Player Matchup

Jormungandr
Jormungandr
Big-_D_-Man
Jormungandr
Level 134
God Stats
13W - 31L
1,216 SR
Queue Stats
502W - 523L
1,529 Elo+
Solo
Mercury
Mercury
Goodbubba
Mercury
Level 118
God Stats
30W - 29L
1,640 SR
Queue Stats
494W - 509L
1,564 Elo+
Solo
Hera
Hera
Rangoyou
Hera
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,445 Elo+
Solo
Ganesha
Ganesha
YANYSpe4kin
Ganesha
Level 151
God Stats
3W - 3L
1,382 SR
Queue Stats
18W - 19L
1,488 Elo+
Solo
Nox
Nox
andrey1992serov
Nox
Level 144
God Stats
58W - 68L
1,528 SR
Queue Stats
552W - 594L
1,552 Elo+
Solo
Team Averages
Level 130
1,453 SR
1,515 Elo+

VS

Team Averages
Level 112
1,689 SR
1,544 Elo+
Susano
Susano
 
Susano
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Silvu67
Medusa
Level 68
God Stats
8W - 3L
1,718 SR
Queue Stats
10W - 6L
1,527 Elo+
Solo
Aphrodite
Aphrodite
VaLhaLLa_HuGiN
Aphrodite
Level 147
God Stats
90W - 41L
1,742 SR
Queue Stats
1,707W - 1,125L
1,660 Elo+
Party 1
Amaterasu
Amaterasu
ha-dokin
Amaterasu
Level 64
God Stats
5W - 2L
1,956 SR
Queue Stats
51W - 49L
1,530 Elo+
Solo
Persephone
Persephone
sinaie
Persephone
Level 129
God Stats
12W - 15L
1,528 SR
Queue Stats
538W - 576L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Big-_D_-Man
Jormungandr
15
0 / 0 / 4
9,720
884
6,133
7,235
7,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Goodbubba
Mercury
15
2 / 9 / 2
9,546
868
8,768
13,845
5,026
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
15
0 / 8 / 2
8,811
801
6,711
11,480
3,491
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
YANYSpe4kin
Ganesha
17
0 / 1 / 4
9,632
876
6,539
9,103
4,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 2
9,498
863
2,629
3,028
1,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

145

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
12 / 0 / 7
11,748
1,068
16,404
14,082
5,273
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Silvu67
Medusa
17
3 / 1 / 7
10,178
925
4,160
5,405
1,359
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
VaLhaLLa_HuGiN
Aphrodite
17
2 / 0 / 16
10,554
959
5,530
3,269
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ha-dokin
Amaterasu
16
1 / 3 / 10
9,416
856
2,268
9,842
7,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
sinaie
Persephone
17
1 / 0 / 9
10,384
944
11,453
2,410
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
4
Kills
19
19
Deaths
4
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
12
0
7
15.5
L
Jormungandr
Big-_D_-Man
Jormungandr
0
0
4
2
L
Mercury
Goodbubba
Mercury
2
9
2
0.33
L
Hera
0
8
2
0.13
W
Medusa
Silvu67
Medusa
3
1
7
6.5
W
Aphrodite
VaLhaLLa_HuGiN
Aphrodite
2
0
16
10
L
Ganesha
YANYSpe4kin
Ganesha
0
1
4
2
L
2
1
2
3
W
Amaterasu
ha-dokin
Amaterasu
1
3
10
2
W
Persephone
sinaie
Persephone
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,780
Damage
39,815
44,691
Taken
35,008
21,804
Mitigated
18,196
559
Healing
14,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
16,404
5,208
0
136
14,082
5,273
0
6,541
7,541
0
30,272
L
Jormungandr
Big-_D_-Man
Jormungandr
6,133
1,132
0
396
7,235
7,763
0
3,229
3,796
31,205
0
L
Mercury
Goodbubba
Mercury
8,768
2,091
0
128
13,845
5,026
0
4,589
9,168
0
21,925
L
Hera
6,711
1,888
0
35
11,480
3,491
0
3,689
7,637
13,882
0
W
Medusa
Silvu67
Medusa
4,160
1,908
0
956
5,405
1,359
0
4,309
1,096
0
27,007
W
Aphrodite
VaLhaLLa_HuGiN
Aphrodite
5,530
337
8,173
2,883
3,269
2,894
0
3,034
235
29,718
0
L
Ganesha
YANYSpe4kin
Ganesha
6,539
63
0
0
9,103
4,491
0
3,362
5,659
46,746
0
L
2,629
159
0
0
3,028
1,033
0
1,528
1,448
6,557
0
W
Amaterasu
ha-dokin
Amaterasu
2,268
1,188
267
965
9,842
7,750
0
6,651
3,191
0
9,956
W
Persephone
sinaie
Persephone
11,453
484
90
747
2,410
920
0
1,477
933
41,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,207
Gold Earned
52,280
215
Minions Killed
240
6
Camps Cleared
9
979,027
Distance Traveled
1,124,319
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,748
1,068
44
4
4
242,385
1
L
Jormungandr
9,720
884
81
7
0
188,276
0
L
Mercury
9,546
868
60
5
1
205,385
0
L
Hera
8,811
801
42
4
2
180,125
3
W
Medusa
10,178
925
56
5
2
226,104
0
W
Aphrodite
10,554
959
53
5
2
241,931
0
L
Ganesha
9,632
876
8
1
1
227,989
0
L
Nox
9,498
863
24
2
2
177,252
0
W
Amaterasu
9,416
856
22
2
1
194,989
0
W
Persephone
10,384
944
65
6
0
218,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role