578
4,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 6 / 6
10,283
935
10,324
15,550
6,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Ratagillna
Sun Wukong
17
6 / 0 / 4
11,671
1,061
15,669
14,817
12,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
lukesi
Danzaburou
16
1 / 6 / 3
9,766
888
5,689
11,592
4,991
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
37
17
Kills
11
11
Deaths
17
39
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
2
8
2.5
L
Kukulkan
ActiniuM12
Kukulkan
1
3
5
1.17
W
5
0
7
8.5
L
2
6
6
0.83
W
Xbalanque
JUANMAY99
Xbalanque
4
1
9
8.5
W
Merlin
NEDAMORAL
Merlin
1
5
6
0.8
L
Sun Wukong
Ratagillna
Sun Wukong
6
0
4
8
W
Da Ji
Ratsel056
Da Ji
5
4
7
2.13
W
2
1
10
7
L
Danzaburou
lukesi
Danzaburou
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,440
Damage
47,443
50,460
Taken
73,005
31,245
Mitigated
51,516
4,506
Healing
6,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,054
201
0
1,068
20,468
23,215
0
10,497
9,240
18,155
0
L
Kukulkan
ActiniuM12
Kukulkan
10,707
53
0
0
10,578
4,464
0
6,083
4,258
33,864
0
W
20,408
813
82
2,495
6,911
2,362
0
2,056
4,855
54,235
0
L
10,324
3,243
0
1,770
15,550
6,633
0
5,165
9,980
0
20,298
W
Xbalanque
JUANMAY99
Xbalanque
18,625
8,858
0
0
11,430
4,669
0
2,556
8,874
0
43,907
W
Merlin
NEDAMORAL
Merlin
11,810
139
200
1,094
10,469
4,512
0
2,091
8,378
33,535
0
L
Sun Wukong
Ratagillna
Sun Wukong
15,669
3,948
0
2,429
14,817
12,213
0
5,341
9,072
0
37,017
W
Da Ji
Ratsel056
Da Ji
11,672
4,269
0
0
11,564
8,789
0
4,311
7,253
0
16,579
W
5,925
258
0
635
10,086
10,913
0
4,747
5,339
175
13,599
L
Danzaburou
lukesi
Danzaburou
5,689
1,559
0
1,145
11,592
4,991
0
4,330
6,991
0
27,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,480
Gold Earned
52,330
215
Minions Killed
218
12
Camps Cleared
5
1,209,528
Distance Traveled
1,132,601
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,475
952
28
3
1
221,188
0
L
Kukulkan
10,135
921
60
5
1
205,132
0
W
Zeus
11,568
1,052
87
8
2
237,750
1
L
Ne Zha
10,283
935
16
1
0
243,519
0
W
Xbalanque
11,345
1,031
69
6
5
226,043
0
W
Merlin
10,084
917
40
4
3
225,311
0
L
Sun Wukong
11,671
1,061
65
6
3
253,833
0
W
Da Ji
11,008
1,001
7
1
2
229,924
0
W
Odin
10,475
952
12
1
0
290,500
1
L
Danzaburou
9,766
888
49
4
0
208,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role