Player Matchup

Ares
Ares
MetalloSata
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,448 Elo+
Solo
Pele
Pele
SwagWolf909
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,526 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wiljoy
Tsukuyomi
Level 21
God Stats
41W - 39L
1,525 SR
Queue Stats
143W - 140L
1,471 Elo+
Solo
Apollo
Apollo
naaisetje
Apollo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 21L
1,542 Elo+
Solo
Hades
Hades
otorva_caxa
Hades
Level 30
God Stats
4W - 8L
1,409 SR
Queue Stats
228W - 185L
1,441 Elo+
Solo
Team Averages
Level 24
1,487 SR
1,486 Elo+

VS

Team Averages
Level 26
1,419 SR
1,453 Elo+
Merlin
Merlin
Mpofuri
Merlin
Level 29
God Stats
1W - 7L
1,083 SR
Queue Stats
75W - 63L
1,472 Elo+
Solo
Cerberus
Cerberus
Murgot777
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 47L
1,415 Elo+
Solo
Sylvanus
Sylvanus
pôttetoo
Sylvanus
Level 26
God Stats
17W - 7L
1,579 SR
Queue Stats
172W - 180L
1,417 Elo+
Solo
Rama
Rama
smok3rskr1zib0ss
Rama
Level 27
God Stats
52W - 28L
1,650 SR
Queue Stats
159W - 129L
1,553 Elo+
Solo
Artemis
Artemis
zofkazofkazofka
Artemis
Level 21
God Stats
1W - 0L
1,282 SR
Queue Stats
37W - 46L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 7
9,556
956
8,125
17,008
12,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 12 / 8
9,986
999
8,526
17,864
6,528
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Wiljoy
Tsukuyomi
17
5 / 7 / 5
10,868
1,087
14,502
15,124
5,823
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
naaisetje
Apollo
16
2 / 8 / 5
9,927
993
8,522
14,392
5,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 6 / 7
11,939
1,194
19,486
14,811
10,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

112

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mpofuri
Merlin
17
7 / 5 / 22
11,247
1,125
16,216
10,521
4,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
Murgot777
Cerberus
19
5 / 0 / 27
11,160
1,116
13,877
16,844
23,366
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
pôttetoo
Sylvanus
18
6 / 5 / 24
11,028
1,103
9,663
18,117
25,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
15 / 3 / 18
13,505
1,351
23,877
13,690
7,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 1 / 16
9,846
985
7,382
4,075
1,855
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
143
14
Kills
36
36
Deaths
14
32
Assists
107
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
W
Merlin
Mpofuri
Merlin
7
5
22
3.6
W
Cerberus
Murgot777
Cerberus
5
0
27
18.5
L
1
12
8
0.42
L
Tsukuyomi
Wiljoy
Tsukuyomi
5
7
5
1.07
L
Apollo
naaisetje
Apollo
2
8
5
0.56
L
5
6
7
1.42
W
Sylvanus
pôttetoo
Sylvanus
6
5
24
3.6
W
15
3
18
8
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,161
Damage
71,015
79,199
Taken
63,247
39,718
Mitigated
62,167
9,388
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,125
737
0
1,540
17,008
12,216
0
9,688
7,320
17,826
0
W
Merlin
Mpofuri
Merlin
16,216
1,077
0
0
10,521
4,673
0
4,942
5,579
36,041
0
W
Cerberus
Murgot777
Cerberus
13,877
641
0
4,296
16,844
23,366
0
6,454
10,390
29,448
0
L
8,526
2,334
0
187
17,864
6,528
0
9,424
8,440
0
23,142
L
Tsukuyomi
Wiljoy
Tsukuyomi
14,502
4,268
0
124
15,124
5,823
0
8,147
6,977
0
22,925
L
Apollo
naaisetje
Apollo
8,522
3,782
0
766
14,392
5,016
0
6,572
7,708
0
35,914
L
19,486
1,248
1,142
5,629
14,811
10,135
0
5,925
8,886
58,413
0
W
Sylvanus
pôttetoo
Sylvanus
9,663
2,935
1,881
3,298
18,117
25,238
0
8,879
9,238
18,062
0
W
23,877
21,105
0
2,468
13,690
7,035
0
7,066
6,624
0
47,233
W
7,382
1,975
206
133
4,075
1,855
0
270
3,805
0
26,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,276
Gold Earned
56,786
206
Minions Killed
214
11
Camps Cleared
3
931,190
Distance Traveled
842,302
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,556
956
20
2
2
184,662
1
W
Merlin
11,247
1,125
42
4
0
160,014
1
W
Cerberus
11,160
1,116
52
5
0
206,853
0
L
Pele
9,986
999
23
2
3
181,190
0
L
Tsukuyomi
10,868
1,087
9
1
1
202,899
0
L
Apollo
9,927
993
55
6
1
181,071
0
L
Hades
11,939
1,194
99
10
4
181,368
1
W
Sylvanus
11,028
1,103
14
1
2
149,020
0
W
Rama
13,505
1,351
66
7
1
148,397
0
W
Artemis
9,846
985
40
4
0
178,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role