Player Matchup

Danzaburou
Danzaburou
Bigbenzbeard
Danzaburou
Level 6
God Stats
30W - 18L
1,401 SR
Queue Stats
78W - 71L
1,308 Elo+
Solo
Olorun
Olorun
CamoNose77
Olorun
Level 15
God Stats
14W - 33L
1,514 SR
Queue Stats
44W - 73L
1,347 Elo+
Solo
Mercury
Mercury
SKunK x WoLF
Mercury
Level 27
God Stats
7W - 6L
1,382 SR
Queue Stats
25W - 27L
1,444 Elo+
Solo
Sol
Sol
WhitneyDishay
Sol
Level 28
God Stats
56W - 52L
1,477 SR
Queue Stats
401W - 466L
1,495 Elo+
Solo
Hel
Hel
XDmurphy76
Hel
Level 7
God Stats
0W - 4L
1,104 SR
Queue Stats
4W - 18L
1,066 Elo+
Solo
Team Averages
Level 17
1,376 SR
1,332 Elo+

VS

Team Averages
Level 20
1,604 SR
1,418 Elo+
Cthulhu
Cthulhu
Bpc427
Cthulhu
Level 28
God Stats
65W - 37L
1,690 SR
Queue Stats
135W - 109L
1,582 Elo+
Party 1
Kali
Kali
DiamondFire67
Kali
Level 20
God Stats
36W - 35L
1,467 SR
Queue Stats
215W - 214L
1,378 Elo+
Solo
Neith
Neith
DrBsn
Neith
Level 23
God Stats
6W - 1L
2,050 SR
Queue Stats
40W - 24L
1,609 Elo+
Party 1
Chaac
Chaac
FROST_dog7
Chaac
Level 12
God Stats
8W - 13L
1,324 SR
Queue Stats
12W - 30L
1,197 Elo+
Solo
Medusa
Medusa
TheMelanesian
Medusa
Level 16
God Stats
3W - 4L
1,490 SR
Queue Stats
27W - 31L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bigbenzbeard
Danzaburou
18
4 / 6 / 9
12,238
941
20,003
21,023
9,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Olorun
CamoNose77
Olorun
18
3 / 4 / 10
11,714
901
8,873
19,576
9,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
SKunK x WoLF
Mercury
18
4 / 8 / 7
12,049
927
9,491
20,250
9,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 8 / 7
11,757
904
22,292
21,851
7,772
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 5 / 5
10,413
801
4,270
11,257
8,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bpc427
Cthulhu
20
6 / 1 / 20
14,927
1,148
23,535
16,225
26,719
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
13 / 1 / 12
16,163
1,243
18,000
19,318
11,220
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
DrBsn
Neith
20
8 / 0 / 20
14,685
1,130
30,055
12,406
6,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
18
1 / 5 / 5
11,028
848
2,389
13,752
7,631
18
3 / 10 / 7
11,278
868
11,865
15,266
6,433
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
95
15
Kills
31
31
Deaths
17
38
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bigbenzbeard
Danzaburou
4
6
9
1.42
W
Cthulhu
Bpc427
Cthulhu
6
1
20
16
L
Olorun
CamoNose77
Olorun
3
4
10
2
W
13
1
12
19
W
Neith
DrBsn
Neith
8
0
20
18
W
Chaac
1
5
5
0.7
L
Mercury
SKunK x WoLF
Mercury
4
8
7
0.94
W
3
10
7
0.65
L
4
8
7
0.94
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,929
Damage
85,844
93,957
Taken
76,967
44,280
Mitigated
58,143
14,689
Healing
17,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bigbenzbeard
Danzaburou
20,003
8,196
0
790
21,023
9,294
0
5,017
16,006
0
38,957
W
Cthulhu
Bpc427
Cthulhu
23,535
1,105
2,400
3,027
16,225
26,719
0
7,936
8,289
47,979
0
L
Olorun
CamoNose77
Olorun
8,873
4,517
2,262
4,629
19,576
9,383
0
4,973
14,603
18,894
0
W
18,000
10,729
0
6,323
19,318
11,220
0
9,621
9,697
0
39,550
W
Neith
DrBsn
Neith
30,055
12,021
0
4,900
12,406
6,140
0
4,726
7,680
0
66,428
W
Chaac
2,389
135
0
417
13,752
7,631
0
5,939
7,281
0
16,190
L
Mercury
SKunK x WoLF
Mercury
9,491
3,425
0
425
20,250
9,725
0
4,494
15,756
0
31,351
W
11,865
8,989
0
0
15,266
6,433
0
7,213
8,053
56
16,984
L
22,292
9,981
0
3,214
21,851
7,772
0
5,926
15,925
46,806
0
L
4,270
528
1,712
1,657
11,257
8,106
0
3,181
8,076
11,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,171
Gold Earned
68,081
190
Minions Killed
261
4
Camps Cleared
3
1,051,692
Distance Traveled
1,220,224
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,238
941
44
3
0
209,914
0
W
Cthulhu
14,927
1,148
71
5
1
284,804
0
L
Olorun
11,714
901
20
2
0
215,570
0
W
Kali
16,163
1,243
49
4
2
304,709
1
W
Neith
14,685
1,130
99
8
0
265,794
1
W
Chaac
11,028
848
23
2
0
222,591
0
L
Mercury
12,049
927
36
3
1
280,405
0
W
Medusa
11,278
868
19
1
0
142,326
0
L
Sol
11,757
904
69
5
2
195,610
0
L
Hel
10,413
801
21
2
1
150,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role