Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
HarryPotter756
Hera
Level 138
God Stats
2W - 4L
1,592 SR
Queue Stats
163W - 176L
1,616 Elo+
Solo
Hun Batz
Hun Batz
Russian PD
Hun Batz
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 17L
1,576 Elo+
Solo
Medusa
Medusa
WackoJacko3108
Medusa
Level 104
God Stats
14W - 23L
1,420 SR
Queue Stats
439W - 470L
1,517 Elo+
Solo
Bellona
Bellona
liukfero
Bellona
Level 105
God Stats
243W - 195L
1,635 SR
Queue Stats
392W - 383L
1,590 Elo+
Solo
Team Averages
Level 120
1,529 SR
1,560 Elo+

VS

Team Averages
Level 119
1,575 SR
1,617 Elo+
King Arthur
King Arthur
Alexiisiismael
King Arthur
Level 146
God Stats
43W - 28L
1,683 SR
Queue Stats
619W - 383L
1,687 Elo+
Party 1
Rama
Rama
Gyinbleid
Rama
Level 129
God Stats
8W - 9L
1,531 SR
Queue Stats
295W - 318L
1,588 Elo+
Solo
Janus
Janus
NaifTheKnife
Janus
Level 154
God Stats
21W - 20L
1,638 SR
Queue Stats
139W - 142L
1,567 Elo+
Solo
Thor
Thor
QuackHello
Thor
Level 60
God Stats
7W - 11L
1,436 SR
Queue Stats
228W - 199L
1,583 Elo+
Solo
Sobek
Sobek
vallekas92
Sobek
Level 106
God Stats
14W - 10L
1,588 SR
Queue Stats
275W - 193L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 2 / 1
8,104
507
9,642
11,221
14,064
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 4 / 3
8,498
531
10,036
9,086
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Russian PD
Hun Batz
2
1 / 0 / 0
5,029
314
551
892
158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
3 / 3 / 2
8,372
523
7,698
9,424
3,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
liukfero
Bellona
13
1 / 3 / 8
7,916
495
9,893
16,320
15,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alexiisiismael
King Arthur
17
4 / 0 / 6
9,867
617
12,681
17,227
18,635
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
16
0 / 1 / 0
8,994
562
2,869
7,862
2,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 2 / 5
9,593
600
5,530
7,024
2,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 5 / 3
8,884
555
9,172
14,837
5,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
13
2 / 4 / 7
7,784
487
5,422
18,609
16,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
12
Kills
12
12
Deaths
12
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
2
1
1.75
W
King Arthur
Alexiisiismael
King Arthur
4
0
6
7
W
Rama
0
1
0
0
L
4
4
3
1.38
W
3
2
5
2.75
W
3
5
3
0.9
L
Hun Batz
Russian PD
Hun Batz
1
0
0
1
L
3
3
2
1.33
L
Bellona
liukfero
Bellona
1
3
8
1.67
W
Sobek
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,820
Damage
35,674
46,943
Taken
65,559
36,450
Mitigated
45,058
12,007
Healing
17,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,642
2,299
0
4,050
11,221
14,064
112
841
10,311
48,517
0
W
King Arthur
Alexiisiismael
King Arthur
12,681
1,493
0
4,230
17,227
18,635
9
7,797
9,256
262
72,089
W
Rama
2,869
2,295
0
3,821
7,862
2,085
2,325
509
7,353
0
75,318
L
10,036
2,529
0
1,635
9,086
3,918
0
3,045
5,896
54,320
0
W
5,530
177
0
1,263
7,024
2,179
291
1,970
5,054
72,031
0
W
9,172
1,612
0
4,602
14,837
5,419
0
6,347
8,490
0
60,067
L
Hun Batz
Russian PD
Hun Batz
551
202
0
448
892
158
0
0
892
0
2,310
L
7,698
2,430
0
1,044
9,424
3,294
0
1,140
8,284
0
58,310
L
Bellona
liukfero
Bellona
9,893
1,554
457
4,373
16,320
15,016
0
6,077
10,120
11,097
37,835
W
Sobek
5,422
531
0
3,729
18,609
16,740
0
6,224
12,385
21,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,919
Gold Earned
45,122
395
Minions Killed
594
0
Camps Cleared
0
1,242,749
Distance Traveled
1,599,367
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,104
507
97
6
0
293,531
3
W
King Arthur
9,867
617
148
9
0
363,209
5
W
Rama
8,994
562
168
11
0
311,887
5
L
Hera
8,498
531
116
7
0
283,738
5
W
Janus
9,593
600
157
10
0
316,961
3
W
Thor
8,884
555
105
7
0
299,951
2
L
Hun Batz
5,029
314
6
0
0
26,088
1
L
Medusa
8,372
523
109
7
0
318,337
1
L
Bellona
7,916
495
67
4
0
321,055
1
W
Sobek
7,784
487
16
1
0
307,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role