Player Matchup

Medusa
Medusa
Arlyssia
Medusa
Level 149
God Stats
30W - 21L
1,586 SR
Queue Stats
501W - 532L
1,358 Elo+
Solo
Cerberus
Cerberus
DRAGOFANT
Cerberus
Level 121
God Stats
7W - 0L
1,946 SR
Queue Stats
197W - 178L
1,648 Elo+
Party 1
Bellona
Bellona
Gvris
Bellona
Level 104
God Stats
3W - 1L
1,364 SR
Queue Stats
340W - 277L
1,619 Elo+
Party 2
Susano
Susano
Netvori
Susano
Level 160
God Stats
7W - 1L
1,793 SR
Queue Stats
476W - 315L
1,600 Elo+
Party 2
Sol
Sol
egorgan
Sol
Level 142
God Stats
5W - 1L
1,704 SR
Queue Stats
102W - 89L
1,592 Elo+
Party 1
Team Averages
Level 135
1,679 SR
1,564 Elo+

VS

Team Averages
Level 77
1,511 SR
1,500 Elo+
Thanatos
Thanatos
AlvaroXO
Thanatos
Level 69
God Stats
7W - 17L
1,397 SR
Queue Stats
166W - 157L
1,537 Elo+
Solo
Cerberus
Cerberus
Deathsmonkey05
Cerberus
Level 64
God Stats
8W - 6L
1,536 SR
Queue Stats
362W - 388L
1,398 Elo+
Solo
Izanami
Izanami
NeoCalll
Izanami
Level 90
God Stats
7W - 7L
1,537 SR
Queue Stats
117W - 104L
1,572 Elo+
Solo
Bakasura
Bakasura
Szorstki
Bakasura
Level 103
God Stats
20W - 18L
1,680 SR
Queue Stats
92W - 90L
1,578 Elo+
Solo
Sol
Sol
Владикбоцман
Sol
Level 61
God Stats
1W - 2L
1,407 SR
Queue Stats
48W - 61L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arlyssia
Medusa
12
2 / 0 / 4
6,554
655
4,542
3,350
1,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
DRAGOFANT
Cerberus
10
3 / 1 / 5
5,935
594
3,068
8,067
4,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Gvris
Bellona
12
5 / 2 / 2
6,992
699
5,228
7,092
5,251
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Susano
Netvori
Susano
11
5 / 0 / 2
7,019
702
3,882
4,675
1,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
11
4 / 0 / 3
6,280
628
5,802
5,405
1,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlvaroXO
Thanatos
8
1 / 5 / 1
5,013
501
4,088
7,666
3,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
8
0 / 4 / 1
4,793
479
1,971
7,968
3,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
NeoCalll
Izanami
8
0 / 3 / 1
4,815
482
4,998
5,106
1,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
Szorstki
Bakasura
7
2 / 2 / 0
4,932
493
1,734
4,296
1,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 5 / 0
5,004
500
3,327
6,780
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
19
Kills
3
3
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AlvaroXO
Thanatos
1
5
1
0.3
W
Medusa
Arlyssia
Medusa
2
0
4
4
W
Cerberus
DRAGOFANT
Cerberus
3
1
5
5.5
L
Cerberus
0
4
1
0.13
W
Bellona
Gvris
Bellona
5
2
2
3
L
Izanami
NeoCalll
Izanami
0
3
1
0.17
W
Susano
Netvori
Susano
5
0
2
6
L
Bakasura
Szorstki
Bakasura
2
2
0
1
W
Sol
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,522
Damage
16,118
28,589
Taken
31,816
13,460
Mitigated
11,017
9,847
Healing
10,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AlvaroXO
Thanatos
4,088
781
0
4,002
7,666
3,223
0
1,230
6,436
0
18,877
W
Medusa
Arlyssia
Medusa
4,542
1,362
0
973
3,350
1,098
693
2,015
1,315
0
38,102
W
Cerberus
DRAGOFANT
Cerberus
3,068
373
370
2,680
8,067
4,070
207
1,283
6,764
22,278
0
L
Cerberus
1,971
36
0
1,583
7,968
3,257
0
4,806
3,162
10,542
0
W
Bellona
Gvris
Bellona
5,228
1,289
0
2,303
7,092
5,251
143
0
6,124
11,206
21,566
L
Izanami
NeoCalll
Izanami
4,998
3,817
0
1,609
5,106
1,306
0
3,053
2,053
0
35,591
W
Susano
Netvori
Susano
3,882
990
0
657
4,675
1,331
0
1,188
3,406
0
36,856
L
Bakasura
Szorstki
Bakasura
1,734
1,097
0
1,582
4,296
1,765
0
567
3,729
0
15,958
W
Sol
5,802
2,871
0
2,864
5,405
1,710
1,464
933
4,462
31,218
4,079
L
3,327
1,029
0
1,752
6,780
1,466
1,176
219
6,561
27,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,780
Gold Earned
24,557
354
Minions Killed
234
0
Camps Cleared
0
956,600
Distance Traveled
778,650
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,013
501
45
5
0
158,282
1
W
Medusa
6,554
655
80
8
0
196,112
1
W
Cerberus
5,935
594
48
5
0
174,889
1
L
Cerberus
4,793
479
24
2
0
167,687
3
W
Bellona
6,992
699
74
7
0
198,189
0
L
Izanami
4,815
482
70
7
0
168,772
2
W
Susano
7,019
702
77
8
0
213,366
2
L
Bakasura
4,932
493
52
5
0
126,409
1
W
Sol
6,280
628
75
8
0
174,044
1
L
Sol
5,004
500
43
4
0
157,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role