Player Matchup

Cerberus
Cerberus
CoCoM3RCs_
Cerberus
Level 11
God Stats
1W - 3L
1,529 SR
Queue Stats
7W - 18L
1,326 Elo+
Solo
Danzaburou
Danzaburou
KreativeGenius_1
Danzaburou
Level 59
God Stats
0W - 2L
1,299 SR
Queue Stats
105W - 151L
1,328 Elo+
Party 2
Discordia
Discordia
TrippiHipp420
Discordia
Level 26
God Stats
27W - 34L
1,401 SR
Queue Stats
73W - 100L
1,276 Elo+
Party 2
Team Averages
Level 32
1,410 SR
1,310 Elo+

VS

Team Averages
Level 39
1,592 SR
1,425 Elo+
Mercury
Mercury
Deaths_Grip66
Mercury
Level 82
God Stats
2W - 0L
1,713 SR
Queue Stats
64W - 79L
1,235 Elo+
Party 1
Anhur
Anhur
MrStealYour1Kill
Anhur
Level 28
God Stats
1W - 1L
1,335 SR
Queue Stats
149W - 180L
1,332 Elo+
Party 1
Ah Puch
Ah Puch
YaBoiMojoJojo
Ah Puch
Level 8
God Stats
2W - 0L
1,728 SR
Queue Stats
58W - 16L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CoCoM3RCs_
Cerberus
15
5 / 3 / 3
10,083
672
9,162
28,341
16,804
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
KreativeGenius_1
Danzaburou
13
3 / 5 / 3
10,044
670
8,005
18,488
8,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
TrippiHipp420
Discordia
11
3 / 13 / 3
8,976
598
7,155
16,915
5,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
0 / 7 / 6
9,839
656
7,177
13,147
4,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
7 / 3 / 6
11,352
757
13,369
11,835
4,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
18
14 / 1 / 5
12,991
866
34,563
15,365
6,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
11
Kills
21
21
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CoCoM3RCs_
Cerberus
5
3
3
2.17
W
Mercury
0
7
6
0.43
L
Danzaburou
KreativeGenius_1
Danzaburou
3
5
3
0.9
W
7
3
6
3.33
L
Discordia
TrippiHipp420
Discordia
3
13
3
0.35
W
Ah Puch
14
1
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,322
Damage
55,109
63,744
Taken
40,347
30,953
Mitigated
15,860
11,764
Healing
10,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CoCoM3RCs_
Cerberus
9,162
826
261
7,581
28,341
16,804
0
12,748
15,593
29,707
0
W
Mercury
7,177
3,929
0
575
13,147
4,937
0
5,547
7,600
0
34,894
L
Danzaburou
KreativeGenius_1
Danzaburou
8,005
3,386
0
2,547
18,488
8,985
0
10,982
7,506
0
24,577
W
13,369
8,467
0
2,554
11,835
4,376
768
4,776
7,059
0
35,268
L
Discordia
TrippiHipp420
Discordia
7,155
1,187
331
1,044
16,915
5,164
0
10,833
6,057
24,012
0
W
Ah Puch
34,563
1,396
0
7,470
15,365
6,547
1,072
5,994
9,371
83,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,103
Gold Earned
34,182
118
Minions Killed
192
0
Camps Cleared
0
709,704
Distance Traveled
796,583
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,083
672
67
4
0
274,672
1
W
Mercury
9,839
656
33
2
0
270,804
0
L
Danzaburou
10,044
670
29
2
0
228,315
1
W
Anhur
11,352
757
52
3
0
249,665
0
L
Discordia
8,976
598
22
1
0
206,717
0
W
Ah Puch
12,991
866
107
7
0
276,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role