Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BigChungusIII
Fafnir
Level 41
God Stats
2W - 0L
1,923 SR
Queue Stats
130W - 81L
1,639 Elo+
Party 2
Achilles
Achilles
DSS90062
Achilles
Level 46
God Stats
6W - 1L
1,659 SR
Queue Stats
165W - 116L
1,642 Elo+
Party 2
Bellona
Bellona
LordSparky
Bellona
Level 62
God Stats
36W - 22L
1,575 SR
Queue Stats
237W - 204L
1,536 Elo+
Solo
Izanami
Izanami
Soulless-12
Izanami
Level 119
God Stats
16W - 13L
1,510 SR
Queue Stats
231W - 197L
1,481 Elo+
Solo
Team Averages
Level 77
1,634 SR
1,560 Elo+

VS

Team Averages
Level 98
1,506 SR
1,514 Elo+
Sol
Sol
ShadowFox909
Sol
Level 145
God Stats
1W - 5L
1,188 SR
Queue Stats
409W - 417L
1,484 Elo+
Party 1
Da Ji
Da Ji
fuzzyhammer
Da Ji
Level 121
God Stats
16W - 23L
1,485 SR
Queue Stats
550W - 546L
1,540 Elo+
Party 1
Achilles
Achilles
saltyburger66
Achilles
Level 123
God Stats
5W - 3L
1,691 SR
Queue Stats
309W - 306L
1,478 Elo+
Solo
Ra
Ra
snowboardROCKS
Ra
Level 67
God Stats
4W - 8L
1,444 SR
Queue Stats
205W - 186L
1,556 Elo+
Solo
Fafnir
Fafnir
vibethief
Fafnir
Level 32
God Stats
0W - 4L
1,722 SR
Queue Stats
423W - 426L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 2 / 1
6,205
621
2,110
3,328
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 8
5,630
563
3,347
7,827
4,386
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
DSS90062
Achilles
11
8 / 0 / 1
6,819
682
5,421
5,581
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
LordSparky
Bellona
11
4 / 1 / 0
6,716
672
2,944
4,182
2,610
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Soulless-12
Izanami
10
4 / 1 / 4
6,188
619
7,332
6,187
1,778
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,041
504
5,643
7,644
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 4 / 0
5,965
597
3,223
6,724
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
saltyburger66
Achilles
4
0 / 2 / 0
3,754
375
902
1,786
550
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

9
0 / 2 / 2
5,307
531
1,676
5,187
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
vibethief
Fafnir
7
2 / 5 / 0
4,706
471
2,641
9,444
4,433
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
18
Kills
6
6
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
2
1
0.75
W
1
2
8
2.5
W
Achilles
DSS90062
Achilles
8
0
1
8.5
W
Bellona
LordSparky
Bellona
4
1
0
4
L
1
5
0
0.2
W
Izanami
Soulless-12
Izanami
4
1
4
6
L
3
4
0
0.75
L
Achilles
saltyburger66
Achilles
0
2
0
0
L
0
2
2
0.5
L
Fafnir
vibethief
Fafnir
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,154
Damage
14,085
27,105
Taken
30,785
11,636
Mitigated
9,881
8,625
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,110
271
0
171
3,328
988
36
1,290
1,999
42,788
0
W
3,347
1,389
0
1,049
7,827
4,386
177
4,583
3,149
9,589
0
W
Achilles
DSS90062
Achilles
5,421
3,021
0
2,829
5,581
1,874
0
629
4,952
0
31,592
W
Bellona
LordSparky
Bellona
2,944
1,141
0
1,335
4,182
2,610
809
0
4,182
0
33,909
L
5,643
1,657
0
2,777
7,644
1,361
0
1,810
5,834
30,444
0
W
Izanami
Soulless-12
Izanami
7,332
5,282
0
3,241
6,187
1,778
919
3,472
2,638
0
39,724
L
3,223
976
0
250
6,724
2,011
0
284
6,440
0
28,357
L
Achilles
saltyburger66
Achilles
902
501
0
170
1,786
550
0
0
1,786
0
5,910
L
1,676
188
19
2,195
5,187
1,526
0
1,642
3,545
29,369
0
L
Fafnir
vibethief
Fafnir
2,641
936
0
1,422
9,444
4,433
0
1,822
7,622
7,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,558
Gold Earned
24,773
321
Minions Killed
205
0
Camps Cleared
0
909,365
Distance Traveled
827,776
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,205
621
83
8
0
188,822
0
W
Fafnir
5,630
563
12
1
0
166,246
0
W
Achilles
6,819
682
65
7
0
201,569
0
W
Bellona
6,716
672
85
9
0
187,171
3
L
Sol
5,041
504
55
6
0
170,396
1
W
Izanami
6,188
619
76
8
0
165,557
2
L
Da Ji
5,965
597
61
6
0
187,385
1
L
Achilles
3,754
375
14
1
0
141,551
4
L
Ra
5,307
531
65
7
0
167,276
1
L
Fafnir
4,706
471
10
1
0
161,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role