Player Matchup

Apollo
Apollo
AFATWHITENINJA
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ElPuttoAKA
Cthulhu
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 13L
1,224 Elo+
Party 1
Nemesis
Nemesis
backofen26
Nemesis
Level 16
God Stats
4W - 9L
1,385 SR
Queue Stats
36W - 40L
1,326 Elo+
Solo
Poseidon
Poseidon
hasxx_69
Poseidon
Level 15
God Stats
7W - 3L
1,544 SR
Queue Stats
12W - 15L
1,201 Elo+
Party 1
Kukulkan
Kukulkan
カササン
Kukulkan
Level 27
God Stats
4W - 3L
1,306 SR
Queue Stats
83W - 71L
1,320 Elo+
Solo
Team Averages
Level 14
1,447 SR
1,314 Elo+

VS

Team Averages
Level 19
1,483 SR
1,338 Elo+
Tyr
Tyr
Juancho_Gutii
Tyr
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,230 Elo+
Solo
Loki
Loki
Kuriboh24
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 73L
1,281 Elo+
Solo
Cu Chulainn
Cu Chulainn
Scorpion7104
Cu Chulainn
Level 28
God Stats
62W - 71L
1,415 SR
Queue Stats
100W - 140L
1,284 Elo+
Solo
Ares
Ares
V_C_F--AMUNT-
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
easy dozen
Baron Samedi
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 9L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,403
534
2,447
4,094
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
ElPuttoAKA
Cthulhu
9
1 / 3 / 2
6,172
514
3,222
7,690
5,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
backofen26
Nemesis
12
9 / 0 / 2
8,088
674
8,275
8,351
2,581
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
hasxx_69
Poseidon
12
2 / 2 / 0
7,292
608
3,422
4,296
1,415
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
カササン
Kukulkan
13
7 / 1 / 5
8,161
680
8,005
4,905
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 4
5,264
439
1,751
6,577
2,579
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Loki
6
0 / 4 / 1
4,814
401
1,846
6,185
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Scorpion7104
Cu Chulainn
8
0 / 6 / 0
4,889
407
3,249
12,342
7,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 8 / 1
4,800
400
251
9,545
5,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
easy dozen
Baron Samedi
10
8 / 2 / 0
6,697
558
8,463
6,263
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
21
Kills
8
8
Deaths
22
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Cthulhu
ElPuttoAKA
Cthulhu
1
3
2
0.67
L
0
2
4
1
L
Loki
0
4
1
0.13
L
Cu Chulainn
Scorpion7104
Cu Chulainn
0
6
0
0
L
0
8
1
0.06
W
Nemesis
backofen26
Nemesis
9
0
2
10
L
Baron Samedi
easy dozen
Baron Samedi
8
2
0
4
W
Poseidon
hasxx_69
Poseidon
2
2
0
1
W
Kukulkan
カササン
Kukulkan
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,371
Damage
15,560
29,336
Taken
40,912
11,908
Mitigated
19,139
8,640
Healing
7,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,447
1,847
0
1,169
4,094
1,288
1,846
1,671
2,423
0
22,783
W
Cthulhu
ElPuttoAKA
Cthulhu
3,222
643
0
1,908
7,690
5,132
172
2,626
5,030
17,091
0
L
1,751
840
0
360
6,577
2,579
0
2,624
3,953
0
20,939
L
Loki
1,846
681
0
1,488
6,185
1,541
0
1,883
4,302
0
12,341
L
Cu Chulainn
Scorpion7104
Cu Chulainn
3,249
802
0
2,866
12,342
7,292
0
5,226
7,116
0
17,727
L
251
137
0
0
9,545
5,367
105
2,719
6,826
3,402
0
W
Nemesis
backofen26
Nemesis
8,275
5,064
0
2,272
8,351
2,581
1,417
1,531
6,654
0
37,778
L
Baron Samedi
easy dozen
Baron Samedi
8,463
944
489
2,510
6,263
2,360
0
2,197
4,066
21,909
0
W
Poseidon
hasxx_69
Poseidon
3,422
501
0
1,143
4,296
1,415
573
2,216
2,080
33,949
0
W
Kukulkan
カササン
Kukulkan
8,005
2,070
0
2,148
4,905
1,492
1,205
670
3,716
31,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,116
Gold Earned
26,464
283
Minions Killed
114
0
Camps Cleared
0
1,130,977
Distance Traveled
1,095,451
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,403
534
55
5
0
200,212
3
W
Cthulhu
6,172
514
25
2
0
218,192
2
L
Tyr
5,264
439
35
3
0
219,929
0
L
Loki
4,814
401
30
3
0
202,666
3
L
Cu Chulainn
4,889
407
25
2
0
228,031
0
L
Ares
4,800
400
5
0
0
218,367
0
W
Nemesis
8,088
674
59
5
0
265,668
2
L
Baron Samedi
6,697
558
19
2
0
226,458
0
W
Poseidon
7,292
608
74
6
0
223,193
0
W
Kukulkan
8,161
680
70
6
0
223,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role